Skill:ExileReave: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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(One intermediate revision by the same user not shown) | |||
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{{Skill | {{Skill | ||
|gem_description = Attacks | |gem_description = Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. | ||
|active_skill_name = Reave | |active_skill_name = Reave | ||
|item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, Rune Dagger | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, Rune Dagger | ||
Line 9: | Line 9: | ||
|static_damage_multiplier = 100 | |static_damage_multiplier = 100 | ||
|static_attack_speed_multiplier = 100 | |static_attack_speed_multiplier = 100 | ||
|static_stat1_id = | |static_stat1_id = is_area_damage | ||
|static_stat1_value = | |static_stat1_value = 1 | ||
|static_stat2_id = | |static_stat2_id = monster_penalty_against_minions_damage_+%_final_vs_player_minions | ||
|static_stat2_value = | |static_stat2_value = -25 | ||
|static_stat3_id = | |static_stat3_id = reave_area_of_effect_+%_final_per_stage | ||
|static_stat3_value = | |static_stat3_value = 80 | ||
|stat_text = (0- | |stat_text = This Attack Repeats (0-2) additional times<br>(0-104)% increased Attack Speed<br>(0-54)% increased Physical Damage<br>80% more Area of Effect for each stage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
Line 71: | Line 71: | ||
|level9 = True | |level9 = True | ||
|level9_level_requirement = 32 | |level9_level_requirement = 32 | ||
|level9_stat_text = | |level9_stat_text = This Attack Repeats 2 additional times<br>42% increased Attack Speed<br>19% increased Physical Damage | ||
|level9_stat1_id = | |level9_stat1_id = base_melee_attack_repeat_count | ||
|level9_stat1_value = | |level9_stat1_value = 2 | ||
|level9_stat2_id = attack_speed_+% | |level9_stat2_id = attack_speed_+% | ||
|level9_stat2_value = 42 | |level9_stat2_value = 42 | ||
|level9_stat3_id = | |level9_stat3_id = physical_damage_+% | ||
|level9_stat3_value = | |level9_stat3_value = 19 | ||
|level10 = True | |level10 = True | ||
|level10_level_requirement = 38 | |level10_level_requirement = 38 | ||
|level10_stat_text = | |level10_stat_text = This Attack Repeats 2 additional times<br>44% increased Attack Speed<br>21% increased Physical Damage | ||
|level10_stat1_id = active_skill_area_of_effect_radius_+%_final | |level10_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level10_stat1_value = 1 | |level10_stat1_value = 1 | ||
|level10_stat2_id = | |level10_stat2_id = base_melee_attack_repeat_count | ||
|level10_stat2_value = | |level10_stat2_value = 2 | ||
|level10_stat3_id = attack_speed_+% | |level10_stat3_id = attack_speed_+% | ||
|level10_stat3_value = 44 | |level10_stat3_value = 44 | ||
|level10_stat4_id = | |level10_stat4_id = physical_damage_+% | ||
|level10_stat4_value = | |level10_stat4_value = 21 | ||
|level11 = True | |level11 = True | ||
|level11_level_requirement = 42 | |level11_level_requirement = 42 | ||
|level11_stat_text = | |level11_stat_text = This Attack Repeats 2 additional times<br>48% increased Attack Speed<br>24% increased Physical Damage | ||
|level11_stat1_id = active_skill_area_of_effect_radius_+%_final | |level11_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level11_stat1_value = 3 | |level11_stat1_value = 3 | ||
|level11_stat2_id = | |level11_stat2_id = base_melee_attack_repeat_count | ||
|level11_stat2_value = | |level11_stat2_value = 2 | ||
|level11_stat3_id = attack_speed_+% | |level11_stat3_id = attack_speed_+% | ||
|level11_stat3_value = 48 | |level11_stat3_value = 48 | ||
|level11_stat4_id = | |level11_stat4_id = physical_damage_+% | ||
|level11_stat4_value = | |level11_stat4_value = 24 | ||
|level12 = True | |level12 = True | ||
|level12_level_requirement = 46 | |level12_level_requirement = 46 | ||
