Item affix: Difference between revisions

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m (===Elemental Damage Scaling=== Can appear on rings, amulets, staves, wands, and sceptres. (EDIT)However, only certain affix tiers can appear on certain base item types. (End EDIT))
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Equipment can be found in [[magic]] and [[rare]] rarities, being imbued with special modifications that grant passive buffs to their wielder. These modifications are added with affixes, sorted into '''prefixes''' and '''suffixes'''. A magic item may have up to one prefix and one suffix, while a rare may have up to three of each. [[Unique items]] have custom modifications and do not have affixes.
#REDIRECT [[Modifier]]
 
The name of a magic item contains the prefix and suffix modifications applied to it. For example, a Long Bow with the "Frosted" prefix and the "of Impact" suffix would be named "Frosted Long Bow of Impact". Rare items have their names randomly generated from a [[Rare Item Name Index|list of rare names]] and do not follow this system.
 
Magic items can only have a prefix and suffix, so if they are already named X Item of Y, you can't use [[Orb of Augmentation|Orbs of Augmentation]] on them. [[Exalted Orb]]s can be used on rare items with fewer than six affixes.
 
''Information taken from [http://www.pathofexile.com/item-data the Path of Exile website]. Note that item limitations were observed in game and by searching [http://poe.xyz.is poe.xyz.is], so there may be errors.''
 
==Modifier Explanations==
Local modifiers only affect the item they appear on, for instance the "Vicious" mod ({{c|mod|Local Physical Damage +% 90–109}}) This modifier on a sword will only affect the weapon's base damage. It won't affect the damage on an off-hand weapon when [[Dual Wielding|dual-wielding]], and won't increase physical damage added from other items like rings. "Local" is found on weapons and armour, but "global" appears on all items.
 
A modifier will increase the required level of an item to 80% of the modifier's level if that value is greater than the level requirement for the base item.
 
==Prefixes==
===Armour===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! Prefix
! Level
! Base Physical Damage Reduction Rating
! Local Physical Damage Reduction Rating +%
! Local Base Physical Damage Reduction Rating
! Physical Damage Reduction Rating +%
|-
| Lacquered || 1 || 3–10 || {{n/a}} || 3–10 || {{n/a}}
|-
| Reinforced || 2 || {{n/a}} || {{n/a}} || {{n/a}} || 2–4
|-
| Reinforced || 3 || {{n/a}} || 11–28 || {{n/a}} || {{n/a}}
|-
| Layered || 17 || {{n/a}} || 29–46 || {{n/a}} || {{n/a}}
|-
| Layered || 18 || {{n/a}} || {{n/a}} || {{n/a}} || 5-7
|-
| Studded || 18 || 11–35 || {{n/a}} || 11-35 || {{n/a}}
|-
| Lobstered || 29 || {{n/a}} || 47–64 || {{n/a}} || {{n/a}}
|-
| Lobstered || 30 || {{n/a}} || {{n/a}} || {{n/a}} || 8–10
|-
| Ribbed || 30 || 36–60 || {{n/a}} || 36–60 || {{n/a}}
|-
| Buttressed || 42 || {{n/a}} || 65–82 || {{n/a}} || 11–13
|-
| Fortified || 44 || 61–138 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Fortified || 46 || {{n/a}} || {{n/a}} || 61–138 || {{n/a}}
|-
| Thickened || 56 || {{n/a}} || {{n/a}} || {{n/a}} || 14–16
|-
| Plated || 57 || 139-322 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Plated || 59 || {{n/a}} || {{n/a}} || 139-322 || {{n/a}}
|-
| Thickened || 60 || {{n/a}} || 83–100 || {{n/a}} || {{n/a}}
|-
| Solid || 70 || {{n/a}} || {{n/a}} || {{n/a}} || 17–19
|-
| Carapaced || 71 || 323-400 || {{n/a}} || {{n/a}} || {{n/a}}
|-
| Girded || 72 || {{n/a}} || 101-120 || {{n/a}} || {{n/a}}
|-
| Carapaced || 73 || {{n/a}} || {{n/a}} || 323-400 || {{n/a}}
|-
| Impregnable || 77 || {{n/a}} || {{n/a}} || {{n/a}} || 20-22
|-
|}
 
===Armour and Stun Recovery===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Armour
! Base Stun Recovery
|-
| Beetle's || 1 || 6–14% || 6–7%
|-
| Crab's || 17 || 15–23% || 8–9%
|-
| Armadillo's || 29 || 24–32% || 10–11%
|-
| Rhino's || 42 || 33–41% || 12–13%
|-
| Elephant's || 60 || 42–50% || 14–15%
|-
| Mammoth's || 78 || 51-56% || 16-17%
|}
 
===Base Damage===
 
====Global Damage====
Can appear on all items.
'''Fire'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Minimum Added Fire Damage
! Maximum Added Fire Damage
|-
|Heated||1||1||2
|-
|Smoldering||12||3–5||7–8
|-
|Smoking||20||5–7||11–13
|-
|Burning||28||7–10||15-18
|-
|Flaming||35||9-12||19-22
|-
|Scorching||44||11–15||23–27
|-
|Incinerating||52||13–18||27–31
|-
|Blasting||64||16–22||32–38
|-
|Cremating||76||19–25||39–45
|}
 
