Gathering Winds: Difference between revisions
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'''Gathering Winds''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. | '''Gathering Winds''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]]. | ||
Gathering Winds grants permanent | Gathering Winds grants permanent {{stl|Tailwind}} to the player {{c|help|(Tailwind increases Action Speed by 8%)}}, and grants an aura-like effect for nearby allies. Using any [[skill]] grants one {{stl|Gale Force}}, a temporary stackable buff that grants 15% increased effect of Tailwind per stack to the player only. | ||
Each instance of Gale Force lasts for 4 seconds, and the player can have a maximum of 10 Gale Force. | Each instance of Gale Force lasts for 4 seconds, and the player can have a maximum of 10 Gale Force. Gaining Gale Force will not refresh existing stacks' durations. | ||
==Ruthless mode== | |||
{{infocard | |||
|header = Gathering Winds (Ruthless) | |||
|subheader = Ascendancy Notable Passive Skill | |||
|1 = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:GatherWinds (DeadEye) passive skill icon.png]]</div> | |||
|2 = Gain 1 Gale Force when you use a Skill<br>15% increased Effect of Tailwind on you per Gale Force<br>You and nearby Allies have Tailwind | |||
}} | |||
Gathering Winds in [[Ruthless mode]] is unchanged. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.14.0 | {{Version history table row|3.14.0| | ||
* Fixed a bug where you could lose the [[Deadeye]]'s {{stl|Tailwind}} buff from the [[Gathering Winds]] Ascendancy Passive if you gained Tailwind from another source. | * Fixed a bug where you could lose the [[Deadeye]]'s {{stl|Tailwind}} buff from the [[Gathering Winds]] Ascendancy Passive if you gained Tailwind from another source. | ||
{{Version history table row|3.13.0 | }} | ||
{{Version history table row|3.13.0| | |||
* Reworked. | * Reworked. | ||
:Now grants permanent tailwind for the player and nearby allies, and the increased tailwind effect on skill use has been strengthened and renamed as [[Gale Force]]. No longer grants evasion rating while the player has tailwind. | :Now grants permanent tailwind for the player and nearby allies, and the increased tailwind effect on skill use has been strengthened and renamed as [[Gale Force]]. No longer grants evasion rating while the player has tailwind. | ||
{{Version history table row|3.2.0 | }} | ||
{{Version history table row|3.2.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} |
Latest revision as of 08:34, 8 February 2024
Gathering Winds
Ascendancy Notable Passive Skill
Gain 1 Gale Force when you use a Skill
15% increased Effect of Tailwind on you per Gale Force
You and nearby Allies have Tailwind [1]
15% increased Effect of Tailwind on you per Gale Force
You and nearby Allies have Tailwind [1]
Gathering Winds is a notable Ascendancy passive skill for the Deadeye.
Gathering Winds grants permanent Tailwind to the player (Tailwind increases Action Speed by 8%), and grants an aura-like effect for nearby allies. Using any skill grants one Gale Force, a temporary stackable buff that grants 15% increased effect of Tailwind per stack to the player only.
Each instance of Gale Force lasts for 4 seconds, and the player can have a maximum of 10 Gale Force. Gaining Gale Force will not refresh existing stacks' durations.
Ruthless mode
Gathering Winds (Ruthless)
Ascendancy Notable Passive Skill
Gain 1 Gale Force when you use a Skill
15% increased Effect of Tailwind on you per Gale Force
You and nearby Allies have Tailwind
15% increased Effect of Tailwind on you per Gale Force
You and nearby Allies have Tailwind
Gathering Winds in Ruthless mode is unchanged.
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.13.0 |
|
3.2.0 |
|