Path of Exile Wiki:To-do list/3.11.0: Difference between revisions
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===Semi-automatic updates with PyPoE=== | ===Semi-automatic updates with PyPoE=== | ||
====What can be updated==== | ====What can be updated==== | ||
The following things can be updated with PyPoE for the most part and should not require manual updates | The following things can be updated with PyPoE for the most part and should not require manual updates | ||
* All base item pages (this includes skills, currency, quest items and so on) | * All base item pages (this includes skills, currency, quest items and so on) | ||
* | * <s>All area data (<code>Area:</code> namespace)</s> | ||
* <s>All modifier data (<code>Modifier:</code> namespace)</s> | |||
* All modifier data (<code>Modifier:</code> namespace) | |||
* <s>All passive skill data (<code>Passive Skill:</code> namespace)</s> | * <s>All passive skill data (<code>Passive Skill:</code> namespace)</s> | ||
* All non-item skill data (<code>Skill:</code> namespace) | * All non-item skill data (<code>Skill:</code> namespace) | ||
** As a result modifier lists will automatically be updated | ** As a result modifier lists will automatically be updated | ||
** Unique items that only had numeric changes to their modifiers should receive the new values | ** Unique items that only had numeric changes to their modifiers should receive the new values | ||
* Bestiary recipe data | * Certain supported league mechanic data | ||
* Delve data (costs for equipment, delve scaling etc) | ** <s>Blight</s> | ||
* Incursion room data | ** Bestiary recipe data | ||
** <s>Delve data (costs for equipment, delve scaling etc)</s> | |||
** <s>Incursion room data</s> | |||
* Monster data | * Monster data | ||
* miscellaneous data | |||
** <s>crafting bench recipes</s> | |||
** <s>quest and vendor reward data</s> | |||
** <s>atlas data</s> | |||
** <s>pantheon data</s> | |||
** <s>minimap icon data</s> | |||
** <s>base monster and character stats</s> | |||
===What needs to be done after=== | ===What needs to be done after=== | ||
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====Unique items==== | ====Unique items==== | ||
* Unique items that have had modifiers added/removed/changed need to be looked at and corrected if necessary | * <s>Unique items that have had modifiers added/removed/changed need to be looked at and corrected if necessary</s> | ||
* New unique items: | * New unique items: | ||
** replace <code>modifier<N;>_text</code> with the actual modifier (see [[Template:Item#Finding_the_appropriate_mods_for_unique_items]]) | ** replace <code>modifier<N;>_text</code> with the actual modifier (see [[Template:Item#Finding_the_appropriate_mods_for_unique_items]]) |
Latest revision as of 20:26, 26 June 2020
When a task has been completed, please cross it out using <s></s>. Feel free to also add tasks under the manual changes section.
General to-do for major patches
Semi-automatic updates with PyPoE
What can be updated
The following things can be updated with PyPoE for the most part and should not require manual updates
- All base item pages (this includes skills, currency, quest items and so on)
All area data (Area:
namespace)All modifier data (Modifier:
namespace)All passive skill data (Passive Skill:
namespace)- All non-item skill data (
Skill:
namespace)- As a result modifier lists will automatically be updated
- Unique items that only had numeric changes to their modifiers should receive the new values
- Certain supported league mechanic data
Blight- Bestiary recipe data
Delve data (costs for equipment, delve scaling etc)Incursion room data
- Monster data
- miscellaneous data
crafting bench recipesquest and vendor reward dataatlas datapantheon dataminimap icon database monster and character stats
What needs to be done after
- Check on the bot edits for correctness and potential mistakes; report errors on User:OmegaK2's talk page
- For item pages created, add relevant information to the item and proper structure (see Path_of_Exile_Wiki:Manual_of_Style/item)
- Create pages for new relevant areas and passives in the main namespace
Skills
- On skill pages, check
{{Skill progression}}
and add any new stats or fix mistakes - Add descriptions of the mechanics
- Add information about interactions if other support gems if there are any unusual interactions
- Create pages for new skills if any have been added
Unique items
Unique items that have had modifiers added/removed/changed need to be looked at and corrected if necessary- New unique items:
- replace
modifier<N;>_text
with the actual modifier (see Template:Item#Finding_the_appropriate_mods_for_unique_items) - make sure they're tagged with
release_version=3.11.0
- Edit the drop information and vendor recipes accordingly, see Path_of_Exile_Wiki:How_to_edit_item_acquisition
- replace
Manual changes
- Any mechanical reworks
- Monsters
- Quests
- NPCs
- Passive skills
- Version history on all relevant pages