'''Cold'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Minimum Added Cold Damage
! Maximum Added Cold Damage
|-
|Frosted||2||1||2
|-
|Chilled||13||3–4||7–8
|-
|Icy||21||5–7||11–12
|-
|Frigid||29||6–9||13–16
|-
|Freezing||36||8-11||16-19
|-
|Frozen||45||10–13||20–24
|-
|Glaciated||53||12–16||24–28
|-
|Polar||65||14–19||29–34
|-
|Entombing||77||17–22||34–40
|}
 
'''Lightning'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Minimum Added Lightning Damage
! Maximum Added Lightning Damage
|-
|Humming||3||1|5||
|-
|Buzzing||13||1||14–15
|-
|Snapping||22||1-2||22-23
|-
|Crackling||28||1-2||27–28
|-
|Sparking||35||1-3||33-34
|-
|Arcing||44||1-4||40-43
|-
|Shocking||52||2-5||47-50
|-
|Discharging||64||3-6||57-61
|-
|Electrocuting||76||3-7||68-72
|}
 
'''Physical'''
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Minimum Added Physical Damage
! Maximum Added Physical Damage
|-
| Glinting || 5 || 1 || 2
|-
| Burnished || 13 || 2–3 || 4–5
|-
| Polished || 19 || 3–4 || 6–7
|-
| Honed || 28 || 4–6 || 9–10
|-
| Gleaming || 35 || 5–7 || 11–12
|-
| Annealed || 44 || 6–9 || 13–15
|-
| Razor Sharp || 52 || 7–10 || 15–18
|-
| Tempered || 64 || 9–12 || 19–22
|-
| Flaring || 76 || 11–15 || 22–26
|}
 
====Local Bow and One Handed Weapon Damage====
'''Fire'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Fire Damage
! Local Maximum Added Fire Damage
|-
|Heated||1||1–2||3–4
|-
|Smoldering||11||5–7||11–13
|-
|Smoking||18||8–11||17–20
|-
|Burning||26||11–15||23–27
|-
|Flaming||33||14–19||29–34
|-
|Scorching||42||18–24||36–42
|-
|Incinerating||51||21–29||43–50
|-
|Blasting||62||26–34||52–61
|-
|Cremating||74||30–41||62–72
|}
 
'''Cold'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Cold Damage
! Local Maximum Added Cold Damage
|-
|Frosted||2||2||4
|-
|Chilled||12||5–7||10–12
|-
|Icy||19||7–10||21–25
|-
|Frigid||27||10–14||21–25
|-
|Freezing||34||12–17||26–30
|-
|Frozen||43||16–21||32–38
|-
|Glaciated||52||19–25||39–45
|-
|Polar||63||23–31||46–54
|-
|Entombing||75||27–36||55–64
|}
 
'''Lightning'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Lightning Damage
! Local Maximum Added Lightning Damage
|-
|Humming||3||1|9-10||
|-
|Buzzing||13||1–2||23–25
|-
|Snapping||19||1-3||31-33
|-
|Crackling||31||2–5||48–51
|-
|Sparking||34||2-5||52-56
|-
|Arcing||42||3-6||63-67
|-
|Shocking||51||3-8||76-81
|-
|Discharging||63||5-10||93-98
|-
|Electrocuting||74||5-11||108-115
|}
 
'''Physical'''
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Minimum Physical Damage
! Local Maximum Physical Damage
|-
| Glinting || 2 || 1 || 2–3
|-
| Burnished || 13 || 4–5 || 8–9
|-
| Polished || 21 || 6–8 || 12–14
|-
| Honed || 29 || 7–10 || 15–18
|-
| Gleaming || 36 || 9–12 || 19–22
|-
| Annealed || 46 || 12–16 || 24–28
|-
| Razor Sharp || 54 || 13–18 || 27–32
|-
| Tempered || 65 || 16–22 || 33–38
|-
| Flaring || 77 || 19–25 || 38–45
|}
 
====Local Two Handed Melee Damage====
'''Fire'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Fire Damage
! Local Maximum Added Fire Damage
|-
|Heated||1||2–3||5–6
|-
|Smoldering||11||8–11||17–20
|-
|Smoking||18||12–17||26–30
|-
|Burning||26||17–23||35–41
|-
|Flaming||33||21–29||44–51
|-
|Scorching||42||27–36||54–64
|-
|Incinerating||51||32–43||65–76
|-
|Blasting||62||39–52||79–92
|-
|Cremating||74||46–62||93–109
|}
 
'''Cold'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Cold Damage
! Local Maximum Added Cold Damage
|-
|Frosted||2||2-4||6-7
|-
|Chilled||12||8-10||16–19
|-
|Icy||19||11–15||23–27
|-
|Frigid||27||16–21||32–37
|-
|Freezing||34||19–26||39–46
|-
|Frozen||43||24–32||49–57
|-
|Glaciated||52||29–39||58–68
|-
|Polar||63||35–46||70–81
|-
|Entombing||75||41–55||82–96
|}
 
'''Lightning'''
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Minimum Added Lightning Damage
! Local Maximum Added Lightning Damage
|-
|Humming||3||1|14-15||
|-
|Buzzing||13||1–3||35–37
|-
|Snapping||19||2-5||47-50
|-
|Crackling||31||3–7||73–77
|-
|Sparking||34||3-8||79-83
|-
|Arcing||42||5-10||96-101
|-
|Shocking||51||6-12||115-121
|-
|Discharging||63||7-15||140-148
|-
|Electrocuting||74||8-17||163-172
|}
 
