Skill:MonsterReaveInvasion: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
{{Skill
{{Skill
|gem_description                        = Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
|gem_description                        = Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
|active_skill_name                      = Reave
|active_skill_name                      = Reave
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, Rune Dagger
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, Rune Dagger
Line 11: Line 11:
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_id                        = active_skill_area_of_effect_radius_+%_final
|static_stat1_value                      = 59
|static_stat1_value                      = 59
|static_stat2_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = -25
|static_stat2_value                      = 1
|static_stat3_id                        = active_skill_damage_+%_final
|static_stat3_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|static_stat3_value                      = -25
|static_stat3_value                      = -25
|static_stat4_id                        = physical_damage_+%
|static_stat4_id                        = active_skill_damage_+%_final
|static_stat4_value                      = 12
|static_stat4_value                      = -25
|static_stat5_id                        = reave_area_of_effect_+%_final_per_stage
|static_stat5_id                        = physical_damage_+%
|static_stat5_value                      = 80
|static_stat5_value                      = 12
|static_stat6_id                        = is_area_damage
|static_stat6_id                        = reave_area_of_effect_+%_final_per_stage
|static_stat6_value                      = 1
|static_stat6_value                      = 80
|stat_text                              = Skills Repeat an additional (2-8) Times<br>(100-280)% increased Attack Speed<br>Deals 25% less Damage<br>12% increased Physical Damage<br>80% more Area of Effect for each stage
|stat_text                              = Skills Repeat an additional (2-8) Times<br>Deals 25% less Damage<br>(100-280)% increased Attack Speed<br>12% increased Physical Damage<br>80% more Area of Effect for each stage
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 3
|level1_level_requirement                = 3

Latest revision as of 08:40, 9 December 2023

NameReave
Skill IdMonsterReaveInvasion
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
Rune Dagger
Level Req.(3-71)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.
Skills Repeat an additional (2-8) Times
Deals 25% less Damage
(100-280)% increased Attack Speed
12% increased Physical Damage
80% more Area of Effect for each stage

MonsterReaveInvasion is the internal id of the skill Reave.