Skill:ExileReave: Difference between revisions

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{{Skill
{{Skill
|gem_description                        = Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
|gem_description                        = Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
|active_skill_name                      = Reave
|active_skill_name                      = Reave
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, Rune Dagger
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, Rune Dagger
Line 9: Line 9:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat1_id                        = is_area_damage
|static_stat1_value                      = -25
|static_stat1_value                      = 1
|static_stat2_id                        = reave_area_of_effect_+%_final_per_stage
|static_stat2_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat2_value                      = 80
|static_stat2_value                      = -25
|static_stat3_id                        = is_area_damage
|static_stat3_id                        = reave_area_of_effect_+%_final_per_stage
|static_stat3_value                      = 1
|static_stat3_value                      = 80
|stat_text                              = (0-54)% increased Physical Damage<br>(0-104)% increased Attack Speed<br>Supported Skills Repeat (0-2) additional times<br>80% more Area of Effect for each stage
|stat_text                              = This Attack Repeats (0-2) additional times<br>(0-104)% increased Attack Speed<br>(0-54)% increased Physical Damage<br>80% more Area of Effect for each stage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
Line 71: Line 71:
|level9                                  = True
|level9                                  = True
|level9_level_requirement                = 32
|level9_level_requirement                = 32
|level9_stat_text                        = 19% increased Physical Damage<br>42% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level9_stat_text                        = This Attack Repeats 2 additional times<br>42% increased Attack Speed<br>19% increased Physical Damage
|level9_stat1_id                        = physical_damage_+%
|level9_stat1_id                        = base_melee_attack_repeat_count
|level9_stat1_value                      = 19
|level9_stat1_value                      = 2
|level9_stat2_id                        = attack_speed_+%
|level9_stat2_id                        = attack_speed_+%
|level9_stat2_value                      = 42
|level9_stat2_value                      = 42
|level9_stat3_id                        = base_melee_attack_repeat_count
|level9_stat3_id                        = physical_damage_+%
|level9_stat3_value                      = 2
|level9_stat3_value                      = 19
|level10                                = True
|level10                                = True
|level10_level_requirement              = 38
|level10_level_requirement              = 38
|level10_stat_text                      = 21% increased Physical Damage<br>44% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level10_stat_text                      = This Attack Repeats 2 additional times<br>44% increased Attack Speed<br>21% increased Physical Damage
|level10_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level10_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level10_stat1_value                    = 1
|level10_stat1_value                    = 1
|level10_stat2_id                        = physical_damage_+%
|level10_stat2_id                        = base_melee_attack_repeat_count
|level10_stat2_value                    = 21
|level10_stat2_value                    = 2
|level10_stat3_id                        = attack_speed_+%
|level10_stat3_id                        = attack_speed_+%
|level10_stat3_value                    = 44
|level10_stat3_value                    = 44
|level10_stat4_id                        = base_melee_attack_repeat_count
|level10_stat4_id                        = physical_damage_+%
|level10_stat4_value                    = 2
|level10_stat4_value                    = 21
|level11                                = True
|level11                                = True
|level11_level_requirement              = 42
|level11_level_requirement              = 42
|level11_stat_text                      = 24% increased Physical Damage<br>48% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level11_stat_text                      = This Attack Repeats 2 additional times<br>48% increased Attack Speed<br>24% increased Physical Damage
|level11_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level11_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level11_stat1_value                    = 3
|level11_stat1_value                    = 3
|level11_stat2_id                        = physical_damage_+%
|level11_stat2_id                        = base_melee_attack_repeat_count
|level11_stat2_value                    = 24
|level11_stat2_value                    = 2
|level11_stat3_id                        = attack_speed_+%
|level11_stat3_id                        = attack_speed_+%
|level11_stat3_value                    = 48
|level11_stat3_value                    = 48
|level11_stat4_id                        = base_melee_attack_repeat_count
|level11_stat4_id                        = physical_damage_+%
|level11_stat4_value                    = 2
|level11_stat4_value                    = 24
|level12                                = True
|level12                                = True
|level12_level_requirement              = 46
|level12_level_requirement              = 46
|level12_stat_text                      = 26% increased Physical Damage<br>50% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level12_stat_text                      = This Attack Repeats 2 additional times<br>50% increased Attack Speed<br>26% increased Physical Damage
