User:Nighty/sandbox2

From Path of Exile Wiki
Jump to navigation Jump to search

Synthesis mods query

View JSON

View CSV


Classes Mod text Mod ID
AbyssJewel (1-2)% chance to Blind Enemies on Hit with Attacks SynthesisImplicitBlindOnHitJewel1
AbyssJewel (1-2)% chance to Hinder Enemies on Hit with Spells SynthesisImplicitHinderOnHitJewel1__
AbyssJewel (1-2)% chance to Taunt Enemies on Hit with Attacks SynthesisImplicitTauntOnHitJewel1
AbyssJewel (2-3)% increased Accuracy Rating with Axes SynthesisImplicitAxeAccuracyRatingJewel1__
AbyssJewel (2-3)% increased Accuracy Rating with Bows SynthesisImplicitBowAccuracyRatingJewel1_
AbyssJewel (2-3)% increased Accuracy Rating with Claws SynthesisImplicitClawAccuracyRatingJewel1
AbyssJewel (2-3)% increased Accuracy Rating with Daggers SynthesisImplicitDaggerAccuracyRatingJewel1
AbyssJewel (2-3)% increased Accuracy Rating with Maces or Sceptres SynthesisImplicitMaceAccuracyRatingJewel1__
AbyssJewel (2-3)% increased Accuracy Rating with Staves SynthesisImplicitStaffAccuracyRatingJewel1
AbyssJewel (2-3)% increased Accuracy Rating with Swords SynthesisImplicitSwordAccuracyRatingJewel1
AbyssJewel (2-3)% increased Accuracy Rating with Wands SynthesisImplicitWandAccuracyRatingJewel1
AbyssJewel (2-3)% increased Attack and Cast Speed during Onslaught SynthesisImplicitAttackAndCastSpeedWithOnslaughtJewel1
AbyssJewel (2-3)% increased Chill Duration on Enemies SynthesisImplicitChillDurationJewel1_
AbyssJewel (2-3)% increased Critical Strike Chance for Spells while Dual Wielding SynthesisImplicitSpellCriticalChanceWithDualWieldJewel1
AbyssJewel (2-3)% increased Critical Strike Chance for Spells while holding a Shield SynthesisImplicitSpellCriticalChanceWithShieldJewel1
AbyssJewel (2-3)% increased Critical Strike Chance for Spells while wielding a Staff SynthesisImplicitSpellCriticalChanceWithStaffJewel1
AbyssJewel (2-3)% increased Effect of Cold Ailments SynthesisImplicitChillEffectJewel1
AbyssJewel (2-3)% increased Effect of Shock SynthesisImplicitShockEffectJewel1
AbyssJewel (2-3)% increased Elemental Damage SynthesisImplicitElementalDamageJewel1
AbyssJewel (2-3)% increased Shock Duration on Enemies SynthesisImplicitShockDurationJewel1
AbyssJewel (3-4)% chance to Blind Enemies on Hit with Attacks SynthesisImplicitBlindOnHitJewel2
AbyssJewel (3-4)% chance to Hinder Enemies on Hit with Spells SynthesisImplicitHinderOnHitJewel2
AbyssJewel (3-4)% chance to Taunt Enemies on Hit with Attacks SynthesisImplicitTauntOnHitJewel2_
AbyssJewel (3-4)% increased Armour SynthesisImplicitGlobalArmourJewel1
AbyssJewel (3-4)% increased Chaos Damage with Attack Skills SynthesisImplicitChaosDamageAttacksJewel1___
AbyssJewel (3-4)% increased Chaos Damage with Spell Skills SynthesisImplicitChaosDamageSpellsJewel1_
AbyssJewel (3-4)% increased Cold Damage with Attack Skills SynthesisImplicitColdDamageAttacksJewel1
AbyssJewel (3-4)% increased Cold Damage with Spell Skills SynthesisImplicitColdDamageSpellsJewel1
AbyssJewel (3-4)% increased Evasion Rating SynthesisImplicitGlobalEvasionJewel1
AbyssJewel (3-4)% increased Fire Damage with Attack Skills SynthesisImplicitFireDamageAttacksJewel1
AbyssJewel (3-4)% increased Fire Damage with Spell Skills SynthesisImplicitFireDamageSpellsJewel1
AbyssJewel (3-4)% increased Lightning Damage with Attack Skills SynthesisImplicitLightningDamageAttacksJewel1_
AbyssJewel (3-4)% increased Lightning Damage with Spell Skills SynthesisImplicitLightningDamageSpellsJewel1
AbyssJewel (3-4)% increased Minion Accuracy Rating SynthesisImplicitMinionAccuracyJewel2
AbyssJewel (3-4)% increased Physical Damage with Attack Skills SynthesisImplicitPhysicalDamageAttacksJewel1
AbyssJewel (3-4)% increased Physical Damage with Axes SynthesisImplicitAxeIncreasedPhysicalDamageJewel1
AbyssJewel (3-4)% increased Physical Damage with Bows SynthesisImplicitBowIncreasedPhysicalDamageJewel1_
AbyssJewel (3-4)% increased Physical Damage with Claws SynthesisImplicitClawIncreasedPhysicalDamageJewel1
