Skill:FrogParasiteLeapSlamCausticCloud: Difference between revisions

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{{Skill
{{Skill
|gem_description                        = Jump into the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
|gem_description                        = Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
|active_skill_name                      = Leap Slam
|active_skill_name                      = Leap Slam
|item_class_id_restriction              = One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff
|item_class_id_restriction              = One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff
Line 11: Line 11:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = base_skill_effect_duration
|static_duration                        = 5
|static_stat1_value                      = 5000
|static_stat1_id                        = cast_time_overrides_attack_duration
|static_stat2_id                        = active_skill_damage_+%_final
|static_stat1_value                      = 1
|static_stat2_value                     = 50
|static_stat2_id                         = is_area_damage
|static_stat3_id                         = is_area_damage
|static_stat2_value                      = 1
|static_stat3_value                     = 1
|static_stat3_id                         = active_skill_damage_+%_final
|static_stat4_id                         = cast_time_overrides_attack_duration
|static_stat3_value                     = 50
|static_stat4_value                     = 1
|static_stat4_id                         = base_skill_effect_duration
|stat_text                              = Base duration is 5 seconds<br>Deals 50% more Damage
|static_stat4_value                     = 5000
|static_stat5_id                         = active_skill_base_area_of_effect_radius
|static_stat5_value                     = 15
|stat_text                              = Deals 50% more Damage<br>Base duration is 5.00 seconds<br>Base radius is 1.5 metres
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 3
|level1_level_requirement                = 3
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|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 36
|level3_level_requirement                = 36
|level3_stat1_id                        = leap_slam_base_caustic_cloud_damage_to_deal_per_minute
|level3_stat1_id                        = ground_caustic_art_variation
|level3_stat1_value                      = 2535
|level3_stat1_value                      = 2
|level3_stat2_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|level3_stat2_id                        = leap_slam_base_caustic_cloud_damage_to_deal_per_minute
|level3_stat2_value                      = -30
|level3_stat2_value                      = 2535
|level3_stat3_id                        = ground_caustic_art_variation
|level3_stat3_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|level3_stat3_value                      = 2
|level3_stat3_value                      = -30
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 52
|level4_level_requirement                = 52
|level4_stat1_id                        = leap_slam_base_caustic_cloud_damage_to_deal_per_minute
|level4_stat1_id                        = ground_caustic_art_variation
|level4_stat1_value                      = 5794
|level4_stat1_value                      = 2
|level4_stat2_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|level4_stat2_id                        = leap_slam_base_caustic_cloud_damage_to_deal_per_minute
|level4_stat2_value                      = -30
|level4_stat2_value                      = 5794
|level4_stat3_id                        = ground_caustic_art_variation
|level4_stat3_id                        = monster_penalty_against_minions_damage_+%_final_vs_player_minions
|level4_stat3_value                      = 2
|level4_stat3_value                      = -30
}}
}}

Latest revision as of 08:32, 9 December 2023

NameLeap Slam
Skill IdFrogParasiteLeapSlamCausticCloud
Icon
Cast Time1.40 sec
Item Class
Restrictions
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Staff
Two-Handed Sword
Two-Handed Axe
Two-Handed Mace
Warstaff
Level Req.(3-52)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown3.00 sec
Base duration5.00 sec
Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.
Deals 50% more Damage
Base duration is 5.00 seconds
Base radius is 1.5 metres

FrogParasiteLeapSlamCausticCloud is the internal id of the skill Leap Slam.