|level12_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level12_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level12_stat1_value                    = 4
|level12_stat1_value                    = 4
|level12_stat2_id                        = physical_damage_+%
|level12_stat2_id                        = base_melee_attack_repeat_count
|level12_stat2_value                    = 26
|level12_stat2_value                    = 2
|level12_stat3_id                        = attack_speed_+%
|level12_stat3_id                        = attack_speed_+%
|level12_stat3_value                    = 50
|level12_stat3_value                    = 50
|level12_stat4_id                        = base_melee_attack_repeat_count
|level12_stat4_id                        = physical_damage_+%
|level12_stat4_value                    = 2
|level12_stat4_value                    = 26
|level13                                = True
|level13                                = True
|level13_level_requirement              = 49
|level13_level_requirement              = 49
|level13_stat_text                      = 28% increased Physical Damage<br>54% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level13_stat_text                      = This Attack Repeats 2 additional times<br>54% increased Attack Speed<br>28% increased Physical Damage
|level13_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level13_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level13_stat1_value                    = 6
|level13_stat1_value                    = 6
|level13_stat2_id                        = physical_damage_+%
|level13_stat2_id                        = base_melee_attack_repeat_count
|level13_stat2_value                    = 28
|level13_stat2_value                    = 2
|level13_stat3_id                        = attack_speed_+%
|level13_stat3_id                        = attack_speed_+%
|level13_stat3_value                    = 54
|level13_stat3_value                    = 54
|level13_stat4_id                        = base_melee_attack_repeat_count
|level13_stat4_id                        = physical_damage_+%
|level13_stat4_value                    = 2
|level13_stat4_value                    = 28
|level14                                = True
|level14                                = True
|level14_level_requirement              = 52
|level14_level_requirement              = 52
|level14_stat_text                      = 31% increased Physical Damage<br>56% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level14_stat_text                      = This Attack Repeats 2 additional times<br>56% increased Attack Speed<br>31% increased Physical Damage
|level14_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level14_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level14_stat1_value                    = 6
|level14_stat1_value                    = 6
|level14_stat2_id                        = physical_damage_+%
|level14_stat2_id                        = base_melee_attack_repeat_count
|level14_stat2_value                    = 31
|level14_stat2_value                    = 2
|level14_stat3_id                        = attack_speed_+%
|level14_stat3_id                        = attack_speed_+%
|level14_stat3_value                    = 56
|level14_stat3_value                    = 56
|level14_stat4_id                        = base_melee_attack_repeat_count
|level14_stat4_id                        = physical_damage_+%
|level14_stat4_value                    = 2
|level14_stat4_value                    = 31
|level15                                = True
|level15                                = True
|level15_level_requirement              = 55
|level15_level_requirement              = 55
|level15_stat_text                      = 33% increased Physical Damage<br>60% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level15_stat_text                      = This Attack Repeats 2 additional times<br>60% increased Attack Speed<br>33% increased Physical Damage
|level15_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level15_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level15_stat1_value                    = 8
|level15_stat1_value                    = 8
|level15_stat2_id                        = physical_damage_+%
|level15_stat2_id                        = base_melee_attack_repeat_count
|level15_stat2_value                    = 33
|level15_stat2_value                    = 2
|level15_stat3_id                        = attack_speed_+%
|level15_stat3_id                        = attack_speed_+%
|level15_stat3_value                    = 60
|level15_stat3_value                    = 60
|level15_stat4_id                        = base_melee_attack_repeat_count
|level15_stat4_id                        = physical_damage_+%
|level15_stat4_value                    = 2
|level15_stat4_value                    = 33
|level16                                = True
|level16                                = True
|level16_level_requirement              = 58
|level16_level_requirement              = 58
|level16_stat_text                      = 35% increased Physical Damage<br>62% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level16_stat_text                      = This Attack Repeats 2 additional times<br>62% increased Attack Speed<br>35% increased Physical Damage
|level16_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level16_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level16_stat1_value                    = 9
|level16_stat1_value                    = 9
|level16_stat2_id                        = physical_damage_+%
|level16_stat2_id                        = base_melee_attack_repeat_count
|level16_stat2_value                    = 35
|level16_stat2_value                    = 2
|level16_stat3_id                        = attack_speed_+%
|level16_stat3_id                        = attack_speed_+%
|level16_stat3_value                    = 62
|level16_stat3_value                    = 62
|level16_stat4_id                        = base_melee_attack_repeat_count