'''Physical'''
{| class="wikitable sortable" style="width: 700px; text-align: center"
! Prefix
! Level
! Local Minimum Physical Damage
! Local Maximum Physical Damage
|-
| Glinting || 2 || 2 || 4-5
|-
| Burnished || 13 || 6–8 || 12–14
|-
| Polished || 21 || 9–12 || 18–21
|-
| Honed || 29 || 11–15 || 23–27
|-
| Gleaming || 36 || 14–19 || 28–33
|-
| Annealed || 46 || 18–24 || 36–42
|-
| Razor Sharp || 54 || 20–27 || 41–48
|-
| Tempered || 65 || 24–33 || 49–57
|-
| Flaring || 77 || 29–38 || 58–68
|}
 
===Damage Return===
Limited to [[belts]], [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Physical Damage To Return To Melee Attacker
|-
| Thorny || 1 || 1–4
|-
| Spiny || 10 || 5–10
|-
| Barbed || 20 || 11–24
|-
| Jagged || 35 || 25–50
|-
|}
 
===Damage Scaling===
Appears only on [[weapon]]s.
{| class="wikitable" style="width: 40%; text-align: center"
! Prefix
! Level
! Local Physical %+
|-
| Heavy || 1 || 20–49
|-
| Serrated || 11 || 50–69
|-
| Wicked || 23 || 70–89
|-
| Vicious || 35 || 90–109
|-
| Bloodthirsty || 46 || 110–129
|-
| Cruel || 60 || 130–149
|-
| Tyrannical || 73 || 150–169
|}
 
===Damage Scaling and Accuracy===
Appears only on [[weapon]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Physical Damage +%
! Local Accuracy Rating
|-
| Squire's||1||10–24|| 3–7
|-
| Journeyman's||11||25–34|| 8–30
|-
| Reaver's||23||35–44|| 31–50
|-
| Mercenary's||35||45–54|| 51–64
|-
| Champion's||46||55–64|| 65–82
|-
| Conqueror's||60||65–74|| 83–99
|-
| Emperor's||73||75–80|| 100-135
|}
 
===Energy Shield===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! class="unsortable"| Prefix
! Level
! Base Maximum Energy Shield
! Local Energy Shield
! Local Energy Shield +%
! Maximum Energy Shield +%
|-
| Shining||3||1–3||3–5||-||-
|-
| Protective||3||-||-||11–28||2–4
|-
| Glimmering||11||4–8||6–8||-||-
|-
| Glittering||17||9–12||9–12||-||-
|-
| Strong-Willed||18||-||-||29–46||5–7
|-
| Glowing||23||13–15||13–15||-||-
|-
| Radiating||29||16–19||16–19||-||-
|-
| Resolute||30||-||-||47–64||8–10
|-
| Pulsing||35||20–22||20–29||-||-
|-
| Seething||42||23–26|| - ||-||-
|-
| Fearless||42||-||-|| - ||11–13
|-
| Seething || 43 || - || 30–48 ||-||-
|-
| Fearless||44||-||-||65–82|| -
|-
| Blazing||50||27–31|| - ||-||-
|-
| Blazing||51||-||49–72||-||-
|-
| Dauntless||56||-||-|| - ||14–16
|-
| Scintillating|| 59 ||32–37|| - ||-||-
|-
| Scintillating||60|| - ||73–106||-||-
|-
| Dauntless||60||-||-||83–100|| -
|-
| Incandescent||68||38–43|| - ||-||-
|-
| Incandescent||69|| - ||107–135||-||-
|-
| Indomitable||70||-||-||-||17–19
|-
| Unconquerable || 72 || - || - || 101–120 || -
|-
| Resplendent || 74 || 44–47 || - || - || -
|-
| Resplendent || 75 || - || 136–145 || - || -
|-
| Unassailable || 77 || - || - || - || 20–22
|}
 
===Energy Shield and Stun Recovery===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Energy Shield +%
! Base Stun Recovery +%
|-
| Pixie's || 3|| 6–14||6–7
|-
|Gremlin's|| 18||15–23||8–9
|-
|Boggart's|| 30||24–32||10–11
|-
|Naga's||44||33–41||12–13
|-
|Djinn's||60||42–50||14–15
|-
| Seraphim's || 78 || 51–56 || 16–17
|}
 
===Evasion===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 60%; text-align: center"
! class="unsortable"|Prefix
! Level
! Base Evasion Rating
! Evasion Rating +%
! Local Base Evasion Rating
! Local Evasion Rating +%
|-
| Agile||1||3–10||2–4||3–10||-
|-
| Shade's||3||-||-||-||11–28
|-
| Dancer's||18||11–35||5–7||11–35||-
|-
| Ghost's||19||-||-||-||29–46
|-
| Acrobat's||29||36–60||8–10||36–60||-
|-
| Spectre's||30||-||-||-||47–64
|-
| Fleet||42||61–80||11–13||61–138||-
|-
| Wraith's||44||-||-||-||65–82
|-
|Blurred||56||-||14–16||139–322||-
|-
| Blurred||58||81–120||-||-||-
|-
| Phantasm's||60||-||-||-||83–100
|-
| Phased||70||-||17–19|| 323–400 ||-
|-
| Phased|| 72 || 121–150 || - || - || -
|-
| Nightmare's|| 72 ||-|| -  ||-|| 101–120
|-
| Nightmare's|| 77 ||-|| 20–22 ||-|| -
|}
 
