Violent Retaliation: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
No edit summary
 
Line 1: Line 1:
{{Passive skill box|Violent Retaliation}}
{{Passive skill box|Violent Retaliation}}


'''Violent Retaliation''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that makes your [[attack]] damage [[lucky]] and allows you to [[ignore]] the enemy physical damage reduction if you've blocked a hit in the past 20 seconds.
'''Violent Retaliation''' is a notable [[Ascendancy passive skill]] for the [[Gladiator]] that makes your [[attack]] damage [[lucky]] and allows your hits to [[ignore]] the enemy's [[physical damage reduction]] if you've blocked a hit in the past 20 seconds.


==Ruthless mode==
==Ruthless mode==
Line 11: Line 11:
}}
}}


Violent Retaliation in [[Ruthless mode]] does not ignore enemy physical damage reduction, and requires [[dual-wielding]] to benefit from the [[lucky]] mechanic.
Violent Retaliation in [[Ruthless mode]] does not let your hits ignore enemy physical damage reduction, and requires [[dual-wielding]] to benefit from the lucky mechanic.


==Version history==
==Version history==

Latest revision as of 10:21, 14 August 2023

Violent Retaliation
Ascendancy Notable Passive Skill
Attack Damage is Lucky if you've Blocked in the past 20 seconds
Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds [1]

Violent Retaliation is a notable Ascendancy passive skill for the Gladiator that makes your attack damage lucky and allows your hits to ignore the enemy's physical damage reduction if you've blocked a hit in the past 20 seconds.

Ruthless mode

Violent Retaliation (Ruthless)
Ascendancy Notable Passive Skill
Attack Damage while Dual Wielding is Lucky if you've Blocked in the past 20 seconds

Violent Retaliation in Ruthless mode does not let your hits ignore enemy physical damage reduction, and requires dual-wielding to benefit from the lucky mechanic.

Version history

Version Changes
3.22.0
  • No longer provides "Hits ignore Enemy Monster Physical Damage Reduction if you've Blocked in the past 20 seconds" or "Attack Damage is Lucky if you've Blocked in the past 20 seconds" in Ruthless.
    • It now provides "Attack Damage while Dual Wielding is Lucky if you've Blocked in the past 20 seconds."
3.16.0
  • Now has Ignore Enemy Monster Physical Damage Reduction if you've blocked in the past 20 seconds, and Attack Damage is Lucky if you've Blocked in the past 20 seconds.
3.2.0
  • Removed 4% increased Movement Speed for each Hit you've Blocked Recently
  • Bonuses are now granted for hits that were blocked in the past 10 seconds, up from recently (4 seconds)
  • Added 1% additional Block Chance for each Hit you've Blocked in the past 10 seconds
  • Added +4% to Maximum Block Chance
2.3.0
  • Increased physical damage per recently blocked hit increased from 4% to 8%
  • Increased movement speed per recently blocked hit increased from 2% to 4%
  • Added 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently
2.2.0
  • Added to the game.

ru:Неистовое возмездие