Passive Skill:Cold~damage~notable2027: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|stat3_id = chill_effect_+% | |stat3_id = chill_effect_+% | ||
|stat3_value = 10 | |stat3_value = 10 | ||
|stat_text = 24% increased [[Cold Damage]]<br>20% increased Projectile Speed<br>10% increased Effect of Chill | |stat4_id = base_chance_to_freeze_% | ||
|stat4_value = 10 | |||
|stat_text = 24% increased [[Cold Damage]]<br>20% increased Projectile Speed<br>10% increased Effect of Chill<br>10% chance to [[Freeze]] | |||
|connections = cold_damage2026 | |connections = cold_damage2026 | ||
}} | }} |
Revision as of 21:57, 13 December 2019
Flash Freeze
Notable Passive Skill
Id | cold_damage_notable2027 |
---|---|
Integer Id | 17171 |
Connections |
24% increased Cold Damage
20% increased Projectile Speed
10% increased Effect of Chill
10% chance to Freeze
20% increased Projectile Speed
10% increased Effect of Chill
10% chance to Freeze
The correct title of this page is cold_damage_notable2027. It appears incorrectly here due to technical restrictions.
cold_damage_notable2027 is the internal id for the Flash Freeze passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | cold_damage_+% | 24 |
2 | base_projectile_speed_+% | 20 |
3 | chill_effect_+% | 10 |
4 | base_chance_to_freeze_% | 10 |