AbyssJewel (3-4)% increased Physical Damage with Daggers SynthesisImplicitDaggerIncreasedPhysicalDamageJewel1_
AbyssJewel (3-4)% increased Physical Damage with Maces or Sceptres SynthesisImplicitMaceIncreasedPhysicalDamageJewel1
AbyssJewel (3-4)% increased Physical Damage with Spell Skills SynthesisImplicitPhysicalDamageSpellsJewel1
AbyssJewel (3-4)% increased Physical Damage with Staves SynthesisImplicitStaffIncreasedPhysicalDamageJewel1
AbyssJewel (3-4)% increased Physical Damage with Swords SynthesisImplicitSwordIncreasedPhysicalDamageJewel1
AbyssJewel (3-4)% increased Physical Damage with Wands SynthesisImplicitWandIncreasedPhysicalDamageJewel1
AbyssJewel (3-4)% increased Spell Damage while Dual Wielding SynthesisImplicitSpellDamageWithDualWieldJewel1
AbyssJewel (3-4)% increased Spell Damage while holding a Shield SynthesisImplicitSpellDamageWithShieldJewel1__
AbyssJewel (3-4)% increased Spell Damage while wielding a Staff SynthesisImplicitSpellDamageWithStaffJewel1
AbyssJewel (4-5)% increased Accuracy Rating with Axes SynthesisImplicitAxeAccuracyRatingJewel2_
AbyssJewel (4-5)% increased Accuracy Rating with Bows SynthesisImplicitBowAccuracyRatingJewel2
AbyssJewel (4-5)% increased Accuracy Rating with Claws SynthesisImplicitClawAccuracyRatingJewel2
AbyssJewel (4-5)% increased Accuracy Rating with Daggers SynthesisImplicitDaggerAccuracyRatingJewel2_
AbyssJewel (4-5)% increased Accuracy Rating with Maces or Sceptres SynthesisImplicitMaceAccuracyRatingJewel2_
AbyssJewel (4-5)% increased Accuracy Rating with Staves SynthesisImplicitStaffAccuracyRatingJewel2
AbyssJewel (4-5)% increased Accuracy Rating with Swords SynthesisImplicitSwordAccuracyRatingJewel2
AbyssJewel (4-5)% increased Accuracy Rating with Wands SynthesisImplicitWandAccuracyRatingJewel2
AbyssJewel (4-5)% increased Attack and Cast Speed during Onslaught SynthesisImplicitAttackAndCastSpeedWithOnslaughtJewel2
AbyssJewel (4-5)% increased Chill Duration on Enemies SynthesisImplicitChillDurationJewel2
AbyssJewel (4-5)% increased Critical Strike Chance for Spells while Dual Wielding SynthesisImplicitSpellCriticalChanceWithDualWieldJewel2
AbyssJewel (4-5)% increased Critical Strike Chance for Spells while holding a Shield SynthesisImplicitSpellCriticalChanceWithShieldJewel2
AbyssJewel (4-5)% increased Critical Strike Chance for Spells while wielding a Staff SynthesisImplicitSpellCriticalChanceWithStaffJewel2__
AbyssJewel (4-5)% increased Elemental Damage SynthesisImplicitElementalDamageJewel2
AbyssJewel (4-5)% increased Shock Duration on Enemies SynthesisImplicitShockDurationJewel2
AbyssJewel (5-6)% increased Armour SynthesisImplicitGlobalArmourJewel2_
AbyssJewel (5-6)% increased Chaos Damage with Attack Skills SynthesisImplicitChaosDamageAttacksJewel2
AbyssJewel (5-6)% increased Chaos Damage with Spell Skills SynthesisImplicitChaosDamageSpellsJewel2
AbyssJewel (5-6)% increased Cold Damage with Attack Skills SynthesisImplicitColdDamageAttacksJewel2_
AbyssJewel (5-6)% increased Cold Damage with Spell Skills SynthesisImplicitColdDamageSpellsJewel2
AbyssJewel (5-6)% increased Evasion Rating SynthesisImplicitGlobalEvasionJewel2__
AbyssJewel (5-6)% increased Fire Damage with Attack Skills SynthesisImplicitFireDamageAttacksJewel2_
AbyssJewel (5-6)% increased Fire Damage with Spell Skills SynthesisImplicitFireDamageSpellsJewel2__
AbyssJewel (5-6)% increased Lightning Damage with Attack Skills SynthesisImplicitLightningDamageAttacksJewel2
AbyssJewel (5-6)% increased Lightning Damage with Spell Skills SynthesisImplicitLightningDamageSpellsJewel2
AbyssJewel (5-6)% increased Physical Damage with Attack Skills SynthesisImplicitPhysicalDamageAttacksJewel2
AbyssJewel (5-6)% increased Physical Damage with Axes SynthesisImplicitAxeIncreasedPhysicalDamageJewel2_
AbyssJewel (5-6)% increased Physical Damage with Bows SynthesisImplicitBowIncreasedPhysicalDamageJewel2_
AbyssJewel (5-6)% increased Physical Damage with Claws SynthesisImplicitClawIncreasedPhysicalDamageJewel2
AbyssJewel (5-6)% increased Physical Damage with Maces or Sceptres SynthesisImplicitMaceIncreasedPhysicalDamageJewel2_
