Two Handed Melee Damage and Accuracy: Difference between revisions

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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
{{Historical content|Replaced by [[Two Handed Melee Accuracy]].}}
| name                  = Two Handed Weapon Damage and Accuracy
<!-- {{Passive skill box|Two Handed Melee Damage and Accuracy}} -->
| pagename              =
| type                  = Basic
| bonuses                =
* 6% increased Physical Damage with Two Handed Melee Weapons
* 8% increased Accuracy Rating with Two Handed Melee Weapons
}}</onlyinclude>


'''Two Handed Weapon Damage and Accuracy''' is a [[basic]] [[passive skill]] that increases [[damage]] and [[accuracy]] with Two Handed Melee [[Weapon]]s.
'''Two Handed Melee Damage and Accuracy''' is a [[small passive skill]] that grants increased [[physical damage]] and [[accuracy]] rating with [[two-handed melee weapon]]s.


[[Category:Basic passive skills]]
==Version history==
{{Version history table header}}
{{Version history table row|3.0.0|
* Ailment Damage added
}}
{{Version history table end}}

Latest revision as of 06:32, 29 May 2023

This article describes historical game content.

Two Handed Melee Damage and Accuracy is a small passive skill that grants increased physical damage and accuracy rating with two-handed melee weapons.

Version history

Version Changes
3.0.0
  • Ailment Damage added