===Evasion and Stun Recovery===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Local Evasion Rating +%
! Base Stun Recovery +%
|-
|Mosquito's||2||6–14||6–7
|-
|Moth's||19||15–23||8–9
|-
|Butterfly's||30||24–32||10–11
|-
|Wasp's||44||33–41||12–13
|-
|Dragonfly's||60||42–50||14–15
|-
|Hummingbird's||78||51-56||16-17
|}
 
===Flask===
{| class="wikitable" style="width: 80%; text-align: center"
!  Prefix
! Level
! Stat
! Value
|-  class="even"
|  class="name" | Perpetual
| 3
| % Increased Charge Recovery
| 20–40
|-
|  class="name" | Ample
| 2
| Local Extra Max Charges
| 10–20
|-  class="even"
|  class="name" | Saturated
| 1
| Local Flask Amount To Recover +%<br />Local Flask Recovery Speed +%
| 50<br />-33
|-
|  class="name" | Cautious
| 6
| Local Flask Amount To Recover When Below Threshold +%<br />Local Flask Life % Threshold For Increased Recovery
| 100<br />35
|-  class="even"
|  class="name" | Sapping
| 13
| Local Flask Life To Recover +%<br />Local Flask Removes % Of Life Recovery From Mana On Use
| 60<br />10
|-
|  class="name" | Caustic
| 11
| Local Flask Mana To Recover +%<br />Local Flask Removes % Of Mana Recovery From Life On Use
| 60<br />15
|-  class="even"
|  class="name" | Panicked
| 9
| Local Flask Recover Instantly When Life Below %<br />Local Flask Amount To Recover +%
| 35<br />-25
|-
|  class="name" | Seething
| 7
| Local Flask Recovers Instantly<br />Local Flask Amount To Recover +%
| 1<br />-66
|-  class="even"
|  class="name" | Bubbling
| 3
| Local Flask Recovery Amount % To Recover Instantly<br />Local Flask Amount To Recover +%<br />Local Flask Recovery Speed +%
| 50<br />-50<br />135
|-
|  class="name" | Catalysed
| 1
| Local Flask Recovery Speed +%
| 50
|-  class="even"
|  class="name" | Surgeon's
| 8
| Local Recharge On Crit
| 1
|-
|  class="name" | Avenger's
| 12
| Local Recharge On Take Crit
| 3
|}
 
===Flask Effects===
Can only be found on [[belt]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Flask Life Recovery Rate +%
! Flask Mana Recovery Rate +%
|-
| Recovering||5||10–20||
|-
| Inspiring||5||||10–20
|}
 
===Gem Level===
[[Bow]] effects only appear on bows. [[Melee]] effects only appear on melee weapons. [[Minion]] effects only appear on [[helmets]]. Elemental effects and "Paragon's" are limited to weapons.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Stats
! Values
|-
| Fletcher's||9||Local Socketed Bow Gem Level +||1
|-
| Sharpshooter's||64||Local Socketed Bow Gem Level +||2
|-
| Frost Weaver's||2||Local Socketed Cold Gem Level +||1
|-
| Winterbringer's||55||Local Socketed Cold Gem Level +||2
|-
| Flame Spinner's||2||Local Socketed Fire Gem Level +||1
|-
| Lava Caller's||55||Local Socketed Fire Gem Level +||2
|-
| Paragon's||50||Local Socketed Gem Level +||1
|-
| Thunder Lord's||2||Local Socketed Lightning Gem Level +||1
|-
| Tempest King's||55||Local Socketed Lightning Gem Level +||2
|-
| Combatant's||8||Local Socketed Melee Gem Level +||1
|-
| Weaponmaster's||63||Local Socketed Melee Gem Level +||2
|-
| Reanimator's||14||Local Socketed Minion Gem Level +||1
|-
| Summoner's||65||Local Socketed Minion Gem Level +||2
|}
 
===Hybrid Defences===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 60%; text-align: center"
! class=unsortable|Prefix
! Level
! Local Armour & Energy Shield +%
! Local Armour & Evasion +%
! Local Evasion & Energy Shield +%
|-
| Infixed||3||11–28||-||-
|-
| Scrapper's||3||-||11–28||-
|-
| Shadowy||3||-||-||11–28
|-
| Ingrained||19||29–46||-||- 
|-
| Brawler's||19||-||29–46||-
|-
| Ethereal||19||-||-||29–46
|-
| Instilled||30||47–64||-||-
|-
| Fencer's||30||-||47–64||-
|-
| Unworldly||30||-||-||47–64
|-
| Infused||44||65–82||-||-
|-
| Gladiator's||44||-||65–82||-
|-
| Ephemeral||44||-||-||65–82
|-
| Inculcated||60||83–100||-||-
|-
| Duelist's||60||-||83–100||-
|-
| Evenescent||60||-||-||83–100
|-
| Interpolated||72||101–120||-||-
|-
| Hero's||72||-||101–120||-
|-
| Unreal||72||-||-||101–120
|}
 