AbyssJewel (5-6)% increased Physical Damage with Spell Skills SynthesisImplicitPhysicalDamageSpellsJewel2
AbyssJewel (5-6)% increased Physical Damage with Staves SynthesisImplicitStaffIncreasedPhysicalDamageJewel2
AbyssJewel (5-6)% increased Physical Damage with Swords SynthesisImplicitSwordIncreasedPhysicalDamageJewel2
AbyssJewel (5-6)% increased Physical Damage with Wands SynthesisImplicitWandIncreasedPhysicalDamageJewel2
AbyssJewel (5-6)% increased Spell Damage while Dual Wielding SynthesisImplicitSpellDamageWithDualWieldJewel2
AbyssJewel (5-6)% increased Spell Damage while holding a Shield SynthesisImplicitSpellDamageWithShieldJewel2
AbyssJewel (5-6)% increased Spell Damage while wielding a Staff SynthesisImplicitSpellDamageWithStaffJewel2_
AbyssJewel (5-7)% chance to Avoid Elemental Ailments SynthesisImplicitAvoidStatusAilmentsJewel1
AbyssJewel (5-7)% reduced Elemental Ailment Duration on you SynthesisImplicitSelfAilmentDurationJewel1_
AbyssJewel (6-8)% increased Physical Damage while you have Unholy Might SynthesisImplicitPhysicalDamageWithUnholyMightJewel1
AbyssJewel (8-10)% chance to Avoid being Frozen SynthesisImplicitAvoidFreezeJewel1
AbyssJewel (8-10)% chance to Avoid being Ignited SynthesisImplicitAvoidIgniteJewel1
AbyssJewel (8-10)% chance to Avoid being Poisoned SynthesisImplicitAvoidPoisonJewel1
AbyssJewel (8-10)% chance to Avoid being Shocked SynthesisImplicitAvoidShockJewel1____
AbyssJewel (8-10)% chance to Avoid Bleeding SynthesisImplicitAvoidBleedJewel1
AbyssJewel (9-10)% increased Physical Damage while you have Unholy Might SynthesisImplicitPhysicalDamageWithUnholyMightJewel2
AbyssJewel +(2-3) to maximum Mana SynthesisImplicitManaJewel1_
AbyssJewel +(2-3)% to Critical Strike Multiplier for Spells while Dual Wielding SynthesisImplicitSpellCriticalMultiplierWithDualWieldJewel1
AbyssJewel +(2-3)% to Critical Strike Multiplier for Spells while holding a Shield SynthesisImplicitSpellCriticalMultiplierWithShieldJewel1
AbyssJewel +(2-3)% to Critical Strike Multiplier for Spells while wielding a Staff SynthesisImplicitSpellCriticalMultiplierWithStaffJewel1
AbyssJewel +(2-3)% to Critical Strike Multiplier with Axes SynthesisImplicitAxeCriticalMultiplierJewel1_
AbyssJewel +(2-3)% to Critical Strike Multiplier with Bows SynthesisImplicitBowCriticalMultiplierJewel1_
AbyssJewel +(2-3)% to Critical Strike Multiplier with Claws SynthesisImplicitClawCriticalMultiplierJewel1
AbyssJewel +(2-3)% to Critical Strike Multiplier with Daggers SynthesisImplicitDaggerCriticalMultiplierJewel1_
AbyssJewel +(2-3)% to Critical Strike Multiplier with Maces or Sceptres SynthesisImplicitMaceCriticalMultiplierJewel1
AbyssJewel +(2-3)% to Critical Strike Multiplier with Staves SynthesisImplicitStaffCriticalMultiplierJewel1
AbyssJewel +(2-3)% to Critical Strike Multiplier with Swords SynthesisImplicitSwordCriticalMultiplierJewel1
AbyssJewel +(2-3)% to Critical Strike Multiplier with Wands SynthesisImplicitWandCriticalMultiplierJewel1
AbyssJewel +(21-35) to Accuracy Rating SynthesisImplicitAccuracyJewel1
AbyssJewel +(3-4) to maximum Energy Shield SynthesisImplicitEnergyShieldJewel1
AbyssJewel +(3-4) to maximum Life SynthesisImplicitLifeJewel1
AbyssJewel +(36-50) to Accuracy Rating SynthesisImplicitAccuracyJewel2
AbyssJewel +(4-5) to maximum Mana SynthesisImplicitManaJewel2
AbyssJewel +(4-5)% to Critical Strike Multiplier for Spells while Dual Wielding SynthesisImplicitSpellCriticalMultiplierWithDualWieldJewel2
AbyssJewel +(4-5)% to Critical Strike Multiplier for Spells while holding a Shield SynthesisImplicitSpellCriticalMultiplierWithShieldJewel2__
AbyssJewel +(4-5)% to Critical Strike Multiplier for Spells while wielding a Staff SynthesisImplicitSpellCriticalMultiplierWithStaffJewel2_
AbyssJewel +(4-5)% to Critical Strike Multiplier with Axes SynthesisImplicitAxeCriticalMultiplierJewel2_
AbyssJewel +(4-5)% to Critical Strike Multiplier with Bows SynthesisImplicitBowCriticalMultiplierJewel2
