Area:MapTier5~6: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Area updater)
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|area_level                      = 70
|area_level                      = 70
|area_type_tags                  = dungeon, temple, urban
|area_type_tags                  = dungeon, temple, urban
|tags                            = map, einharmaps, sceptre_of_god_area, wealthy_area
|tags                            = indoors_area, map, delve_chest, einharmaps, sceptre_of_god_area, rain_area, wealthy_area, dominus_area
|loading_screen                  = Maps
|loading_screen                  = Maps
|parent_area_id                  = 2_11_town
|parent_area_id                  = 2_11_endgame_town
|boss_monster_ids                = Metadata/Monsters/Pope/PopeMapBoss1
|boss_monster_ids                = Metadata/Monsters/Pope/PopeMapBoss1
|strongbox_spawn_chance          = 30
|strongbox_max                    = 2
|strongbox_rarity_weight          = 50, 50, 50, 1
|is_map_area                      = True
|is_map_area                      = True
|main_page                        = Villa Map (pre 2.0)
|main_page                        = Map:Villa Map (Original)
}}
}}

Latest revision as of 21:07, 23 September 2022

Villa
Map area
No Waypoint
IdMapTier5_6
Act11
Area level70
BossesThe High Templar
Area type tagsdungeon, temple, urban
Tagsindoors_area, map, delve_chest, einharmaps, sceptre_of_god_area, rain_area, wealthy_area, dominus_area
Spawn Weights
#TagHas spawn weight
The correct title of this page is MapTier5_6. It appears incorrectly here due to technical restrictions.

MapTier5_6 is the internal id for the Villa area.