Curse Mastery: Difference between revisions
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|icon = PassiveMasteryCurseInactive | |icon = PassiveMasteryCurseInactive | ||
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==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.20.0| | |||
* The Curse Mastery that grants "20% chance for Hexes you Cast which can gain Doom to be applied with Maximum Doom" and "30% increased Mana Reservation Efficiency of Curse Aura Skills" have been replaced. The Mana Reservation Efficiency mastery has been replaced as there is now a much larger amount of Mana Reservation Efficiency for Curse Auras on the passive tree. | |||
* Two new Masteries have taken their place. The first provides "You take 40% reduced Extra Damage from Critical Strikes by Cursed Enemies", while the second provides "Recover 1% of Life when you Curse a Non-Cursed enemy" and "Recover 1% of Mana when you Curse a Non-Cursed enemy." | |||
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{{Version history table row|3.16.0| | |||
* Introduced to the game. | |||
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{{Version history table end}} |
Revision as of 14:21, 2 December 2022
Curse Mastery
Bonuses from the Curse Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Version history
Version | Changes |
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3.20.0 |
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3.16.0 |
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