AbyssJewel +(4-5)% to Critical Strike Multiplier with Claws SynthesisImplicitClawCriticalMultiplierJewel2
AbyssJewel +(4-5)% to Critical Strike Multiplier with Daggers SynthesisImplicitDaggerCriticalMultiplierJewel2
AbyssJewel +(4-5)% to Critical Strike Multiplier with Maces or Sceptres SynthesisImplicitMaceCriticalMultiplierJewel2
AbyssJewel +(4-5)% to Critical Strike Multiplier with Staves SynthesisImplicitStaffCriticalMultiplierJewel2_
AbyssJewel +(4-5)% to Critical Strike Multiplier with Swords SynthesisImplicitSwordCriticalMultiplierJewel2_
AbyssJewel +(4-5)% to Critical Strike Multiplier with Wands SynthesisImplicitWandCriticalMultiplierJewel2
AbyssJewel +(5-6) to maximum Energy Shield SynthesisImplicitEnergyShieldJewel2_
AbyssJewel +(5-6) to maximum Life SynthesisImplicitLifeJewel2
AbyssJewel -(10-8) Physical Damage taken from Attack Hits SynthesisImplicitPhysicalAttackDamageTakenJewel2___
AbyssJewel -(7-5) Physical Damage taken from Attack Hits SynthesisImplicitPhysicalAttackDamageTakenJewel1_
AbyssJewel 1% increased Movement Speed SynthesisImplicitMovementVelocityJewel1___
AbyssJewel 2% increased Minion Accuracy Rating SynthesisImplicitMinionAccuracyJewel1
AbyssJewel 2% increased Movement Speed SynthesisImplicitMovementVelocityJewel2
AbyssJewel 2% increased Movement Speed while Phasing SynthesisImplicitMovementSpeedWhilePhasedJewel1_
AbyssJewel 3% increased Movement Speed while Phasing SynthesisImplicitMovementSpeedWhilePhasedJewel2_
AbyssJewel 3% of Physical Damage Converted to Fire Damage SynthesisImplicitPhysicalConvertedToFireJewel1_
AbyssJewel Minions have (1-2)% increased Movement Speed SynthesisImplicitMinionMovementSpeedJewel1
AbyssJewel Minions have (2-3)% increased maximum Life SynthesisImplicitMinionLifeJewel1
AbyssJewel Minions have (4-5)% increased maximum Life SynthesisImplicitMinionLifeJewel2
AbyssJewel Minions have +(4-5)% to all Elemental Resistances SynthesisImplicitMinionResistanceJewel2
AbyssJewel Minions have +3% to all Elemental Resistances SynthesisImplicitMinionResistanceJewel1
AbyssJewel Minions have 3% increased Movement Speed SynthesisImplicitMinionMovementSpeedJewel2_
AbyssJewel Regenerate (0.5-0.7) Mana per Second while Dual Wielding SynthesisImplicitAddedManaRegenWithDualWieldJewel1
AbyssJewel Regenerate (0.5-0.7) Mana per Second while holding a Shield SynthesisImplicitAddedManaRegenWithShieldJewel1
AbyssJewel Regenerate (0.5-0.7) Mana per second while wielding a Staff SynthesisImplicitAddedManaRegenWithStaffJewel1
AbyssJewel Regenerate (0.8-1) Mana per Second while Dual Wielding SynthesisImplicitAddedManaRegenWithDualWieldJewel2
AbyssJewel Regenerate (0.8-1) Mana per Second while holding a Shield SynthesisImplicitAddedManaRegenWithShieldJewel2
AbyssJewel Regenerate (0.8-1) Mana per second while wielding a Staff SynthesisImplicitAddedManaRegenWithStaffJewel2
AbyssJewel Regenerate 0.2% of Life per second SynthesisImplicitPercentLifeRegenJewel1
Amulet (10-12)% increased Area Damage SynthesisImplicitAreaDamage1
Amulet (10-12)% increased Melee Damage SynthesisImplicitMeleeDamage1
Amulet (10-12)% increased Projectile Damage SynthesisImplicitProjectileDamage1
Amulet (10-6)% increased Mana Reservation Efficiency of Skills SynthesisImplicitReducedManaReservation1
Amulet (11-13)% increased total Recovery per second from Life Leech SynthesisImplicitIncreasedLifeLeechRate2_
Amulet (13-15)% increased Area Damage SynthesisImplicitAreaDamage2
Amulet (13-15)% increased Melee Damage SynthesisImplicitMeleeDamage2
Amulet (13-15)% increased Projectile Damage SynthesisImplicitProjectileDamage2_
Amulet (14-15)% increased Global Critical Strike Chance SynthesisImplicitGlobalCrit1
Amulet (14-16)% chance to Avoid being Chilled SynthesisImplicitAvoidChill1
Amulet (14-16)% increased total Recovery per second from Life Leech SynthesisImplicitIncreasedLifeLeechRate3
Amulet (16-17)% increased Global Critical Strike Chance SynthesisImplicitGlobalCrit2
Amulet (18-20)% increased Global Critical Strike Chance SynthesisImplicitGlobalCrit3
Amulet (18-21)% chance to Avoid being Chilled SynthesisImplicitAvoidChill2_