|level12_stat_text = | |level12_stat_text = This Attack Repeats 2 additional times<br>50% increased Attack Speed<br>26% increased Physical Damage | ||
|level12_stat1_id = active_skill_area_of_effect_radius_+%_final | |level12_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level12_stat1_value = 4 | |level12_stat1_value = 4 | ||
|level12_stat2_id = | |level12_stat2_id = base_melee_attack_repeat_count | ||
|level12_stat2_value = | |level12_stat2_value = 2 | ||
|level12_stat3_id = attack_speed_+% | |level12_stat3_id = attack_speed_+% | ||
|level12_stat3_value = 50 | |level12_stat3_value = 50 | ||
|level12_stat4_id = | |level12_stat4_id = physical_damage_+% | ||
|level12_stat4_value = | |level12_stat4_value = 26 | ||
|level13 = True | |level13 = True | ||
|level13_level_requirement = 49 | |level13_level_requirement = 49 | ||
|level13_stat_text = | |level13_stat_text = This Attack Repeats 2 additional times<br>54% increased Attack Speed<br>28% increased Physical Damage | ||
|level13_stat1_id = active_skill_area_of_effect_radius_+%_final | |level13_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level13_stat1_value = 6 | |level13_stat1_value = 6 | ||
|level13_stat2_id = | |level13_stat2_id = base_melee_attack_repeat_count | ||
|level13_stat2_value = | |level13_stat2_value = 2 | ||
|level13_stat3_id = attack_speed_+% | |level13_stat3_id = attack_speed_+% | ||
|level13_stat3_value = 54 | |level13_stat3_value = 54 | ||
|level13_stat4_id = | |level13_stat4_id = physical_damage_+% | ||
|level13_stat4_value = | |level13_stat4_value = 28 | ||
|level14 = True | |level14 = True | ||
|level14_level_requirement = 52 | |level14_level_requirement = 52 | ||
|level14_stat_text = | |level14_stat_text = This Attack Repeats 2 additional times<br>56% increased Attack Speed<br>31% increased Physical Damage | ||
|level14_stat1_id = active_skill_area_of_effect_radius_+%_final | |level14_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level14_stat1_value = 6 | |level14_stat1_value = 6 | ||
|level14_stat2_id = | |level14_stat2_id = base_melee_attack_repeat_count | ||
|level14_stat2_value = | |level14_stat2_value = 2 | ||
|level14_stat3_id = attack_speed_+% | |level14_stat3_id = attack_speed_+% | ||
|level14_stat3_value = 56 | |level14_stat3_value = 56 | ||
|level14_stat4_id = | |level14_stat4_id = physical_damage_+% | ||
|level14_stat4_value = | |level14_stat4_value = 31 | ||
|level15 = True | |level15 = True | ||
|level15_level_requirement = 55 | |level15_level_requirement = 55 | ||
|level15_stat_text = | |level15_stat_text = This Attack Repeats 2 additional times<br>60% increased Attack Speed<br>33% increased Physical Damage | ||
|level15_stat1_id = active_skill_area_of_effect_radius_+%_final | |level15_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level15_stat1_value = 8 | |level15_stat1_value = 8 | ||
|level15_stat2_id = | |level15_stat2_id = base_melee_attack_repeat_count | ||
|level15_stat2_value = | |level15_stat2_value = 2 | ||
|level15_stat3_id = attack_speed_+% | |level15_stat3_id = attack_speed_+% | ||
|level15_stat3_value = 60 | |level15_stat3_value = 60 | ||
|level15_stat4_id = | |level15_stat4_id = physical_damage_+% | ||
|level15_stat4_value = | |level15_stat4_value = 33 | ||
|level16 = True | |level16 = True | ||
|level16_level_requirement = 58 | |level16_level_requirement = 58 | ||
|level16_stat_text = | |level16_stat_text = This Attack Repeats 2 additional times<br>62% increased Attack Speed<br>35% increased Physical Damage | ||
|level16_stat1_id = active_skill_area_of_effect_radius_+%_final | |level16_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level16_stat1_value = 9 | |level16_stat1_value = 9 | ||
|level16_stat2_id = | |level16_stat2_id = base_melee_attack_repeat_count | ||
|level16_stat2_value = | |level16_stat2_value = 2 | ||
