Skill:SpectralSkullShieldCharge: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 11: Line 11:
|static_damage_multiplier                = 100
|static_damage_multiplier                = 100
|static_attack_speed_multiplier          = 100
|static_attack_speed_multiplier          = 100
|static_stat1_id                        = active_skill_damage_+%_final
|static_stat1_id                        = ignores_proximity_shield
|static_stat1_value                      = -50
|static_stat1_value                      = 1
|static_stat2_id                        = shield_charge_damage_+%_maximum
|static_stat2_id                        = active_skill_damage_+%_final
|static_stat2_value                      = 300
|static_stat2_value                      = -50
|static_stat3_id                        = base_movement_velocity_+%
|static_stat3_id                        = shield_charge_stun_duration_+%_maximum
|static_stat3_value                      = 500
|static_stat3_value                      = 200
|static_stat4_id                        = shield_charge_stun_duration_+%_maximum
|static_stat4_id                        = shield_charge_damage_+%_maximum
|static_stat4_value                      = 200
|static_stat4_value                      = 300
|static_stat5_id                        = ignores_proximity_shield
|static_stat5_id                        = base_movement_velocity_+%
|static_stat5_value                      = 1
|static_stat5_value                      = 500
|stat_text                              = Deals 50% less Damage<br>300% more Damage with Hits at Maximum Charge Distance<br>500% increased Movement Speed<br>200% increased Stun Duration on enemies at Maximum charge distance
|stat_text                              = Deals 50% less Damage<br>200% increased Stun Duration on enemies at Maximum charge distance<br>300% more Damage with Hits at Maximum Charge Distance<br>500% increased Movement Speed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 1
|level1_level_requirement                = 1
}}
}}

Latest revision as of 12:46, 19 August 2023

NameShield Charge
Skill IdSpectralSkullShieldCharge
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Rune Dagger
Level Req.1
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Stored Uses1
Cooldown5.00 sec
Charges at an enemy, bashing it with the character's shield and striking it. This knocks it back and stuns it. Enemies in the way are pushed to the side. Damage and stun are proportional to distance travelled. Cannot be supported by Multistrike.
Deals 50% less Damage
200% increased Stun Duration on enemies at Maximum charge distance
300% more Damage with Hits at Maximum Charge Distance
500% increased Movement Speed

SpectralSkullShieldCharge is the internal id of the skill Shield Charge.