Amulet (21-23)% increased Global Critical Strike Chance SynthesisImplicitGlobalCrit4
Amulet (22-25)% chance to Avoid being Chilled SynthesisImplicitAvoidChill3
Amulet (24-26)% increased Global Critical Strike Chance SynthesisImplicitGlobalCrit5
Amulet (3-4)% increased Damage per Endurance Charge SynthesisImplicitDamagePerEnduranceCharge1
Amulet (3-4)% increased Damage per Frenzy Charge SynthesisImplicitDamagePerFrenzyCharge1_
Amulet (4-5)% increased Damage per Endurance Charge SynthesisImplicitDamagePerEnduranceCharge2
Amulet (4-5)% increased Damage per Frenzy Charge SynthesisImplicitDamagePerFrenzyCharge2_
Amulet (4-5)% increased Damage per Power Charge SynthesisImplicitDamagePerPowerCharge2
Amulet (5-8)% increased Vaal Skill Effect Duration SynthesisImplicitVaalSkillDuration1
Amulet (6-8)% increased maximum Life if Corrupted SynthesisImplicitIncreasedLifeCorruptedItem1
Amulet (8-10)% increased maximum Energy Shield if Corrupted SynthesisImplicitIncreasedEnergyShieldCorruptedItem1
Amulet (8-10)% increased total Recovery per second from Life Leech SynthesisImplicitIncreasedLifeLeechRate1_
Amulet (9-12)% increased Vaal Skill Effect Duration SynthesisImplicitVaalSkillDuration2
Amulet +(1-2)% to maximum Chance to Block Attack Damage SynthesisImplicitMaximumAttackBlock1
Amulet +(1-2)% to maximum Chance to Block Spell Damage SynthesisImplicitMaximumSpellBlock1_
Amulet +(1-2)% to maximum Chance to Dodge Attack Hits SynthesisImplicitMaximumAttackDodge1
Amulet +(13-14)% to Global Critical Strike Multiplier SynthesisImplicitMinorCriticalMultiplier2
Amulet +(15-16)% to Global Critical Strike Multiplier SynthesisImplicitMinorCriticalMultiplier3_
Amulet +(17-18)% to Global Critical Strike Multiplier SynthesisImplicitMinorCriticalMultiplier4_
Amulet +(19-20)% to Global Critical Strike Multiplier SynthesisImplicitMinorCriticalMultiplier5
Amulet +0.1 metres to Melee Strike Range SynthesisImplicitWeaponRange1
Amulet +1% to all maximum Resistances SynthesisImplicitMaximumResistance1
Amulet +12% to Global Critical Strike Multiplier SynthesisImplicitMinorCriticalMultiplier1
Amulet +250 to Armour and Evasion Rating while Fortified SynthesisImplicitArmourEvasionWithFortify1
Amulet +500 to Armour and Evasion Rating while Fortified SynthesisImplicitArmourEvasionWithFortify2
Amulet +800 to Armour and Evasion Rating while Fortified SynthesisImplicitArmourEvasionWithFortify3
Amulet 0.5% of Chaos Damage Leeched as Life SynthesisImplicitChaosLeech1
Amulet 0.5% of Cold Damage Leeched as Life SynthesisImplicitColdLeech1
Amulet 0.5% of Fire Damage Leeched as Life SynthesisImplicitFireLeech1
Amulet 0.5% of Lightning Damage Leeched as Life SynthesisImplicitLightningLeech1
Amulet 0.5% of Physical Damage Leeched as Life SynthesisImplicitPhysicalLeech1
Amulet 1% increased Damage per 15 Dexterity SynthesisImplicitDamagePerDexterity1
Amulet 1% increased Damage per 15 Intelligence SynthesisImplicitDamagePerIntelligence1
Amulet 1% increased Damage per 15 Strength SynthesisImplicitDamagePerStrength1_
Amulet 10% increased Maximum total Energy Shield Recovery per second from Leech SynthesisImplicitMaximumEnergyShieldLeechRate1
Amulet 3% increased Cast Speed SynthesisImplicitCastSpeed1
Amulet 3% reduced Damage taken from Damage Over Time SynthesisImplicitDegenDamageTaken1_
Amulet 4% increased Cast Speed SynthesisImplicitCastSpeed2
Amulet 4% increased Dexterity SynthesisImplicitPercentDexterity1
Amulet 4% increased Intelligence SynthesisImplicitPercentIntelligence1
Amulet 4% increased Strength SynthesisImplicitPercentStrength1_
Amulet 5% increased Cast Speed SynthesisImplicitCastSpeed3
Amulet Damage Penetrates (3-5)% Cold Resistance SynthesisImplicitColdPenetration1
Amulet Damage Penetrates (3-5)% Fire Resistance SynthesisImplicitFirePenetration1
Amulet Damage Penetrates (3-5)% Lightning Resistance SynthesisImplicitLightningPenetration1
Amulet Prevent +(1-2)% of Suppressed Spell Damage SynthesisImplicitMaximumSpellDodge1