|level16_stat3_id = attack_speed_+% | |level16_stat3_id = attack_speed_+% | ||
|level16_stat3_value = 62 | |level16_stat3_value = 62 | ||
|level16_stat4_id = | |level16_stat4_id = physical_damage_+% | ||
|level16_stat4_value = | |level16_stat4_value = 35 | ||
|level17 = True | |level17 = True | ||
|level17_level_requirement = 61 | |level17_level_requirement = 61 | ||
|level17_stat_text = | |level17_stat_text = This Attack Repeats 2 additional times<br>66% increased Attack Speed<br>38% increased Physical Damage | ||
|level17_stat1_id = active_skill_area_of_effect_radius_+%_final | |level17_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level17_stat1_value = 11 | |level17_stat1_value = 11 | ||
|level17_stat2_id = | |level17_stat2_id = base_melee_attack_repeat_count | ||
|level17_stat2_value = | |level17_stat2_value = 2 | ||
|level17_stat3_id = attack_speed_+% | |level17_stat3_id = attack_speed_+% | ||
|level17_stat3_value = 66 | |level17_stat3_value = 66 | ||
|level17_stat4_id = | |level17_stat4_id = physical_damage_+% | ||
|level17_stat4_value = | |level17_stat4_value = 38 | ||
|level18 = True | |level18 = True | ||
|level18_level_requirement = 64 | |level18_level_requirement = 64 | ||
|level18_stat_text = | |level18_stat_text = This Attack Repeats 2 additional times<br>68% increased Attack Speed<br>40% increased Physical Damage | ||
|level18_stat1_id = active_skill_area_of_effect_radius_+%_final | |level18_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level18_stat1_value = 12 | |level18_stat1_value = 12 | ||
|level18_stat2_id = | |level18_stat2_id = base_melee_attack_repeat_count | ||
|level18_stat2_value = | |level18_stat2_value = 2 | ||
|level18_stat3_id = attack_speed_+% | |level18_stat3_id = attack_speed_+% | ||
|level18_stat3_value = 68 | |level18_stat3_value = 68 | ||
|level18_stat4_id = | |level18_stat4_id = physical_damage_+% | ||
|level18_stat4_value = | |level18_stat4_value = 40 | ||
|level19 = True | |level19 = True | ||
|level19_level_requirement = 66 | |level19_level_requirement = 66 | ||
|level19_stat_text = | |level19_stat_text = This Attack Repeats 2 additional times<br>72% increased Attack Speed<br>41% increased Physical Damage | ||
|level19_stat1_id = active_skill_area_of_effect_radius_+%_final | |level19_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level19_stat1_value = 14 | |level19_stat1_value = 14 | ||
|level19_stat2_id = | |level19_stat2_id = base_melee_attack_repeat_count | ||
|level19_stat2_value = | |level19_stat2_value = 2 | ||
|level19_stat3_id = attack_speed_+% | |level19_stat3_id = attack_speed_+% | ||
|level19_stat3_value = 72 | |level19_stat3_value = 72 | ||
|level19_stat4_id = | |level19_stat4_id = physical_damage_+% | ||
|level19_stat4_value = | |level19_stat4_value = 41 | ||
|level20 = True | |level20 = True | ||
|level20_level_requirement = 67 | |level20_level_requirement = 67 | ||
|level20_stat_text = | |level20_stat_text = This Attack Repeats 2 additional times<br>73% increased Attack Speed<br>42% increased Physical Damage | ||
|level20_stat1_id = active_skill_area_of_effect_radius_+%_final | |level20_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level20_stat1_value = 15 | |level20_stat1_value = 15 | ||
|level20_stat2_id = | |level20_stat2_id = base_melee_attack_repeat_count | ||
|level20_stat2_value = | |level20_stat2_value = 2 | ||
|level20_stat3_id = attack_speed_+% | |level20_stat3_id = attack_speed_+% | ||
|level20_stat3_value = 73 | |level20_stat3_value = 73 | ||
|level20_stat4_id = | |level20_stat4_id = physical_damage_+% | ||
|level20_stat4_value = | |level20_stat4_value = 42 | ||
|level21 = True | |level21 = True | ||
|level21_level_requirement = 68 | |level21_level_requirement = 68 | ||
|level21_stat_text = | |level21_stat_text = This Attack Repeats 2 additional times<br>74% increased Attack Speed<br>42% increased Physical Damage | ||
