Skill:AxisBossIceCrash: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
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{{Skill
{{Skill
|gem_description                        = Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.
|gem_description                        = Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.
|active_skill_name                      = Ice Crash
|active_skill_name                      = Ice Crash
|item_class_id_restriction              = One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff
|item_class_id_restriction              = One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff
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|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_value                      = -20
|static_stat1_value                      = -20
|static_stat2_id                        = ice_crash_second_hit_damage_+%_final
|static_stat2_id                        = is_area_damage
|static_stat2_value                     = -25
|static_stat2_value                      = 1
|static_stat3_id                         = active_skill_attack_speed_+%_final
|static_stat3_id                        = skill_physical_damage_%_to_convert_to_cold
|static_stat3_value                     = -25
|static_stat3_value                      = 50
|static_stat4_id                         = skill_physical_damage_%_to_convert_to_cold
|static_stat4_id                        = active_skill_attack_speed_+%_final
|static_stat4_value                     = 50
|static_stat4_value                     = -25
|static_stat5_id                         = is_area_damage
|static_stat5_id                         = ice_crash_second_hit_damage_+%_final
|static_stat5_value                     = 1
|static_stat5_value                     = -25
|stat_text                              = Second Stage deals 25% less Damage<br>25% less Attack Speed<br>50% of Physical Damage Converted to Cold Damage
|static_stat6_id                        = active_skill_base_area_of_effect_radius
|static_stat6_value                      = 11
|static_stat7_id                         = active_skill_base_secondary_area_of_effect_radius
|static_stat7_value                     = 21
|static_stat8_id                         = active_skill_base_tertiary_area_of_effect_radius
|static_stat8_value                     = 31
|stat_text                              = 50% of Physical Damage Converted to Cold Damage<br>25% less Attack Speed<br>Second Stage deals 25% less Damage<br>Base radius is 1.1 metres<br>Base secondary radius is 2.1 metres<br>Base tertiary radius is 3.1 metres
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 57
|level1_level_requirement                = 57
}}
}}

Latest revision as of 08:43, 9 December 2023

NameIce Crash
Skill IdAxisBossIceCrash
Icon
Cast Time0.90 sec
Item Class
Restrictions
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Staff
Two-Handed Sword
Two-Handed Axe
Two-Handed Mace
Warstaff
Level Req.57
Attack Speed100% of base
Attack Damage180% of base
Effectiveness of Added Damage180%
Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed.
50% of Physical Damage Converted to Cold Damage
25% less Attack Speed
Second Stage deals 25% less Damage
Base radius is 1.1 metres
Base secondary radius is 2.1 metres
Base tertiary radius is 3.1 metres

AxisBossIceCrash is the internal id of the skill Ice Crash.