Amulet Purity of Fire has (80-60)% increased Mana Reservation Efficiency SynthesisImplicitPurityOfFireReservation2_
Amulet Purity of Ice has (80-60)% increased Mana Reservation Efficiency SynthesisImplicitPurityOfIceReservation2
Amulet Purity of Lightning has (80-60)% increased Mana Reservation Efficiency SynthesisImplicitPurityOfLightningReservation2
Amulet Regenerate (2-2.5) Mana per second SynthesisImplicitAddedManaRegen1__
Amulet Regenerate (2.5-3) Mana per second SynthesisImplicitAddedManaRegen2
Amulet Regenerate (80-100) Life per second SynthesisImplicitHighLifeRegen1
Amulet Regenerate 0.5% of Mana per second SynthesisImplicitBaseManaRegeneration1
Amulet Ring (4-5)% increased maximum Energy Shield SynthesisImplicitGlobalEnergyShield1
Amulet Ring (6-7)% increased maximum Energy Shield SynthesisImplicitGlobalEnergyShield2
Amulet Ring (8-10)% increased maximum Energy Shield SynthesisImplicitGlobalEnergyShield3__
Amulet Ring Quiver Minions have (4-5)% increased Movement Speed SynthesisImplicitMinionMovementSpeed1
Amulet Ring Quiver Minions have (6-7)% increased Movement Speed SynthesisImplicitMinionMovementSpeed2
Amulet Ring Quiver Minions have (8-10)% increased Movement Speed SynthesisImplicitMinionMovementSpeed3
Belt (10-11)% chance to Avoid being Stunned SynthesisImplicitAvoidStun1
Belt (10-11)% increased Flask Charges gained SynthesisImplicitFlaskChargesGained1
Belt (10-11)% increased Flask Effect Duration SynthesisImplicitFlaskDuration1_
Belt (10-12)% increased Armour SynthesisImplicitGlobalArmour2
Belt (10-13)% increased maximum Energy Shield SynthesisImplicitGlobalEnergyShieldTwoHand2
Belt (10-15)% increased Life Recovery rate SynthesisImplicitLifeRecoveryRate1
Belt (10-15)% increased Mana Recovery rate SynthesisImplicitManaRecoveryRate1_
Belt (11-10)% reduced Flask Charges used SynthesisImplicitReducedFlaskChargesUsed1_
Belt (12-13)% chance to Avoid being Stunned SynthesisImplicitAvoidStun2
Belt (12-13)% increased Flask Charges gained SynthesisImplicitFlaskChargesGained2
Belt (12-13)% increased Flask Effect Duration SynthesisImplicitFlaskDuration2
Belt (13-12)% reduced Flask Charges used SynthesisImplicitReducedFlaskChargesUsed2
Belt (13-15)% increased Armour SynthesisImplicitGlobalArmour3
Belt (14-15)% increased Flask Charges gained SynthesisImplicitFlaskChargesGained3
Belt (14-15)% increased Flask Effect Duration SynthesisImplicitFlaskDuration3
Belt (14-16)% increased maximum Energy Shield SynthesisImplicitGlobalEnergyShieldTwoHand3___
Belt (15-14)% reduced Flask Charges used SynthesisImplicitReducedFlaskChargesUsed3
Belt (15-16)% increased Elemental Damage SynthesisImplicitElementalDamage5
Belt (17-20)% increased Chaos Damage SynthesisImplicitChaosDamage6_
Belt (17-20)% increased Cold Damage SynthesisImplicitColdDamage6
Belt (17-20)% increased Fire Damage SynthesisImplicitFireDamage6
Belt (17-20)% increased Global Physical Damage SynthesisImplicitPhysicalDamage6
Belt (17-20)% increased Lightning Damage SynthesisImplicitLightningDamage6
Belt (22-24)% increased Elemental Damage with Attack Skills SynthesisImplicitWeaponElementalDamage5
Belt (4-6)% additional Physical Damage Reduction while affected by Determination SynthesisImplicitDeterminationPhysicalDamageReduction1
Belt (5-8)% chance to gain Onslaught for 4 seconds on Kill SynthesisImplicitOnslaughtOnKill1
Belt (7-9)% increased Armour SynthesisImplicitGlobalArmour1
Belt (7-9)% increased maximum Energy Shield SynthesisImplicitGlobalEnergyShieldTwoHand1
Belt +(4-6)% chance to Evade Attack Hits while affected by Grace SynthesisImplicitGraceAdditionalChanceToEvade1
Belt -(15-11) Physical Damage taken from Attack Hits SynthesisImplicitPhysicalAttackDamageTaken1_
Belt -(20-16) Physical Damage taken from Attack Hits SynthesisImplicitPhysicalAttackDamageTaken2
Belt -(25-21) Physical Damage taken from Attack Hits SynthesisImplicitPhysicalAttackDamageTaken3
Belt 6% increased Evasion Rating per Frenzy Charge SynthesisImplicitEvasionPerFrenzyCharge1_
Belt 6% increased Spell Damage per Power Charge SynthesisImplicitSpellDamagePerPowerCharge1
