Life and Armour: Difference between revisions
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==Version history== | ==Version history== | ||
{{ | {{Version history table header}} | ||
{{ | {{Version history table row|1.3.0}} | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
{{ | {{Version history table row|1.2.0}} | ||
* Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree. | * Percentage-based life increases have been reduced slightly and redistributed more evenly through the tree. | ||
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Revision as of 04:54, 19 October 2020
Life and Armour is a basic passive skill. Most variants grant increased armour rating and maximum life. One variant grants increased armour rating and additional base maximum life.
Version history
Version | Changes |
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1.3.0 |
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1.2.0 |
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