Version 0.5.14: Difference between revisions
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>Illviljan (Created page with "{{version | before = 0.5.13 | patch = 0.5.14 | patchdate = 2010 | after = 0.6.0 }} ==Patch notes== These are th...") |
>Illviljan (Created page with "{{version | before = 0.5.13 | patch = 0.5.14 | patchdate = 2010 | after = 0.6.0 }} ==Patch notes== These are th...") |
Revision as of 00:18, 5 January 2017
Version History | ||
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← 0.5.13 January 1, 2010 | 0.5.14 June 8, 2010 | 0.6.0 → January 1, 2010 |
Patch notes
These are the official patch notes for Version 0.5.14 released by Grinding Gear Games.[1]
- Added a waypoint to the Tidal Passage Level 2 and decreased the size of that level
- Fixed a bug related to parties staying together through area transitions
- Allowed scrolling of the minimap with arrow keys
- Decreased damage of sea witch projectiles
- Increased accuracy on items and passive skills
- Fixed up some shoreline texture blending
- Improved Rhoa animations
- Fixed some UI positioning issues
- Fixed a problem generating some prison levels
- Fixed the lack of doodads in some outdoors areas
- Added some more zombie attack animations
- Added item acquisition stats to the character screen
References
- ↑ Qarl (January 05, 2017). "Legacy Patch Notes - Part Two". Official Path of Exile Forums. Retrieved January 05, 2017.