===Hybrid Defences and Stun Recovery===
Limited to relevant [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable sortable" style="width: 70%; text-align: center"
! class="unsortable"|Prefix
! Level
!Local Armour And Energy Shield +%
! Local Armour And Evasion +%
!Local Evasion And Energy Shield +%
! Base Stun Recovery +%
|-
|Pixie's||2||6–14||-||-||6–7
|-
|Beetle's||2||-||6–14||-||6–7
|-
|Mosquito's||2||-||-||6–14||6–7
|-
|Gremlin's||19||15–23||-||-||8–9
|-
|Crab's||19||-||15–23||-||8–9
|-
|Moth's||19||-||-||15–23||8–9
|-
|Boggart's||30||24–32||-||-||10–11
|-
|Armadillo's||30||-||24–32||-||10–11
|-
|Butterfly's||30||-||-||24–32||10–11
|-
|Naga's||44||33–41||-||-||12–13
|-
|Rhino's||44||-||33–41||-||12–13
|-
|Wasp's||44||-||-||33–41||12–13
|-
|Djinn's||60||42–50||-||-||14–15
|-
|Elephant's||60||-||42–50||-||14–15
|-
|Dragonfly's||60||-||-||42–50||14–15
|-
|Seraphim's||78||51–56||-||-||16–17
|-
|Mammoth's||78||-||51–56||-||16–17
|-
|Hummingbird's||78||-||-||51–56||16–17
|}
 
===Item Acquisition===
Can appear on any item. There is also a suffix with Rarity and Quantity.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! class=unsortable|Prefix
! Level
! Base Item Found Rarity +%
|-
| Magpie's||20||8–12
|-
| Pirate's||39||13–18
|-
| Dragon's||62||19–24
|}
 
===Life===
Can appear on any item.
{| class="wikitable sortable" style="width: 25%; text-align: center"
! Prefix
! Level
! Base Maximum Life
|-
| Healthy||1||10–19
|-
| Sanguine||11||20–29
|-
| Stalwart||18||30–39
|-
| Stout||24||40–49
|-
| Robust||30||50–59
|-
| Rotund||36||60–69
|-
| Virile||44||70–79
|-
| Athlete's||54||80–89
|-
| Fecund||64||90–99
|-
| Vigorous || 73 || 100–109
|}
 
===Life Leech===
Can appear on [[weapon]]s, [[ring]]s, [[amulet]]s, and [[gloves]].
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Life Leech From Physical Damage %
|-
| Remora's||9||1–2
|-
| Lamprey's||25||3–4
|-
| Vampire's|| 72 || 5–6
|}
 
===Mana===
Can appear on any item except [[belt]]s.
{| class="wikitable" style="width: 20%; text-align: center"
! Prefix
! Level
! Base Maximum Mana
|-
| Beryl||1||15–19
|-
| Cobalt||11||20–24
|-
| Azure||17||25–29
|-
| Sapphire||23||30–34
|-
| Cerulean||29||35–39
|-
| Aqua||35||40–44
|-
| Opalescent||42||45–49
|-
| Gentian||51||50–54
|-
| Chalybeous||60||55–59
|-
| Mazarine||69||60–64
|-
| Blue ||75 || 65–68
|}
 
===Mana Leech===
Can appear on [[weapon]]s, [[ring]]s, [[amulet]]s, and [[gloves]].
{| class="wikitable" style="width: 15%; text-align: center"
! Prefix
! Level
! Mana Leech From Physical Damage %
|-
| Thirsty||9||1-2
|-
| Parched||74||3-4
|}
 
===Movement Velocity===
Appears only on [[boots]].
{| class="wikitable" style="width: 20%; text-align: center"
! Prefix
! Level
! Base Movement Velocity +%
|-
| Runner's||1||10
|-
| Sprinter's||15||15
|-
| Stallion's||30||20
|-
| Gazelle's||40||25
|-
| Cheetah's||55||30
|}
 
===Spell Damage===
Can appear on [[amulet]]s.
{| class="wikitable" style="width: 25%; text-align: center"
! Prefix
! Level
! Spell Damage +%
|-
| Chanter's||5||3–7
|-
| Mage's||20||8–12
|-
| Sorceror's||38||13–17
|-
| Thaumaturgist's||56||18–22
|-
| Wizard's||76||23–26
|}
 
===One Handed Spell Damage===
Limited to [[sceptre]]s, [[wand]]s, and [[dagger]]s.
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Spell Damage +%
|-
| Apprentice's||2||10–19
|-
| Adept's||11||20–29
|-
| Scholar's||23||30–39
|-
| Professor's||35||40–49
|-
| Occultist's||46||50–59
|-
| Incanter's||58||60–69
|-
| Glyphic||79||70–74
|}
 
===One Handed Spell Damage and Mana===
Limited to [[sceptre]]s, [[wand]]s, and [[dagger]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Spell Damage +%
! Base Maximum Mana
|-
|Caster's||2||5–9||8–10
|-
|Magician's||11||10–14||11–13
|-
|Wizard's||23||15–19||14–16
|-
|Warlock's||35||20–24||17–19
|-
|Mage's||46||25–29||20–22
|-
|Archmage's||58||30–34||23–25
|}
 
===Staff Spell Damage===
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Spell Damage +%
|-
| Apprentice's||2||15–29
|-
| Adept's||11||30–44
|-
| Scholar's||23||45–59
|-
| Professor's||35||60–74
|-
| Occultist's||46||75–89
|-
| Incanter's||58||90–104
|-
| Glyphic||79||105–110
|}
 
