List of timeless jewel keystone passive skills: Difference between revisions
m (3.16 changes to Transcendance; now provides -15% max elemental resistances instead of -5%) |
m (Updated Divine Flesh: +5% to maximum Chaos Resistance (previously +10%)) |
||
Line 23: | Line 23: | ||
{{c|mod|All Damage taken bypasses Energy Shield}}<br> | {{c|mod|All Damage taken bypasses Energy Shield}}<br> | ||
{{c|mod|50% of Elemental Damage taken as Chaos Damage}}<br> | {{c|mod|50% of Elemental Damage taken as Chaos Damage}}<br> | ||
{{c|mod|+ | {{c|mod|+5% to maximum Chaos Resistance}} | ||
|- | |- | ||
| [[Immortal Ambition]] <br> <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[Image:KeystoneImmortalAmbition passive skill icon.png|link=Immortal Ambition]]</div> || | | [[Immortal Ambition]] <br> <div class="passive-icon-container passive-icon-type__keystone"><div class="passive-icon-frame"></div>[[Image:KeystoneImmortalAmbition passive skill icon.png|link=Immortal Ambition]]</div> || |
Revision as of 18:35, 8 November 2021
The following keystones are only available from the unique Timeless JewelsTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
Name | Stats |
---|---|
Chainbreaker |
Regenerate 3 Rage per second |
Corrupted Soul |
50% of Non-Chaos Damage taken bypasses Energy Shield |
Dance with Death |
Can't use Helmets |
Divine Flesh |
All Damage taken bypasses Energy Shield |
Immortal Ambition |
Energy Shield starts at zero |
Inner Conviction |
3% more Spell Damage per Power Charge |
Power of Purpose |
80% of Maximum Mana is Converted to twice that much Armour |
Second Sight |
You are Blind |
Strength of Blood |
Recovery from Life Leech is not applied |
Supreme Decadence |
Life Recovery from Flasks also applies to Energy Shield |
Supreme Grandstanding |
Nearby Allies and Enemies Share Charges with you |
Supreme Ostentation |
Ignore Attribute Requirements |
Tempered by War |
50% of Cold and Lightning Damage taken as Fire Damage |
The Traitor |
Gain 4 Flask Charges per empty Flask Slot every 5 seconds |
Transcendence |
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage |