Breath of Flames: Difference between revisions

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(3.16 changes)
(→‎Version history: Place Template:Undocumented at the end of a statement as an inline note.)
 
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.16.0}}
{{Version history table row|3.16.0|
* (Undocumented):
* {{Undocumented}}
**Now grants {{c|mod|30% increased Fire Damage}} (up from 20%).
**Now grants {{c|mod|30% increased Fire Damage}} (up from 20%).
**No longer grants {{c|mod|20% increased Ignite Duration on Enemies}} or {{c|mod|20% chance to Ignite}}.
**No longer grants {{c|mod|20% increased Ignite Duration on Enemies}} or {{c|mod|20% chance to Ignite}}.
{{Version history table row|3.8.0}}
}}
* (Undocumented):
{{Version history table row|3.8.0|
**No longer grants {{c|mod|20% increased burning damage}}. Instead, it now grants {{c|mod|+10% to Fire Damage over Time Multiplier}}.
* No longer grants {{c|mod|20% increased burning damage}}. Instead, it now grants {{c|mod|+10% to Fire Damage over Time Multiplier}}. {{Undocumented}}
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
*Now grants {{c|mod|20% increased ignite duration}} (up from 10%), {{c|mod|20% increased burning damage}} (down from 30%), {{c|mod|20% chance to ignite}} (up from 5%) and {{c|mod|20% increased fire damage}} (up from not giving any at all).
*Now grants {{c|mod|20% increased ignite duration}} (up from 10%), {{c|mod|20% increased burning damage}} (down from 30%), {{c|mod|20% chance to ignite}} (up from 5%) and {{c|mod|20% increased fire damage}} (up from not giving any at all).
*The three passives leading to it now give a total of 20% increased burning damage (down from 40%), and 30% increased fire damage (previously none).
*The three passives leading to it now give a total of 20% increased burning damage (down from 40%), and 30% increased fire damage (previously none).
{{Version history table row|3.0.0}}
}}
{{Version history table row|3.0.0|
*No longer grants {{c|mod|10% increased Fire Damage}}. Instead, it now grants {{c|mod|30% increased Burning Damage}}.
*No longer grants {{c|mod|10% increased Fire Damage}}. Instead, it now grants {{c|mod|30% increased Burning Damage}}.
{{Version history table row|2.0.0}}
}}
{{Version history table row|2.0.0|
*Now grants {{c|mod|10% increased ignite duration}} (down from 20%).
*Now grants {{c|mod|10% increased ignite duration}} (down from 20%).
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.
|}
}}
{{Version history table end}}

Latest revision as of 15:27, 9 April 2023

Breath of Flames
Notable Passive Skill
30% increased Fire Damage
+10% to Fire Damage over Time Multiplier [1]

Breath of Flames is a notable passive skill that grants increased fire damage and additional fire damage over time multiplier.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Verdant OilAzure OilGolden OilBreath of Flames
30% increased Fire Damage
+10% to Fire Damage over Time Multiplier

Version history

Version Changes
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Now grants 30% increased Fire Damage (up from 20%).
    • No longer grants 20% increased Ignite Duration on Enemies or 20% chance to Ignite.
3.8.0
  • No longer grants 20% increased burning damage. Instead, it now grants +10% to Fire Damage over Time Multiplier. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.3.0
  • Now grants 20% increased ignite duration (up from 10%), 20% increased burning damage (down from 30%), 20% chance to ignite (up from 5%) and 20% increased fire damage (up from not giving any at all).
  • The three passives leading to it now give a total of 20% increased burning damage (down from 40%), and 30% increased fire damage (previously none).
3.0.0
  • No longer grants 10% increased Fire Damage. Instead, it now grants 30% increased Burning Damage.
2.0.0
  • Now grants 10% increased ignite duration (down from 20%).
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned. Many clusters throughout the tree now have new notables.