Blunt Trauma: Difference between revisions
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'''Blunt Trauma''' is a [[notable passive skill]] that grants increased [[accuracy]] rating, increased [[critical strike]] chance and additional critical strike multiplier with [[staves]]. It also adds [[knockback]] to critical strikes with staves. | '''Blunt Trauma''' is a [[notable passive skill]] that grants increased [[accuracy]] rating, increased [[critical strike]] chance and additional critical strike multiplier with [[staves]]. It also adds [[knockback]] to critical strikes with staves. | ||
==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|?}} | ||
* Introduced to the game. | * Introduced to the game. | ||
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Revision as of 00:10, 18 October 2020
Blunt Trauma
Notable Passive Skill
Knocks Back Enemies if you get a Critical Strike with a Staff
40% increased Critical Strike Chance with Staves
+20% to Critical Strike Multiplier with Staves [1]
40% increased Critical Strike Chance with Staves
+20% to Critical Strike Multiplier with Staves [1]
Blunt Trauma is a notable passive skill that grants increased accuracy rating, increased critical strike chance and additional critical strike multiplier with staves. It also adds knockback to critical strikes with staves.
Version history
Version | Changes |
---|---|
Unknown |
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