|level16_stat4_id                        = physical_damage_+%
|level16_stat4_value                    = 2
|level16_stat4_value                    = 35
|level17                                = True
|level17                                = True
|level17_level_requirement              = 61
|level17_level_requirement              = 61
|level17_stat_text                      = 38% increased Physical Damage<br>66% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level17_stat_text                      = This Attack Repeats 2 additional times<br>66% increased Attack Speed<br>38% increased Physical Damage
|level17_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level17_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level17_stat1_value                    = 11
|level17_stat1_value                    = 11
|level17_stat2_id                        = physical_damage_+%
|level17_stat2_id                        = base_melee_attack_repeat_count
|level17_stat2_value                    = 38
|level17_stat2_value                    = 2
|level17_stat3_id                        = attack_speed_+%
|level17_stat3_id                        = attack_speed_+%
|level17_stat3_value                    = 66
|level17_stat3_value                    = 66
|level17_stat4_id                        = base_melee_attack_repeat_count
|level17_stat4_id                        = physical_damage_+%
|level17_stat4_value                    = 2
|level17_stat4_value                    = 38
|level18                                = True
|level18                                = True
|level18_level_requirement              = 64
|level18_level_requirement              = 64
|level18_stat_text                      = 40% increased Physical Damage<br>68% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level18_stat_text                      = This Attack Repeats 2 additional times<br>68% increased Attack Speed<br>40% increased Physical Damage
|level18_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level18_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level18_stat1_value                    = 12
|level18_stat1_value                    = 12
|level18_stat2_id                        = physical_damage_+%
|level18_stat2_id                        = base_melee_attack_repeat_count
|level18_stat2_value                    = 40
|level18_stat2_value                    = 2
|level18_stat3_id                        = attack_speed_+%
|level18_stat3_id                        = attack_speed_+%
|level18_stat3_value                    = 68
|level18_stat3_value                    = 68
|level18_stat4_id                        = base_melee_attack_repeat_count
|level18_stat4_id                        = physical_damage_+%
|level18_stat4_value                    = 2
|level18_stat4_value                    = 40
|level19                                = True
|level19                                = True
|level19_level_requirement              = 66
|level19_level_requirement              = 66
|level19_stat_text                      = 41% increased Physical Damage<br>72% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level19_stat_text                      = This Attack Repeats 2 additional times<br>72% increased Attack Speed<br>41% increased Physical Damage
|level19_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level19_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level19_stat1_value                    = 14
|level19_stat1_value                    = 14
|level19_stat2_id                        = physical_damage_+%
|level19_stat2_id                        = base_melee_attack_repeat_count
|level19_stat2_value                    = 41
|level19_stat2_value                    = 2
|level19_stat3_id                        = attack_speed_+%
|level19_stat3_id                        = attack_speed_+%
|level19_stat3_value                    = 72
|level19_stat3_value                    = 72
|level19_stat4_id                        = base_melee_attack_repeat_count
|level19_stat4_id                        = physical_damage_+%
|level19_stat4_value                    = 2
|level19_stat4_value                    = 41
|level20                                = True
|level20                                = True
|level20_level_requirement              = 67
|level20_level_requirement              = 67
|level20_stat_text                      = 42% increased Physical Damage<br>73% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level20_stat_text                      = This Attack Repeats 2 additional times<br>73% increased Attack Speed<br>42% increased Physical Damage
|level20_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level20_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level20_stat1_value                    = 15
|level20_stat1_value                    = 15
|level20_stat2_id                        = physical_damage_+%
|level20_stat2_id                        = base_melee_attack_repeat_count
|level20_stat2_value                    = 42
|level20_stat2_value                    = 2
|level20_stat3_id                        = attack_speed_+%
|level20_stat3_id                        = attack_speed_+%
|level20_stat3_value                    = 73
|level20_stat3_value                    = 73
|level20_stat4_id                        = base_melee_attack_repeat_count
|level20_stat4_id                        = physical_damage_+%
|level20_stat4_value                    = 2
|level20_stat4_value                    = 42
|level21                                = True
|level21                                = True
|level21_level_requirement              = 68
|level21_level_requirement              = 68
|level21_stat_text                      = 42% increased Physical Damage<br>74% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level21_stat_text                      = This Attack Repeats 2 additional times<br>74% increased Attack Speed<br>42% increased Physical Damage