|level21_stat1_id = active_skill_area_of_effect_radius_+%_final | |level21_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level21_stat1_value = 15 | |level21_stat1_value = 15 | ||
|level21_stat2_id = | |level21_stat2_id = base_melee_attack_repeat_count | ||
|level21_stat2_value = | |level21_stat2_value = 2 | ||
|level21_stat3_id = attack_speed_+% | |level21_stat3_id = attack_speed_+% | ||
|level21_stat3_value = 74 | |level21_stat3_value = 74 | ||
|level21_stat4_id = | |level21_stat4_id = physical_damage_+% | ||
|level21_stat4_value = | |level21_stat4_value = 42 | ||
|level22 = True | |level22 = True | ||
|level22_level_requirement = 69 | |level22_level_requirement = 69 | ||
|level22_stat_text = | |level22_stat_text = This Attack Repeats 2 additional times<br>76% increased Attack Speed<br>43% increased Physical Damage | ||
|level22_stat1_id = active_skill_area_of_effect_radius_+%_final | |level22_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level22_stat1_value = 16 | |level22_stat1_value = 16 | ||
|level22_stat2_id = | |level22_stat2_id = base_melee_attack_repeat_count | ||
|level22_stat2_value = | |level22_stat2_value = 2 | ||
|level22_stat3_id = attack_speed_+% | |level22_stat3_id = attack_speed_+% | ||
|level22_stat3_value = 76 | |level22_stat3_value = 76 | ||
|level22_stat4_id = | |level22_stat4_id = physical_damage_+% | ||
|level22_stat4_value = | |level22_stat4_value = 43 | ||
|level23 = True | |level23 = True | ||
|level23_level_requirement = 70 | |level23_level_requirement = 70 | ||
|level23_stat_text = | |level23_stat_text = This Attack Repeats 2 additional times<br>78% increased Attack Speed<br>44% increased Physical Damage | ||
|level23_stat1_id = active_skill_area_of_effect_radius_+%_final | |level23_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level23_stat1_value = 16 | |level23_stat1_value = 16 | ||
|level23_stat2_id = | |level23_stat2_id = base_melee_attack_repeat_count | ||
|level23_stat2_value = | |level23_stat2_value = 2 | ||
|level23_stat3_id = attack_speed_+% | |level23_stat3_id = attack_speed_+% | ||
|level23_stat3_value = 78 | |level23_stat3_value = 78 | ||
|level23_stat4_id = | |level23_stat4_id = physical_damage_+% | ||
|level23_stat4_value = | |level23_stat4_value = 44 | ||
|level24 = True | |level24 = True | ||
|level24_level_requirement = 71 | |level24_level_requirement = 71 | ||
|level24_stat_text = | |level24_stat_text = This Attack Repeats 2 additional times<br>79% increased Attack Speed<br>43% increased Physical Damage | ||
|level24_stat1_id = active_skill_area_of_effect_radius_+%_final | |level24_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level24_stat1_value = 17 | |level24_stat1_value = 17 | ||
|level24_stat2_id = | |level24_stat2_id = base_melee_attack_repeat_count | ||
|level24_stat2_value = | |level24_stat2_value = 2 | ||
|level24_stat3_id = attack_speed_+% | |level24_stat3_id = attack_speed_+% | ||
|level24_stat3_value = 79 | |level24_stat3_value = 79 | ||
|level24_stat4_id = | |level24_stat4_id = physical_damage_+% | ||
|level24_stat4_value = | |level24_stat4_value = 43 | ||
|level25 = True | |level25 = True | ||
|level25_level_requirement = 72 | |level25_level_requirement = 72 | ||
|level25_stat_text = | |level25_stat_text = This Attack Repeats 2 additional times<br>80% increased Attack Speed<br>45% increased Physical Damage | ||
|level25_stat1_id = active_skill_area_of_effect_radius_+%_final | |level25_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level25_stat1_value = 17 | |level25_stat1_value = 17 | ||
|level25_stat2_id = | |level25_stat2_id = base_melee_attack_repeat_count | ||
|level25_stat2_value = | |level25_stat2_value = 2 | ||
|level25_stat3_id = attack_speed_+% | |level25_stat3_id = attack_speed_+% | ||
|level25_stat3_value = 80 | |level25_stat3_value = 80 | ||