===Staff Spell Damage and Mana===
{| class="wikitable" style="width: 50%; text-align: center"
! Prefix
! Level
! Spell Damage +%
! Base Maximum Mana
|-
|Caster's||2||8-14||8–10
|-
|Magician's||11||15–22||11–13
|-
|Wizard's||23||23-29||14–16
|-
|Warlock's||35||30-37||17–19
|-
|Mage's||46||38-44||20–22
|-
|Archmage's||58||45–50||23–25
|}
 
===Weapon Elemental Damage===
Can appear on any item.
{| class="wikitable" style="width: 30%; text-align: center"
! Prefix
! Level
! Weapon Elemental Damage +%
|-
| Catalyzing||4||5–10
|-
| Infusing||15||11–20
|-
| Empowering||30||21–30
|-
| Unleashed||75||31–36
|}
 
==Suffixes==
 
===Accuracy===
Appears on all equipment except [[belts]].
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Accuracy Rating
! Local Accuracy Rating
! Light Radius +%
|-
| of Calm || 1 || 5–15||5–15 || -
|-
| of Steadiness||12 || 16–60|| 16–60 || -
|-
| of Accuracy|| 20|| 61–100||61–100 || -
|-
| of Precision||26 || 101–130||101–130 || -
|-
| of the Sniper||33 || 131–165||131–165 || -
|-
| of the Marksman ||41 || 166–200||166–200 || -
|-
| of the Deadeye||50 ||201–250||201–250 || -
|-
| of the Ranger || 63||  251–320||251–320 || -
|-
| of the Assassin || 76||  321–400||321–400 || -
|-
| of Shining|| 8 || 10-20 || || 5
|-
| of Light|| 15 || 21-40 || || 10
|-
| of Radiance|| 30 || 5-10% || || 15
|}
 
===Attack Speed===
Use local attack speed for weapons and global attack speed for other items. Does not appear on [[belts]].
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Global Attack Speed +%
! Local Attack Speed +%
|-
| of Skill||1||5–7||6–9
|-
| of Ease||11||8–10||5–10
|-
| of Mastery||22||11–13||11–13
|-
| of Renown||30||-||14–16
|-
| of Acclaim||37||-||17–19
|-
| of Fame||45||-||20–22
|-
| of Infamy||60||-||23–25
|-
| of Grandmastery || 76 || 14–16 || -
|-
|of Celebration || 77 || - || 26–27
|}
 
===Attribute Increase===
Found on all equipment.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable" |Suffix
! Level
! Additional All Attributes
! Additional Dexterity
! Additional Intelligence
! Additional Strength
|-
| of the Clouds||1||1–4||-||-||-
|-
| of the Mongoose||1||-||8–12||-||-
|-
| of the Pupil||1||-||-||8–12 ||-
|-
| of the Brute||1||-||-||-||8–12
|-
| of the Sky||11||5–8||- ||- ||-
|-
| of the Lynx||11||-||13–17|| -||-
|-
| of the Student||11||-||-||13–17||-
|-
| of the Wrestler||11||-||-||-||13–17
|-
| of the Meteor||22||9–12||- ||- ||-
|-
| of the Fox||22||-||18–22||- ||-
|-
| of the Prodigy||22||-||-||18–22||-
|-
| of the Bear||22||-||-||-||18–22
|-
| of the Comet||33||13–16||- ||- ||-
|-
| of the Panther||33||-||23–27||- ||-
|-
| of the Augur||33||-||-||23–27||
|-
| of the Lion||33||-||-||-||23–27
|-
| of the Heavens||44||17–20||- ||- ||-
|-
| of the Leopard||44||-||28–32||-||-
|-
| of the Philosopher||44||-||-||28–32||-
|-
| of the Gorilla||44||-||-||-||28–32
|-
| of the Galaxy||55||21–24|| -||- ||-
|-
| of the Cheetah||55||-||33–37|| -||-
|-
| of the Sage||55||-||-||33–37||-
|-
| of the Goliath||55||-||-||-||33–37
|-
| of the Universe||66||25–28|| -||- ||-
|-
| of the Jaguar||66||-||38–42|| -||-
|-
| of the Savant||66||-||-||38–42||-
|-
| of the Leviathan||66||-||-||-||38–42
|-
| of the Phantasm || 74 || - ||43–50|| - || -
|-
| of the Virtuoso || 74 || -  || - || 43–50|| -
|-
| of the Titan || 74 || - || - || - || 43–50
|-
| of the Infinite || 77 || 29–32 ||- || - || -
|}
 
===Cast Speed===
Can appear on [[sceptre]]s, [[wand]]s, [[staves]], [[ring]]s, and [[amulet]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Cast Speed +%
|-
| of Talent||2||5–7
|-
| of Nimbleness||15||8–10
|-
| of Expertise||30||11–13
|-
| of Legerdemain||40||14–16
|-
| of Prestidigitation||55||17–19
|-
| of Sortilege || 72 || 20–22
|}
 
