Life Leech (passive skill): Difference between revisions

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{{Passive skill box|Life Leech}}
-->{{passive | view={{{view|}}} | format={{{format|}}}
| name                  = Life Leech
| pagename              = Life Leech (passive skill)
| type                  = Basic
| bonuses                =
* 1% of Physical Attack Damage Leeched back as Life
}}<noinclude><!--
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'''Life Leech''' is a [[basic]] [[passive skill]] that adds [[life leech]] to physical attack [[damage]].
'''Life Leech''' is a [[small passive skill]] that grants additional [[life leech]] for either [[physical damage]] or all damage dealt by [[attack]]s. It can also increase the rate of life leeched per second or its maximum cap.


[[Category:Basic passive skills]]
==Version history==
</noinclude><!-- Please do not add anything below this -->
{{Version history table header}}
{{Version history table row|2.1.0|
* Names merged with [[Life Leech and Life Leeched per Second]] and [[Life Leech and Maximum Life Leech Rate]].
}}
{{Version history table row|2.0.0|
* Life leech decreased from 1% to 0.4%.
}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
}}
{{Version history table end}}

Latest revision as of 03:42, 29 May 2023

Life Leech
Passive Skill
0.4% of Attack Damage Leeched as Life [1]
0.6% of Physical Attack Damage Leeched as Life [1]
10% increased Maximum total Life Recovery per second from Leech [1] [2]
40% increased total Recovery per second from Life Leech
0.4% of Attack Damage Leeched as Life [1]

50% increased total Recovery per second from Life Leech
0.4% of Attack Damage Leeched as Life [1]

50% increased total Recovery per second from Life Leech
0.6% of Physical Attack Damage Leeched as Life [1]

Life Leech is a small passive skill that grants additional life leech for either physical damage or all damage dealt by attacks. It can also increase the rate of life leeched per second or its maximum cap.

Version history

Version Changes
2.1.0
2.0.0
  • Life leech decreased from 1% to 0.4%.
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.