Skill:LeapSlamHardMode: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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|static_stat3_id = additional_weapon_base_attack_time_ms | |static_stat3_id = additional_weapon_base_attack_time_ms | ||
|static_stat3_value = 550 | |static_stat3_value = 550 | ||
|static_stat4_id = always_stun_enemies_that_are_on_full_life | |static_stat4_id = active_skill_base_area_of_effect_radius | ||
| | |static_stat4_value = 15 | ||
|stat_text = (20- | |static_stat5_id = always_stun_enemies_that_are_on_full_life | ||
|static_stat5_value = 1 | |||
|stat_text = (20-39)% increased Stun Duration against Enemies that are on Full Life<br>+0.55 seconds to Attack Time<br>Base radius is 1.5 metres<br>Damaging Hits always Stun Enemies that are on Full Life | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 10 | |level1_level_requirement = 10 |
Latest revision as of 04:18, 31 March 2024
Name | Leap Slam |
---|---|
Skill Id | LeapSlamHardMode |
Icon | |
Cast Time | 1.40 sec |
Item Class Restrictions | One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff |
Level Req. | (10-100) |
Cost | 10 mana |
Attack Speed | 100% of base |
Attack Damage | (100%-189.5%) of base |
Effectiveness of Added Damage | (100%-189%) |
Stored Uses | 1 |
Cooldown | 5.00 sec |
Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike. | |
(20-39)% increased Stun Duration against Enemies that are on Full Life +0.55 seconds to Attack Time Base radius is 1.5 metres Damaging Hits always Stun Enemies that are on Full Life |
LeapSlamHardMode is the internal id of the skill Leap Slam.