Belt Bleeding cannot be inflicted on you SynthesisImplicitImmuneToBleed1____
Belt Cannot be Frozen SynthesisImplicitImmuneToFreeze1
Belt Cannot be Ignited SynthesisImplicitImmuneToIgnite1
Belt Cannot be Poisoned SynthesisImplicitImmuneToPoison1
Belt Cannot be Shocked SynthesisImplicitImmuneToShock1
Belt Damage with Weapons Penetrates (4-6)% Cold Resistance SynthesisImplicitColdPenetrationWeapon1_
Belt Damage with Weapons Penetrates (4-6)% Fire Resistance SynthesisImplicitFirePenetrationWeapon1
Belt Damage with Weapons Penetrates (4-6)% Lightning Resistance SynthesisImplicitLightningPenetrationWeapon1__
Belt Increases and Reductions to Damage with Vaal Skills also apply to Non-Vaal Skills SynthesisImplicitVaalSkillDamageAffectsSkillDamage1
Belt Regenerate (1.20-2.20)% of Energy Shield per Second while affected by Discipline SynthesisImplicitDisciplineEnergyShieldRegen1___
Belt Regenerate 0.3% of Life per second per Endurance Charge SynthesisImplicitLifeRegenPerEnduranceCharge1____
Belt Remove Chill and Freeze when you use a Flask SynthesisImplicitRemoveFreezeOnFlaskUse1
Belt Remove Ignite and Burning when you use a Flask SynthesisImplicitRemoveIgniteOnFlaskUse1
Belt Remove Shock when you use a Flask SynthesisImplicitRemoveShockOnFlaskUse1
Belt You take (15-25)% reduced Extra Damage from Critical Strikes SynthesisImplicitReducedDamageFromCrits1
Belt Amulet (10-12)% increased Dexterity SynthesisImplicitPercentDexterityTrinket2
Belt Amulet (10-12)% increased Intelligence SynthesisImplicitPercentIntelligenceTrinket2_
Belt Amulet (10-12)% increased Strength SynthesisImplicitPercentStrengthTrinket2
Belt Amulet (13-15)% increased Dexterity SynthesisImplicitPercentDexterityTrinket3
Belt Amulet (13-15)% increased Intelligence SynthesisImplicitPercentIntelligenceTrinket3_
Belt Amulet (13-15)% increased Strength SynthesisImplicitPercentStrengthTrinket3
Belt Amulet (2-3)% increased Trap Throwing Speed SynthesisImplicitTrapThrowingSpeed1
Belt Amulet (4-5)% increased Trap Throwing Speed SynthesisImplicitTrapThrowingSpeed2
Belt Amulet (7-9)% increased Dexterity SynthesisImplicitPercentDexterityTrinket1
Belt Amulet (7-9)% increased Intelligence SynthesisImplicitPercentIntelligenceTrinket1
Belt Amulet (7-9)% increased Strength SynthesisImplicitPercentStrengthTrinket1
Belt One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Two Hand Mace Two Hand Axe Two Hand Sword Staff (5-6)% reduced Enemy Stun Threshold SynthesisImplicitEnemyStunThreshold1
Belt One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Two Hand Mace Two Hand Axe Two Hand Sword Staff (7-8)% reduced Enemy Stun Threshold SynthesisImplicitEnemyStunThreshold2
Belt One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Two Hand Mace Two Hand Axe Two Hand Sword Staff (9-10)% reduced Enemy Stun Threshold SynthesisImplicitEnemyStunThreshold3
Belt Ring (10-11)% increased Damage SynthesisImplicitAllDamage3
Belt Ring (12-13)% increased Damage SynthesisImplicitAllDamage4
Belt Ring (14-15)% increased Damage SynthesisImplicitAllDamage5
Body Armour (10-12)% increased Attack and Cast Speed during Onslaught SynthesisImplicitAttackAndCastSpeedWithOnslaught1
Body Armour (10-15)% Global chance to Blind Enemies on hit SynthesisImplicitBlindOnHit1
Body Armour (10-15)% increased Energy Shield Recovery rate SynthesisImplicitEnergyShieldRecoveryRate1
Body Armour (12-13)% increased Attack Damage SynthesisImplicitAttackDamage1
Body Armour (12-13)% increased Spell Damage SynthesisImplicitSpellDamage1
Body Armour (14-16)% increased Attack Damage SynthesisImplicitAttackDamage2
Body Armour (14-16)% increased Spell Damage SynthesisImplicitSpellDamage2_
Body Armour (15-20)% chance to Defend with 200% of Armour SynthesisImplicitChanceForDoubleArmour1
Body Armour (17-20)% increased Attack Damage SynthesisImplicitAttackDamage3
Body Armour (17-20)% increased Spell Damage SynthesisImplicitSpellDamage3_
Body Armour (2-3)% of Physical Damage is taken from Mana before Life SynthesisImplicitPhysicalDamageTakenFromMana1