|level25_stat4_id = | |level25_stat4_id = physical_damage_+% | ||
|level25_stat4_value = | |level25_stat4_value = 45 | ||
|level26 = True | |level26 = True | ||
|level26_level_requirement = 73 | |level26_level_requirement = 73 | ||
|level26_stat_text = | |level26_stat_text = This Attack Repeats 2 additional times<br>82% increased Attack Speed<br>45% increased Physical Damage | ||
|level26_stat1_id = active_skill_area_of_effect_radius_+%_final | |level26_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level26_stat1_value = 18 | |level26_stat1_value = 18 | ||
|level26_stat2_id = | |level26_stat2_id = base_melee_attack_repeat_count | ||
|level26_stat2_value = | |level26_stat2_value = 2 | ||
|level26_stat3_id = attack_speed_+% | |level26_stat3_id = attack_speed_+% | ||
|level26_stat3_value = 82 | |level26_stat3_value = 82 | ||
|level26_stat4_id = | |level26_stat4_id = physical_damage_+% | ||
|level26_stat4_value = | |level26_stat4_value = 45 | ||
|level27 = True | |level27 = True | ||
|level27_level_requirement = 74 | |level27_level_requirement = 74 | ||
|level27_stat_text = | |level27_stat_text = This Attack Repeats 2 additional times<br>84% increased Attack Speed<br>46% increased Physical Damage | ||
|level27_stat1_id = active_skill_area_of_effect_radius_+%_final | |level27_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level27_stat1_value = 19 | |level27_stat1_value = 19 | ||
|level27_stat2_id = | |level27_stat2_id = base_melee_attack_repeat_count | ||
|level27_stat2_value = | |level27_stat2_value = 2 | ||
|level27_stat3_id = attack_speed_+% | |level27_stat3_id = attack_speed_+% | ||
|level27_stat3_value = 84 | |level27_stat3_value = 84 | ||
|level27_stat4_id = | |level27_stat4_id = physical_damage_+% | ||
|level27_stat4_value = | |level27_stat4_value = 46 | ||
|level28 = True | |level28 = True | ||
|level28_level_requirement = 75 | |level28_level_requirement = 75 | ||
|level28_stat_text = | |level28_stat_text = This Attack Repeats 2 additional times<br>85% increased Attack Speed<br>46% increased Physical Damage | ||
|level28_stat1_id = active_skill_area_of_effect_radius_+%_final | |level28_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level28_stat1_value = 20 | |level28_stat1_value = 20 | ||
|level28_stat2_id = | |level28_stat2_id = base_melee_attack_repeat_count | ||
|level28_stat2_value = | |level28_stat2_value = 2 | ||
|level28_stat3_id = attack_speed_+% | |level28_stat3_id = attack_speed_+% | ||
|level28_stat3_value = 85 | |level28_stat3_value = 85 | ||
|level28_stat4_id = | |level28_stat4_id = physical_damage_+% | ||
|level28_stat4_value = | |level28_stat4_value = 46 | ||
|level29 = True | |level29 = True | ||
|level29_level_requirement = 76 | |level29_level_requirement = 76 | ||
|level29_stat_text = | |level29_stat_text = This Attack Repeats 2 additional times<br>86% increased Attack Speed<br>47% increased Physical Damage | ||
|level29_stat1_id = active_skill_area_of_effect_radius_+%_final | |level29_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level29_stat1_value = 20 | |level29_stat1_value = 20 | ||
|level29_stat2_id = | |level29_stat2_id = base_melee_attack_repeat_count | ||
|level29_stat2_value = | |level29_stat2_value = 2 | ||
|level29_stat3_id = attack_speed_+% | |level29_stat3_id = attack_speed_+% | ||
|level29_stat3_value = 86 | |level29_stat3_value = 86 | ||
|level29_stat4_id = | |level29_stat4_id = physical_damage_+% | ||
|level29_stat4_value = | |level29_stat4_value = 47 | ||
|level30 = True | |level30 = True | ||
|level30_level_requirement = 77 | |level30_level_requirement = 77 | ||
|level30_stat_text = | |level30_stat_text = This Attack Repeats 2 additional times<br>88% increased Attack Speed<br>48% increased Physical Damage | ||