===Critical Strike===
Local critical chance can only appear on [[weapons]]. Global critical chance can appear on [[quiver]]s and [[amulet]]s. Global critical multiplier can appear on weapons, amulets, or quivers.
{| class="wikitable sortable" style="width: 60%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Local Critical Strike Chance +%
! Global Critical Strike Chance +%
! Global Critical Strike Multiplier +%
|-
| of Needling||1||10–14||-||-
|-
| of Needling||5||-||10–14||-
|-
| of Ire||8||-||-||10–14
|-
| of Stinging||20||15–19||15–19||-
|-
| of Anger||21||-||-||15–19
|-
| of Piercing||30||20–24||20–24||-
|-
| of Rage||30||-||-||20-24
|-
| of Puncturing||44||25–29||25–29||-
|-
| of Fury||44||-||-||25-29
|-
| of Penetrating||58||-||30–34||-
|-
| of Penetrating||59||30-34||-||-
|-
| of Ferocity||59||-||-||30–34
|-
| of Incision||72||35–38||-||-
|-
| of Incision||73||-||35–38||-
|-
| of Destruction||73||-||-||35-38
|}
 
===Spell Critical Strike===
Can appear on [[spirit shield]]s, [[wand]]s, [[dagger]]s, [[sceptre]]s, and [[staves]].
{| class="wikitable sortable" style="width: 60%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Spell Critical Strike Chance +%
|-
| of Menace||11||11–20
|-
| of Havoc||21||20–39
|-
| of Disaster||28||40–59
|-
| of Calamity||41||60–79
|-
| of Ruin||59||80–99
|-
| of Unmaking||76||100–109
|}
 
===Elemental Damage Scaling===
Can appear on [[ring]]s, [[amulet]]s, [[staves]], [[wand]]s, and [[sceptre]]s. However, only certain affix tiers can appear on certain base item types.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable"| Suffix
! Level
! Cold Damage +%
! Fire Damage +%
! Lightning Damage +%
|-
| of Embers||8||-||3–7||-
|-
| of Sparks||10||-||-||3–7
|-
| of Snow||12||3–7||-||-
|-
| of Coals||22||-||8–12||-
|-
| of Static||23||-||-||8–12
|-
| of Sleet||24||8–12||-||-
|-
| of Ice||36||13–17||-||-
|-
| of Cinders||36||-||13–17||-
|-
| of Electricity||36||-||-||13–17
|-
| of Rime||50||18–22||-||-
|-
| of Flames||50||-||18–22||-
|-
| of Voltage||50||-||-||18–22
|-
| of Floe||64||23–26||-||-
|-
| of Immolation||64||-||23–26||-
|-
| of Discharge||64||-||-||23–26
|-
| of Arcing || 76 || - || - || 27–30
|-
| of Glaciation || 76 || 27–30 || - || -
|-
| of Ashes || 76 || - || 27–30 || -
|}
 
===Flask===
Flasks cannot be rare, only magic.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Stat
! Value
|-
| of Resistance||1||[[Resistances]] +% While Healing||20–30
|-
| of Steadiness||1||[[Stun]] Recovery +% While Healing||40–60
|-
| of Heat||4||Removes [[Freeze]] And [[Chill]] On Use||-
|-
| of Adrenaline||5||Movement Speed +% While Healing||20–30
|-
| of Iron Skin||6||[[Armour]] +% While Healing||60–100
|-
| of Dousing||6||Removes [[Burning]] On Use||-
|-
| of Reflexes||8||[[Evasion]] +% While Healing||60–100
|-
| of Staunching||8||Removes [[Bleed|Bleeding]] On Use||-
|-
| of Fending||9||Adds [[Knockback]] to Melee Attacks While Healing||-
|-
| of Gluttony||10||[[Life#Life_Leech|Life Leech]] % While Healing||2
|-
| of Animation||10||[[Minion]] Heal % On Use||40–60
|-
| of Grounding||10||Removes [[Shock]] On Use||-
|-
| of Craving||12||[[Mana#Mana_Leech|Mana Leech]] % While Healing||2
|-
| of Warding||18?||Removes [[Curse]]s On Use||-
|}
 
===Flask Effects===
Can be found on [[belt]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Stat
! Value
|-
| of Refilling||2||Charges Gained +%||10–20
|-
| of Sipping||3||Flask Charges Used +%||-20 to -10
|-
| of Savouring||7||Flask Duration +%||10–20
|}
 
===Item Acquisition===
There is also a prefix that gives item rarity.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable"|Suffix
! Level
! Base Item Found Quantity +%
! Base Item Found Rarity
|-
| of Collecting||2||4–8||-
|-
| of Plunder||3||-||6–10
|-
| of Raiding||30||-||11–14
|-
| of Gathering||32||9–12||-
|-
| of Archaeology||53||-||15–20
|-
| of Hoarding||55||13–16||-
|-
| of Excavation || 75 || - || 21–26
|-
| of Amassment || 77 || 17–20 || -
|}
 
===Life Gain on Attack Hit===
Can appear on [[weapons]], [[gloves]], [[ring]]s, and [[amulet]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Life Gain Per Target
|-
| of Rejuvenation||8||2
|-
| of Restoration||20||3
|-
| of Regrowth||30||4
|-
| of Nourishment||40||5
|}
 
===Life Gained on Enemy Death===
Can appear on [[weapons]], [[gloves]], [[ring]]s, and [[amulet]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Life Gained on Enemy Death
|-
| of Success||1||2–4
|-
| of Victory||23||5–7
|-
| of Triumph||40||8–11
|}
 
===Life Regeneration===
Can appear on any item.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Life Regeneration Rate Per Second
|-
| of the Newt||1||1-2
|-
| of the Lizard||18||2-3
|-
| of the Starfish||30||3-4
|-
| of the Hydra||44||4-5
|-
| of the Troll||59||5-6
|-
| of the Phoenix||78||6-7
|}
 
===Mana Gained on Enemy Death===
Can appear on any item except [[gloves]], [[boots]], and [[helmets]].
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Mana Gained on Enemy Death
|-
| of Absorption||1||1
|-
| of Osmosis||24||2–3
|-
| of Consumption||40||4–6
|}
 
===Mana Regeneration===
Can appear on [[ring]]s, [[amulet]]s, [[wand]]s, [[dagger]]s, [[sceptre]]s, [[staves]], and [[spirit shield]]s.
 