|level21_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level21_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level21_stat1_value                    = 15
|level21_stat1_value                    = 15
|level21_stat2_id                        = physical_damage_+%
|level21_stat2_id                        = base_melee_attack_repeat_count
|level21_stat2_value                    = 42
|level21_stat2_value                    = 2
|level21_stat3_id                        = attack_speed_+%
|level21_stat3_id                        = attack_speed_+%
|level21_stat3_value                    = 74
|level21_stat3_value                    = 74
|level21_stat4_id                        = base_melee_attack_repeat_count
|level21_stat4_id                        = physical_damage_+%
|level21_stat4_value                    = 2
|level21_stat4_value                    = 42
|level22                                = True
|level22                                = True
|level22_level_requirement              = 69
|level22_level_requirement              = 69
|level22_stat_text                      = 43% increased Physical Damage<br>76% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level22_stat_text                      = This Attack Repeats 2 additional times<br>76% increased Attack Speed<br>43% increased Physical Damage
|level22_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level22_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level22_stat1_value                    = 16
|level22_stat1_value                    = 16
|level22_stat2_id                        = physical_damage_+%
|level22_stat2_id                        = base_melee_attack_repeat_count
|level22_stat2_value                    = 43
|level22_stat2_value                    = 2
|level22_stat3_id                        = attack_speed_+%
|level22_stat3_id                        = attack_speed_+%
|level22_stat3_value                    = 76
|level22_stat3_value                    = 76
|level22_stat4_id                        = base_melee_attack_repeat_count
|level22_stat4_id                        = physical_damage_+%
|level22_stat4_value                    = 2
|level22_stat4_value                    = 43
|level23                                = True
|level23                                = True
|level23_level_requirement              = 70
|level23_level_requirement              = 70
|level23_stat_text                      = 44% increased Physical Damage<br>78% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level23_stat_text                      = This Attack Repeats 2 additional times<br>78% increased Attack Speed<br>44% increased Physical Damage
|level23_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level23_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level23_stat1_value                    = 16
|level23_stat1_value                    = 16
|level23_stat2_id                        = physical_damage_+%
|level23_stat2_id                        = base_melee_attack_repeat_count
|level23_stat2_value                    = 44
|level23_stat2_value                    = 2
|level23_stat3_id                        = attack_speed_+%
|level23_stat3_id                        = attack_speed_+%
|level23_stat3_value                    = 78
|level23_stat3_value                    = 78
|level23_stat4_id                        = base_melee_attack_repeat_count
|level23_stat4_id                        = physical_damage_+%
|level23_stat4_value                    = 2
|level23_stat4_value                    = 44
|level24                                = True
|level24                                = True
|level24_level_requirement              = 71
|level24_level_requirement              = 71
|level24_stat_text                      = 43% increased Physical Damage<br>79% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level24_stat_text                      = This Attack Repeats 2 additional times<br>79% increased Attack Speed<br>43% increased Physical Damage
|level24_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level24_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level24_stat1_value                    = 17
|level24_stat1_value                    = 17
|level24_stat2_id                        = physical_damage_+%
|level24_stat2_id                        = base_melee_attack_repeat_count
|level24_stat2_value                    = 43
|level24_stat2_value                    = 2
|level24_stat3_id                        = attack_speed_+%
|level24_stat3_id                        = attack_speed_+%
|level24_stat3_value                    = 79
|level24_stat3_value                    = 79
|level24_stat4_id                        = base_melee_attack_repeat_count
|level24_stat4_id                        = physical_damage_+%
|level24_stat4_value                    = 2
|level24_stat4_value                    = 43
|level25                                = True
|level25                                = True
|level25_level_requirement              = 72
|level25_level_requirement              = 72
|level25_stat_text                      = 45% increased Physical Damage<br>80% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level25_stat_text                      = This Attack Repeats 2 additional times<br>80% increased Attack Speed<br>45% increased Physical Damage
|level25_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level25_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level25_stat1_value                    = 17
|level25_stat1_value                    = 17
|level25_stat2_id                        = physical_damage_+%
|level25_stat2_id                        = base_melee_attack_repeat_count
|level25_stat2_value                    = 45
|level25_stat2_value                    = 2
|level25_stat3_id                        = attack_speed_+%
|level25_stat3_id                        = attack_speed_+%
|level25_stat3_value                    = 80
|level25_stat3_value                    = 80
|level25_stat4_id                        = base_melee_attack_repeat_count
