Skill:ChattersIceCrash: Difference between revisions
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{{Skill | {{Skill | ||
|gem_description = Slam the ground, damaging enemies in an area around the impact in three stages. Enemies take slightly less damage on the second and third stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. | |gem_description = Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. | ||
|active_skill_name = Ice Crash | |active_skill_name = Ice Crash | ||
|item_class_id_restriction = One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff | |item_class_id_restriction = One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff | ||
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|static_stat1_id = active_skill_area_of_effect_radius_+%_final | |static_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|static_stat1_value = -20 | |static_stat1_value = -20 | ||
|static_stat2_id = | |static_stat2_id = is_area_damage | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = base_chance_to_freeze_% | ||
|static_stat3_value = | |static_stat3_value = 25 | ||
|static_stat4_id = ice_crash_second_hit_damage_+%_final | |static_stat4_id = skill_physical_damage_%_to_convert_to_cold | ||
| | |static_stat4_value = 100 | ||
| | |static_stat5_id = ice_crash_second_hit_damage_+%_final | ||
| | |static_stat5_value = -15 | ||
| | |static_stat6_id = ice_crash_third_hit_damage_+%_final | ||
| | |static_stat6_value = -30 | ||
|stat_text = 25% chance to Freeze enemies<br> | |static_stat7_id = active_skill_base_area_of_effect_radius | ||
|static_stat7_value = 11 | |||
|static_stat8_id = active_skill_base_secondary_area_of_effect_radius | |||
|static_stat8_value = 21 | |||
|static_stat9_id = active_skill_base_tertiary_area_of_effect_radius | |||
|static_stat9_value = 31 | |||
|stat_text = 25% chance to Freeze enemies<br>100% of Physical Damage Converted to Cold Damage<br>Second Stage deals 15% less Damage<br>Third Stage deals 30% less Damage<br>Base radius is 1.1 metres<br>Base secondary radius is 2.1 metres<br>Base tertiary radius is 3.1 metres | |||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
}} | }} |
Latest revision as of 08:43, 9 December 2023
Name | Ice Crash |
---|---|
Skill Id | ChattersIceCrash |
Icon | |
Cast Time | 1.43 sec |
Item Class Restrictions | One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff |
Level Req. | 1 |
Attack Speed | 85% of base |
Attack Damage | 150% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 1 |
Cooldown | 2.50 sec |
Slam the ground, damaging enemies in an area around the impact in three stages of increasing size. Enemies take slightly less damage on the second and third stage, and can only be hit by one stage. Works with Swords, Maces, Sceptres, Axes, Staves and Unarmed. | |
25% chance to Freeze enemies 100% of Physical Damage Converted to Cold Damage Second Stage deals 15% less Damage Third Stage deals 30% less Damage Base radius is 1.1 metres Base secondary radius is 2.1 metres Base tertiary radius is 3.1 metres |
ChattersIceCrash is the internal id of the skill Ice Crash.