Modifier:DexterityUniqueDagger11: Difference between revisions

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{{Mod
{{Mod
|id                             = DexterityUniqueDagger11
|id                               = DexterityUniqueDagger11
|mod_group                       = Dexterity
|mod_groups                       = Dexterity
|domain                         = 1
|domain                           = 1
|generation_type                 = 3
|generation_type                 = 3
|required_level                 = 1
|required_level                   = 1
|mod_type                       = Dexterity
|mod_type                         = Dexterity
|stat_text                       = +(10-15) to [[Dexterity]]
|stat_text                       = +(10-15) to [[Dexterity]]
|stat1_id                       = additional_dexterity
|stat1_id                         = additional_dexterity
|stat1_min                       = 10
|stat1_min                       = 10
|stat1_max                       = 15
|stat1_max                       = 15
|sell_price1_name               = Alteration Shard
|tags                            = attribute
|sell_price1_amount             = 3
|sell_price1_name                 = Alteration Shard
|sell_price1_amount               = 3
}}
}}

Latest revision as of 00:49, 6 December 2022

Mod IDDexterityUniqueDagger11
Name
GroupsDexterity
Mod typeDexterity
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect+(10-15) to Dexterity
Granted buff ID
Granted buff value
Granted skill
Tagsattribute
Tier Text
Stats
#Stat IDMinimumMaximum
1additional_dexterity1015
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
3Alteration Shard

DexterityUniqueDagger11 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
GoredrillGoredrill
Skinning Knife
Dagger
Physical Damage: (7.5-10.2) to (30-37.4)
Critical Strike Chance: 7.80%
Attacks per Second: 1.45
Weapon Range: 1.0 metres
Requires Level 5, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity
(50-70)% increased Physical Damage
Adds (1-2) to (3-5) Physical Damage
30% increased Critical Strike Chance
40% increased Attack Damage against Bleeding Enemies
50% chance to cause Bleeding on Critical Strike
A tap on the shoulder
A peck on the cheek
A sip of your wine
So red and so sleek
Sanguine GambolSanguine Gambol
Skinning Knife
Dagger
Physical Damage: (111-151.3) to (190.5-229.5)
Critical Strike Chance: 7.80%
Attacks per Second: 1.45
Weapon Range: 1.0 metres
Requires Level 59, 16 Dex30% increased Global Critical Strike Chance+(10-15) to Dexterity
(50-70)% increased Physical Damage
Adds (70-85) to (110-118) Physical Damage
30% increased Critical Strike Chance
40% increased Attack Damage against Bleeding Enemies
50% chance to cause Bleeding on Critical Strike
You have Crimson Dance if you have dealt a Critical Strike Recently
The night dances on
Wine continues to flow
Your skin looking pale
Your soul letting go