|level25_stat4_id                        = physical_damage_+%
|level25_stat4_value                    = 2
|level25_stat4_value                    = 45
|level26                                = True
|level26                                = True
|level26_level_requirement              = 73
|level26_level_requirement              = 73
|level26_stat_text                      = 45% increased Physical Damage<br>82% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level26_stat_text                      = This Attack Repeats 2 additional times<br>82% increased Attack Speed<br>45% increased Physical Damage
|level26_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level26_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level26_stat1_value                    = 18
|level26_stat1_value                    = 18
|level26_stat2_id                        = physical_damage_+%
|level26_stat2_id                        = base_melee_attack_repeat_count
|level26_stat2_value                    = 45
|level26_stat2_value                    = 2
|level26_stat3_id                        = attack_speed_+%
|level26_stat3_id                        = attack_speed_+%
|level26_stat3_value                    = 82
|level26_stat3_value                    = 82
|level26_stat4_id                        = base_melee_attack_repeat_count
|level26_stat4_id                        = physical_damage_+%
|level26_stat4_value                    = 2
|level26_stat4_value                    = 45
|level27                                = True
|level27                                = True
|level27_level_requirement              = 74
|level27_level_requirement              = 74
|level27_stat_text                      = 46% increased Physical Damage<br>84% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level27_stat_text                      = This Attack Repeats 2 additional times<br>84% increased Attack Speed<br>46% increased Physical Damage
|level27_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level27_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level27_stat1_value                    = 19
|level27_stat1_value                    = 19
|level27_stat2_id                        = physical_damage_+%
|level27_stat2_id                        = base_melee_attack_repeat_count
|level27_stat2_value                    = 46
|level27_stat2_value                    = 2
|level27_stat3_id                        = attack_speed_+%
|level27_stat3_id                        = attack_speed_+%
|level27_stat3_value                    = 84
|level27_stat3_value                    = 84
|level27_stat4_id                        = base_melee_attack_repeat_count
|level27_stat4_id                        = physical_damage_+%
|level27_stat4_value                    = 2
|level27_stat4_value                    = 46
|level28                                = True
|level28                                = True
|level28_level_requirement              = 75
|level28_level_requirement              = 75
|level28_stat_text                      = 46% increased Physical Damage<br>85% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level28_stat_text                      = This Attack Repeats 2 additional times<br>85% increased Attack Speed<br>46% increased Physical Damage
|level28_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level28_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level28_stat1_value                    = 20
|level28_stat1_value                    = 20
|level28_stat2_id                        = physical_damage_+%
|level28_stat2_id                        = base_melee_attack_repeat_count
|level28_stat2_value                    = 46
|level28_stat2_value                    = 2
|level28_stat3_id                        = attack_speed_+%
|level28_stat3_id                        = attack_speed_+%
|level28_stat3_value                    = 85
|level28_stat3_value                    = 85
|level28_stat4_id                        = base_melee_attack_repeat_count
|level28_stat4_id                        = physical_damage_+%
|level28_stat4_value                    = 2
|level28_stat4_value                    = 46
|level29                                = True
|level29                                = True
|level29_level_requirement              = 76
|level29_level_requirement              = 76
|level29_stat_text                      = 47% increased Physical Damage<br>86% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level29_stat_text                      = This Attack Repeats 2 additional times<br>86% increased Attack Speed<br>47% increased Physical Damage
|level29_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level29_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level29_stat1_value                    = 20
|level29_stat1_value                    = 20
|level29_stat2_id                        = physical_damage_+%
|level29_stat2_id                        = base_melee_attack_repeat_count
|level29_stat2_value                    = 47
|level29_stat2_value                    = 2
|level29_stat3_id                        = attack_speed_+%
|level29_stat3_id                        = attack_speed_+%
|level29_stat3_value                    = 86
|level29_stat3_value                    = 86
|level29_stat4_id                        = base_melee_attack_repeat_count
|level29_stat4_id                        = physical_damage_+%
|level29_stat4_value                    = 2
|level29_stat4_value                    = 47
|level30                                = True
|level30                                = True
|level30_level_requirement              = 77
|level30_level_requirement              = 77
|level30_stat_text                      = 48% increased Physical Damage<br>88% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level30_stat_text                      = This Attack Repeats 2 additional times<br>88% increased Attack Speed<br>48% increased Physical Damage
