Dual Wield Damage and Attack Speed: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
(→‎Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.)
Line 5: Line 5:
==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|1.3.0}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
{{Version history table row|1.2.0}}
}}
{{Version history table row|1.2.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
}}
{{Version history table end}}
{{Version history table end}}

Revision as of 02:45, 25 July 2022

Dual Wield Damage and Attack Speed
Passive Skill
3% increased Attack Speed while Dual Wielding
Attack Skills deal 10% increased Damage while Dual Wielding
Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2]

3% increased Attack Speed while Dual Wielding
Attack Skills deal 8% increased Damage while Dual Wielding [1] [2]

Attack Skills deal 10% increased Damage while Dual Wielding
3% increased Attack Speed while Dual Wielding [1]

Dual Wield Damage and Attack Speed is a basic passive skill that grants increased physical damage with weapons and attack speed while dual wielding.

Version history

Version Changes
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.