Map:Villa Map (Original)

From Path of Exile Wiki
Jump to navigation Jump to search
Villa MapMap Level: 70
Map Tier: 5
Guild Character: Ä
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 70
Vendor Prices
Normal1x Chaos Orb
Magic2x Chaos Orb
Rare3x Chaos Orb
Unique10x Chaos Orb
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapTier5_6
Villa
Map area
No Waypoint
IdMapTier5_6
Act11
Area level70
BossesThe High Templar
Area type tagsdungeon, temple, urban
Tagsindoors_area, map, delve_chest, einharmaps, sceptre_of_god_area, rain_area, wealthy_area, dominus_area

Villa Map is a map area and item. The map item is a legacy variant of Villa MapVilla MapMap Level: 78
Map Tier: 11
Guild Character: ³
Wealth is powerless to stop
the corroding force of time.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
.

Item acquisition

Villa Map is drop disabled.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Villa MapVilla MapMap Level: 78
Map Tier: 11
Guild Character: ³
Wealth is powerless to stop
the corroding force of time.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178The Forbidden Sanctum
Villa MapVilla MapMap Level: 76
Map Tier: 9
Guild Character: ³
Wealth is powerless to stop
the corroding force of time.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Kalandra
Villa MapVilla MapMap Level: 78
Map Tier: 11
Guild Character: ³
Wealth is powerless to stop
the corroding force of time.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Sentinel
Villa MapVilla MapMap Level: 77
Map Tier: 10
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Expedition
Villa MapVilla MapMap Level: 82
Map Tier: 15
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Ritual
Villa MapVilla MapMap Level: 70
Map Tier: 3
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Heist
Villa MapVilla MapMap Level: 69
Map Tier: 2
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Villa MapVilla MapMap Level: 69
Map Tier: 2
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Delirium
Villa MapVilla MapMap Level: 69
Map Tier: 2
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Metamorph
Villa MapVilla MapMap Level: 74
Map Tier: 7
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Blight
Villa MapVilla MapMap Level: 76
Map Tier: 9
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Legion
Villa MapVilla MapMap Level: 76
Map Tier: 9
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Synthesis
Villa MapVilla MapMap Level: 79
Map Tier: 12
Guild Character: ³
Wealth is powerless to stop the corroding force of time.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Betrayal
Villa MapVilla MapMap Level: 79
Map Tier: 12
Guild Character: ³
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279War for the Atlas
Villa MapVilla MapMap Level: 71
Map Tier: 4
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Atlas of Worlds
Shaped Villa MapShaped Villa MapMap Level: 76
Map Tier: 9
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Atlas of Worlds
Villa MapVilla MapMap Level: 72
Map Tier: 5
Guild Character: Ö
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572The Awakening
Villa MapVilla MapMap Level: 70
Map Tier: 5
Guild Character: Ä
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
570Original


Version history

Version Changes
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
1.0.0
  • Introduced to the game.


ru:Карта поместья (Первое поколение)