|level30_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level30_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level30_stat1_value                    = 21
|level30_stat1_value                    = 21
|level30_stat2_id                        = physical_damage_+%
|level30_stat2_id                        = base_melee_attack_repeat_count
|level30_stat2_value                    = 48
|level30_stat2_value                    = 2
|level30_stat3_id                        = attack_speed_+%
|level30_stat3_id                        = attack_speed_+%
|level30_stat3_value                    = 88
|level30_stat3_value                    = 88
|level30_stat4_id                        = base_melee_attack_repeat_count
|level30_stat4_id                        = physical_damage_+%
|level30_stat4_value                    = 2
|level30_stat4_value                    = 48
|level31                                = True
|level31                                = True
|level31_level_requirement              = 78
|level31_level_requirement              = 78
|level31_stat_text                      = 48% increased Physical Damage<br>90% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level31_stat_text                      = This Attack Repeats 2 additional times<br>90% increased Attack Speed<br>48% increased Physical Damage
|level31_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level31_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level31_stat1_value                    = 22
|level31_stat1_value                    = 22
|level31_stat2_id                        = physical_damage_+%
|level31_stat2_id                        = base_melee_attack_repeat_count
|level31_stat2_value                    = 48
|level31_stat2_value                    = 2
|level31_stat3_id                        = attack_speed_+%
|level31_stat3_id                        = attack_speed_+%
|level31_stat3_value                    = 90
|level31_stat3_value                    = 90
|level31_stat4_id                        = base_melee_attack_repeat_count
|level31_stat4_id                        = physical_damage_+%
|level31_stat4_value                    = 2
|level31_stat4_value                    = 48
|level32                                = True
|level32                                = True
|level32_level_requirement              = 79
|level32_level_requirement              = 79
|level32_stat_text                      = 49% increased Physical Damage<br>91% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level32_stat_text                      = This Attack Repeats 2 additional times<br>91% increased Attack Speed<br>49% increased Physical Damage
|level32_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level32_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level32_stat1_value                    = 23
|level32_stat1_value                    = 23
|level32_stat2_id                        = physical_damage_+%
|level32_stat2_id                        = base_melee_attack_repeat_count
|level32_stat2_value                    = 49
|level32_stat2_value                    = 2
|level32_stat3_id                        = attack_speed_+%
|level32_stat3_id                        = attack_speed_+%
|level32_stat3_value                    = 91
|level32_stat3_value                    = 91
|level32_stat4_id                        = base_melee_attack_repeat_count
|level32_stat4_id                        = physical_damage_+%
|level32_stat4_value                    = 2
|level32_stat4_value                    = 49
|level33                                = True
|level33                                = True
|level33_level_requirement              = 80
|level33_level_requirement              = 80
|level33_stat_text                      = 49% increased Physical Damage<br>92% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level33_stat_text                      = This Attack Repeats 2 additional times<br>92% increased Attack Speed<br>49% increased Physical Damage
|level33_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level33_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level33_stat1_value                    = 23
|level33_stat1_value                    = 23
|level33_stat2_id                        = physical_damage_+%
|level33_stat2_id                        = base_melee_attack_repeat_count
|level33_stat2_value                    = 49
|level33_stat2_value                    = 2
|level33_stat3_id                        = attack_speed_+%
|level33_stat3_id                        = attack_speed_+%
|level33_stat3_value                    = 92
|level33_stat3_value                    = 92
|level33_stat4_id                        = base_melee_attack_repeat_count
|level33_stat4_id                        = physical_damage_+%
|level33_stat4_value                    = 2
|level33_stat4_value                    = 49
|level34                                = True
|level34                                = True
|level34_level_requirement              = 81
|level34_level_requirement              = 81
|level34_stat_text                      = 50% increased Physical Damage<br>94% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level34_stat_text                      = This Attack Repeats 2 additional times<br>94% increased Attack Speed<br>50% increased Physical Damage
|level34_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level34_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level34_stat1_value                    = 24
|level34_stat1_value                    = 24
|level34_stat2_id                        = physical_damage_+%
|level34_stat2_id                        = base_melee_attack_repeat_count
|level34_stat2_value                    = 50
|level34_stat2_value                    = 2
|level34_stat3_id                        = attack_speed_+%
|level34_stat3_id                        = attack_speed_+%
|level34_stat3_value                    = 94
|level34_stat3_value                    = 94