|level30_stat1_id = active_skill_area_of_effect_radius_+%_final | |level30_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level30_stat1_value = 21 | |level30_stat1_value = 21 | ||
|level30_stat2_id = | |level30_stat2_id = base_melee_attack_repeat_count | ||
|level30_stat2_value = | |level30_stat2_value = 2 | ||
|level30_stat3_id = attack_speed_+% | |level30_stat3_id = attack_speed_+% | ||
|level30_stat3_value = 88 | |level30_stat3_value = 88 | ||
|level30_stat4_id = | |level30_stat4_id = physical_damage_+% | ||
|level30_stat4_value = | |level30_stat4_value = 48 | ||
|level31 = True | |level31 = True | ||
|level31_level_requirement = 78 | |level31_level_requirement = 78 | ||
|level31_stat_text = | |level31_stat_text = This Attack Repeats 2 additional times<br>90% increased Attack Speed<br>48% increased Physical Damage | ||
|level31_stat1_id = active_skill_area_of_effect_radius_+%_final | |level31_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level31_stat1_value = 22 | |level31_stat1_value = 22 | ||
|level31_stat2_id = | |level31_stat2_id = base_melee_attack_repeat_count | ||
|level31_stat2_value = | |level31_stat2_value = 2 | ||
|level31_stat3_id = attack_speed_+% | |level31_stat3_id = attack_speed_+% | ||
|level31_stat3_value = 90 | |level31_stat3_value = 90 | ||
|level31_stat4_id = | |level31_stat4_id = physical_damage_+% | ||
|level31_stat4_value = | |level31_stat4_value = 48 | ||
|level32 = True | |level32 = True | ||
|level32_level_requirement = 79 | |level32_level_requirement = 79 | ||
|level32_stat_text = | |level32_stat_text = This Attack Repeats 2 additional times<br>91% increased Attack Speed<br>49% increased Physical Damage | ||
|level32_stat1_id = active_skill_area_of_effect_radius_+%_final | |level32_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level32_stat1_value = 23 | |level32_stat1_value = 23 | ||
|level32_stat2_id = | |level32_stat2_id = base_melee_attack_repeat_count | ||
|level32_stat2_value = | |level32_stat2_value = 2 | ||
|level32_stat3_id = attack_speed_+% | |level32_stat3_id = attack_speed_+% | ||
|level32_stat3_value = 91 | |level32_stat3_value = 91 | ||
|level32_stat4_id = | |level32_stat4_id = physical_damage_+% | ||
|level32_stat4_value = | |level32_stat4_value = 49 | ||
|level33 = True | |level33 = True | ||
|level33_level_requirement = 80 | |level33_level_requirement = 80 | ||
|level33_stat_text = | |level33_stat_text = This Attack Repeats 2 additional times<br>92% increased Attack Speed<br>49% increased Physical Damage | ||
|level33_stat1_id = active_skill_area_of_effect_radius_+%_final | |level33_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level33_stat1_value = 23 | |level33_stat1_value = 23 | ||
|level33_stat2_id = | |level33_stat2_id = base_melee_attack_repeat_count | ||
|level33_stat2_value = | |level33_stat2_value = 2 | ||
|level33_stat3_id = attack_speed_+% | |level33_stat3_id = attack_speed_+% | ||
|level33_stat3_value = 92 | |level33_stat3_value = 92 | ||
|level33_stat4_id = | |level33_stat4_id = physical_damage_+% | ||
|level33_stat4_value = | |level33_stat4_value = 49 | ||
|level34 = True | |level34 = True | ||
|level34_level_requirement = 81 | |level34_level_requirement = 81 | ||
|level34_stat_text = | |level34_stat_text = This Attack Repeats 2 additional times<br>94% increased Attack Speed<br>50% increased Physical Damage | ||
|level34_stat1_id = active_skill_area_of_effect_radius_+%_final | |level34_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level34_stat1_value = 24 | |level34_stat1_value = 24 | ||
|level34_stat2_id = | |level34_stat2_id = base_melee_attack_repeat_count | ||
|level34_stat2_value = | |level34_stat2_value = 2 | ||
|level34_stat3_id = attack_speed_+% | |level34_stat3_id = attack_speed_+% | ||
|level34_stat3_value = 94 | |level34_stat3_value = 94 | ||
|level34_stat4_id = | |level34_stat4_id = physical_damage_+% | ||
|level34_stat4_value = | |level34_stat4_value = 50 | ||