Note: The base [[mana]] regen rate is 1.75% of maximum mana per second.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Mana Regeneration Rate +%
|-
| of Excitement||2||10–19
|-
| of Joy||18||20–29
|-
| of Elation||29||30–39
|-
| of Bliss||42||40–49
|-
| of Euphoria||55||50–59
|-
|| of Nirvana || 79 || 60–69
|}
 
===Projectile Speed===
Can appear on [[bow]]s, [[wand]]s, and [[quiver]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Projectile Speed +%
|-
| of Darting||14||10–17
|-
| of Flight||27||18-25
|-
| of Propulsion||41||26-33
|-
| of the Zephyr||55||34-41
|}
 
===Reduced Attribute Requirements===
Can appear on any item with attribute requirements.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Local Attribute Requirements +%
|-
| of the Worthy||36||-18
|-
| of the Apt||60||-32
|}
 
===Resistance===
Can appear on any item.
{| class="wikitable sortable" style="width: 50%; text-align: center"
! scope="col" class="unsortable" width="20%"|Suffix
! Level
! Base Cold Damage Resist %
! Base Fire Damage Resist %
! Base Lightning Resist %
!Base Resist All Elements
! Base Chaos Damage Resistance %
|-
| of the Inuit||1||6–11||-||-||-|| -
|-
| of the Whelpling||1||-||6–11||-||- || -
|-
| of the Cloud||1||-||-||6–11||- || -
|-
| of the Salamander||12||-||12–17||-||- || -
|-
| of the Crystal||12||-||-||-||3–5 || -
|-
| of the Squall||13||-||-||12–17||- || -
|-
| of the Seal||14||12–17||-||-||- || -
|-
| of the Lost || 16 || - || - || - || - || 5–10
|-
| of the Drake||24||-||18–23||-||- || -
|-
| of the Prism||24||-||-||-||6–8 || -
|-
| of the Storm||25||-||-||18–23||- || -
|-
| of the Penguin||26||18–23||-||-||- || -
|-
| of Banishment || 30 || - || - || - || - || 11–15
|-
| of the Kiln||36||-||24–29||-||- || -
|-
| of the Kaleidoscope||36||-||-||-||9–11 || -
|-
| of the Thunderhead||37||-||-||24–29||- || -
|-
| of the Yeti||38||24–29||-||-||- || -
|-
| of Eviction || 44 || - || - || - || - || 16–20
|-
| of the Furnace||48||-||30–35||-||- || -
|-
| of Variegation||48||-||-||-||12–14 || -
|-
| of the Tempest||49||-||-||30–35||- || -
|-
| of the Walrus||50||30–35||-||-||- || -
|-
| of Expulsion || 56  || - || - || - || - || 21–25
|-
| of the Polar Bear||60||36–41||-||-||- || -
|-
| of the Volcano||60||-||36–41||-|| || -
|-
| of the Maelstrom||60||-||-||36–41||- || -
|-
| of the Rainbow||60||-||-||-||15–16 || -
|-
| of Exile || 65 ||- ||- ||- ||- ||26–30
|-
| of the Lightning || 72 || -|| - || 42–45 || - || -
|-
| of the Magma || 72 ||- || 42–45 || -||- || -
|-
| of the Ice || 72 || 42–45 || - || - || - || -
|}
 
===Shield Block===
Can only appear on [[shield]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Local Additional Block Chance %
|-
| of Intercepting || 10 || 1–3
|-
| of Walling || 75 || x-6
|}
 
===Stun===
Can appear on [[weapons]] and [[belt]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Stun Duration +%
! Base Stun Threshold Reduction +%
|-
| of Impact||5||11–15||-
|-
| of the Pugilist||5||-||5–7
|-
| of Dazing||18||16–20||-
|-
| of the Brawler||20||-||8–9
|-
| of Stunning||30||21–25||-
|-
| of the Boxer||30||-||10–11
|-
| of Slamming||44||26–30||-
|-
| of the Combatant||44||-||12–13
|-
| of Staggering||58||31–35||-
|-
| of the Gladiator||58||-||14–15
|}
 
===Stun Recovery===
Can appear on [[belt]]s, [[shield]]s, [[helmets]], [[gloves]], [[boots]], and [[body armour]]s.
{| class="wikitable" style="width: 50%; text-align: center"
! Suffix
! Level
! Base Stun Recovery +%
|-
| of Thick Skin||1||11–13
|-
| of Stone Skin||17||14–16
|-
| of Iron Skin||28||17–19
|-
| of Steel Skin||42||20–22
|-
| of Adamantite Skin||56||23–25
|-
| of Corundum Skin || 79 || 26–28
|}
 
[[Category:Game mechanics]]
[[Category:Items]]

Latest revision as of 17:25, 2 March 2022

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