Skill:MonsterReave: Difference between revisions
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{{Skill | {{Skill | ||
|gem_description = Attacks | |gem_description = Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. | ||
|active_skill_name = Reave | |active_skill_name = Reave | ||
|item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, Rune Dagger | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, Rune Dagger | ||
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|static_stat1_id = active_skill_area_of_effect_radius_+%_final | |static_stat1_id = active_skill_area_of_effect_radius_+%_final | ||
|static_stat1_value = 59 | |static_stat1_value = 59 | ||
|static_stat2_id = | |static_stat2_id = is_area_damage | ||
|static_stat2_value = | |static_stat2_value = 1 | ||
|static_stat3_id = | |static_stat3_id = monster_penalty_against_minions_damage_+%_final_vs_player_minions | ||
|static_stat3_value = -25 | |static_stat3_value = -25 | ||
|static_stat4_id = | |static_stat4_id = support_multiple_attack_damage_+%_final | ||
|static_stat4_value = | |static_stat4_value = -25 | ||
|static_stat5_id = base_melee_attack_repeat_count | |static_stat5_id = base_melee_attack_repeat_count | ||
|static_stat5_value = 2 | |static_stat5_value = 2 | ||
|static_stat6_id = physical_damage_+% | |static_stat6_id = physical_damage_+% | ||
|static_stat6_value = 20 | |static_stat6_value = 20 | ||
|static_stat7_id = | |static_stat7_id = support_multiple_attacks_melee_attack_speed_+%_final | ||
|static_stat7_value = | |static_stat7_value = 160 | ||
|static_stat8_id = | |static_stat8_id = reave_area_of_effect_+%_final_per_stage | ||
|static_stat8_value = | |static_stat8_value = 80 | ||
|stat_text = Supported Skills deal 25% less Attack Damage<br> | |stat_text = Supported Skills deal 25% less Attack Damage<br>This Attack Repeats 2 additional times<br>20% increased Physical Damage<br>160% more Melee Attack Speed<br>80% more Area of Effect for each stage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 4 | |level1_level_requirement = 4 | ||
}} | }} |
Latest revision as of 08:40, 9 December 2023
Name | Reave |
---|---|
Skill Id | MonsterReave |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword Rune Dagger |
Level Req. | 4 |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Attacks an area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords. | |
Supported Skills deal 25% less Attack Damage This Attack Repeats 2 additional times 20% increased Physical Damage 160% more Melee Attack Speed 80% more Area of Effect for each stage |
MonsterReave is the internal id of the skill Reave.