|level35 = True | |level35 = True | ||
|level35_level_requirement = 82 | |level35_level_requirement = 82 | ||
|level35_stat_text = | |level35_stat_text = This Attack Repeats 2 additional times<br>96% increased Attack Speed<br>51% increased Physical Damage | ||
|level35_stat1_id = active_skill_area_of_effect_radius_+%_final | |level35_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level35_stat1_value = 25 | |level35_stat1_value = 25 | ||
|level35_stat2_id = | |level35_stat2_id = base_melee_attack_repeat_count | ||
|level35_stat2_value = | |level35_stat2_value = 2 | ||
|level35_stat3_id = attack_speed_+% | |level35_stat3_id = attack_speed_+% | ||
|level35_stat3_value = 96 | |level35_stat3_value = 96 | ||
|level35_stat4_id = | |level35_stat4_id = physical_damage_+% | ||
|level35_stat4_value = | |level35_stat4_value = 51 | ||
|level36 = True | |level36 = True | ||
|level36_level_requirement = 84 | |level36_level_requirement = 84 | ||
|level36_stat_text = | |level36_stat_text = This Attack Repeats 2 additional times<br>98% increased Attack Speed<br>52% increased Physical Damage | ||
|level36_stat1_id = active_skill_area_of_effect_radius_+%_final | |level36_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level36_stat1_value = 26 | |level36_stat1_value = 26 | ||
|level36_stat2_id = | |level36_stat2_id = base_melee_attack_repeat_count | ||
|level36_stat2_value = | |level36_stat2_value = 2 | ||
|level36_stat3_id = attack_speed_+% | |level36_stat3_id = attack_speed_+% | ||
|level36_stat3_value = 98 | |level36_stat3_value = 98 | ||
|level36_stat4_id = | |level36_stat4_id = physical_damage_+% | ||
|level36_stat4_value = | |level36_stat4_value = 52 | ||
|level37 = True | |level37 = True | ||
|level37_level_requirement = 86 | |level37_level_requirement = 86 | ||
|level37_stat_text = | |level37_stat_text = This Attack Repeats 2 additional times<br>102% increased Attack Speed<br>53% increased Physical Damage | ||
|level37_stat1_id = active_skill_area_of_effect_radius_+%_final | |level37_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level37_stat1_value = 27 | |level37_stat1_value = 27 | ||
|level37_stat2_id = | |level37_stat2_id = base_melee_attack_repeat_count | ||
|level37_stat2_value = | |level37_stat2_value = 2 | ||
|level37_stat3_id = attack_speed_+% | |level37_stat3_id = attack_speed_+% | ||
|level37_stat3_value = 102 | |level37_stat3_value = 102 | ||
|level37_stat4_id = | |level37_stat4_id = physical_damage_+% | ||
|level37_stat4_value = | |level37_stat4_value = 53 | ||
|level38 = True | |level38 = True | ||
|level38_level_requirement = 88 | |level38_level_requirement = 88 | ||
|level38_stat_text = | |level38_stat_text = This Attack Repeats 2 additional times<br>104% increased Attack Speed<br>54% increased Physical Damage | ||
|level38_stat1_id = active_skill_area_of_effect_radius_+%_final | |level38_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|level38_stat1_value = 28 | |level38_stat1_value = 28 | ||
|level38_stat2_id = | |level38_stat2_id = base_melee_attack_repeat_count | ||
|level38_stat2_value = | |level38_stat2_value = 2 | ||
|level38_stat3_id = attack_speed_+% | |level38_stat3_id = attack_speed_+% | ||
|level38_stat3_value = 104 | |level38_stat3_value = 104 | ||
|level38_stat4_id = | |level38_stat4_id = physical_damage_+% | ||
|level38_stat4_value = | |level38_stat4_value = 54 | ||
}} | }} |
Latest revision as of 08:40, 9 December 2023
Name | Reave |
---|---|
Skill Id | ExileReave |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword Rune Dagger |
Level Req. | (1-88) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. | |
This Attack Repeats (0-2) additional times (0-104)% increased Attack Speed (0-54)% increased Physical Damage 80% more Area of Effect for each stage |
ExileReave is the internal id of the skill Reave.