|level34_stat4_id                        = base_melee_attack_repeat_count
|level34_stat4_id                        = physical_damage_+%
|level34_stat4_value                    = 2
|level34_stat4_value                    = 50
|level35                                = True
|level35                                = True
|level35_level_requirement              = 82
|level35_level_requirement              = 82
|level35_stat_text                      = 51% increased Physical Damage<br>96% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level35_stat_text                      = This Attack Repeats 2 additional times<br>96% increased Attack Speed<br>51% increased Physical Damage
|level35_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level35_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level35_stat1_value                    = 25
|level35_stat1_value                    = 25
|level35_stat2_id                        = physical_damage_+%
|level35_stat2_id                        = base_melee_attack_repeat_count
|level35_stat2_value                    = 51
|level35_stat2_value                    = 2
|level35_stat3_id                        = attack_speed_+%
|level35_stat3_id                        = attack_speed_+%
|level35_stat3_value                    = 96
|level35_stat3_value                    = 96
|level35_stat4_id                        = base_melee_attack_repeat_count
|level35_stat4_id                        = physical_damage_+%
|level35_stat4_value                    = 2
|level35_stat4_value                    = 51
|level36                                = True
|level36                                = True
|level36_level_requirement              = 84
|level36_level_requirement              = 84
|level36_stat_text                      = 52% increased Physical Damage<br>98% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level36_stat_text                      = This Attack Repeats 2 additional times<br>98% increased Attack Speed<br>52% increased Physical Damage
|level36_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level36_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level36_stat1_value                    = 26
|level36_stat1_value                    = 26
|level36_stat2_id                        = physical_damage_+%
|level36_stat2_id                        = base_melee_attack_repeat_count
|level36_stat2_value                    = 52
|level36_stat2_value                    = 2
|level36_stat3_id                        = attack_speed_+%
|level36_stat3_id                        = attack_speed_+%
|level36_stat3_value                    = 98
|level36_stat3_value                    = 98
|level36_stat4_id                        = base_melee_attack_repeat_count
|level36_stat4_id                        = physical_damage_+%
|level36_stat4_value                    = 2
|level36_stat4_value                    = 52
|level37                                = True
|level37                                = True
|level37_level_requirement              = 86
|level37_level_requirement              = 86
|level37_stat_text                      = 53% increased Physical Damage<br>102% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level37_stat_text                      = This Attack Repeats 2 additional times<br>102% increased Attack Speed<br>53% increased Physical Damage
|level37_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level37_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level37_stat1_value                    = 27
|level37_stat1_value                    = 27
|level37_stat2_id                        = physical_damage_+%
|level37_stat2_id                        = base_melee_attack_repeat_count
|level37_stat2_value                    = 53
|level37_stat2_value                    = 2
|level37_stat3_id                        = attack_speed_+%
|level37_stat3_id                        = attack_speed_+%
|level37_stat3_value                    = 102
|level37_stat3_value                    = 102
|level37_stat4_id                        = base_melee_attack_repeat_count
|level37_stat4_id                        = physical_damage_+%
|level37_stat4_value                    = 2
|level37_stat4_value                    = 53
|level38                                = True
|level38                                = True
|level38_level_requirement              = 88
|level38_level_requirement              = 88
|level38_stat_text                      = 54% increased Physical Damage<br>104% increased Attack Speed<br>Supported Skills Repeat 2 additional times
|level38_stat_text                      = This Attack Repeats 2 additional times<br>104% increased Attack Speed<br>54% increased Physical Damage
|level38_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level38_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|level38_stat1_value                    = 28
|level38_stat1_value                    = 28
|level38_stat2_id                        = physical_damage_+%
|level38_stat2_id                        = base_melee_attack_repeat_count
|level38_stat2_value                    = 54
|level38_stat2_value                    = 2
|level38_stat3_id                        = attack_speed_+%
|level38_stat3_id                        = attack_speed_+%
|level38_stat3_value                    = 104
|level38_stat3_value                    = 104
|level38_stat4_id                        = base_melee_attack_repeat_count
|level38_stat4_id                        = physical_damage_+%
|level38_stat4_value                    = 2
|level38_stat4_value                    = 54
}}
}}

Latest revision as of 08:40, 9 December 2023

NameReave
Skill IdExileReave
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
Rune Dagger
Level Req.(1-88)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
This Attack Repeats (0-2) additional times
(0-104)% increased Attack Speed
(0-54)% increased Physical Damage
80% more Area of Effect for each stage

ExileReave is the internal id of the skill Reave.