Body Armour (4-5)% of Physical Damage is taken from Mana before Life SynthesisImplicitPhysicalDamageTakenFromMana2_
Body Armour (5-6)% increased Area of Effect SynthesisImplicitAreaOfEffect1
Body Armour (5-8)% of Physical Damage from Hits taken as Chaos Damage SynthesisImplicitPhysicalTakenAsChaos1
Body Armour (6-10)% increased Effect of your Curses SynthesisImplicitCurseEffect1
Body Armour (7-10)% of Physical Damage from Hits taken as Cold Damage SynthesisImplicitPhysicalTakenAsCold1__
Body Armour (7-10)% of Physical Damage from Hits taken as Fire Damage SynthesisImplicitPhysicalTakenAsFire1
Body Armour (7-10)% of Physical Damage from Hits taken as Lightning Damage SynthesisImplicitPhysicalTakenAsLightning1
Body Armour (7-8)% increased Area of Effect SynthesisImplicitAreaOfEffect2
Body Armour (8-10)% increased maximum Life SynthesisImplicitPercentLife3
Body Armour (9-10)% increased Area of Effect SynthesisImplicitAreaOfEffect3_
Body Armour +(0.5-1)% to Spell Critical Strike Chance SynthesisImplicitAdditionalCriticalStrikeChanceWithSpells1
Body Armour +(25-30) to maximum Mana SynthesisImplicitMana5
Body Armour +1 to maximum Fortification SynthesisImplicitFortifyEffect1
Body Armour +15% to Animated Guardian Elemental Resistances SynthesisImplicitAnimateGuardianResistances1
Body Armour +2 to maximum Fortification SynthesisImplicitFortifyEffect2
Body Armour +3 to maximum Fortification SynthesisImplicitFortifyEffect3
Body Armour -(40-35) Physical Damage taken from Attack Hits SynthesisImplicitPhysicalAttackDamageTaken4
Body Armour 1% reduced Damage taken per 250 Dexterity SynthesisImplicitDamageTakenPer250Dexterity1
Body Armour 1% reduced Damage taken per 250 Intelligence SynthesisImplicitDamageTakenPer250Intelligence1
Body Armour 1% reduced Damage taken per 250 Strength SynthesisImplicitDamageTakenPer250Strength1
Body Armour 10% chance to gain a Frenzy Charge on Hit SynthesisImplicitFrenzyChargeGeneration1
Body Armour 15% chance to gain a Power Charge on Critical Strike SynthesisImplicitPowerChargeGeneration1_
Body Armour 2% increased Attributes SynthesisImplicitPercentAllAttributes1
Body Armour 3% increased Attributes SynthesisImplicitPercentAllAttributes2
Body Armour 5% reduced Damage taken if Corrupted SynthesisImplicitDamageTakenCorruptedItem1
Body Armour 6% increased maximum Mana SynthesisImplicitPercentMana1_
Body Armour Attacks have +(0.5-1)% to Critical Strike Chance SynthesisImplicitAdditionalCriticalStrikeChanceWithAttacks1_
Body Armour Curse Skills have (10-15)% increased Skill Effect Duration SynthesisImplicitCurseDuration1
Body Armour Curse Skills have (16-20)% increased Skill Effect Duration SynthesisImplicitCurseDuration2
Body Armour Determination has (15-20)% increased Aura Effect SynthesisImplicitDeterminationEffect1
Body Armour Discipline has (15-20)% increased Aura Effect SynthesisImplicitDisciplineEffect1
Body Armour Gain 1 Endurance Charge every second if you've been Hit Recently SynthesisImplicitEnduranceChargeGeneration1
Body Armour Gain 3% of Maximum Life as Extra Maximum Energy Shield SynthesisImplicitLifeAddedAsEnergyShield1_
Body Armour Grace has (15-20)% increased Aura Effect SynthesisImplicitGraceEffect1
Body Armour Item drops on Death if Equipped by an Animated Guardian SynthesisImplicitItemDropsOnDeathAnimateGuardian1_
Body Armour Shield +4% chance to Evade Attack Hits SynthesisImplicitAdditionalEvadeChance3
Body Armour Shield 4% additional Physical Damage Reduction SynthesisImplicitAdditionalPhysReduction3
Body Armour Shield Regenerate 1% of Energy Shield per second SynthesisImplicitEnergyShieldRegen3
Body Armour Shield Claw +(11-14) to maximum Mana SynthesisImplicitMana2
Body Armour Shield Claw +(15-19) to maximum Mana SynthesisImplicitMana3_
Body Armour Shield Claw +(20-24) to maximum Mana SynthesisImplicitMana4
Body Armour Shield Claw +(8-10) to maximum Mana SynthesisImplicitMana1
Boots (10-11)% increased Burning Damage SynthesisImplicitBurnDamage1
Boots (10-12)% chance to Avoid Elemental Ailments SynthesisImplicitAvoidStatusAilmentsMinor1
Boots (12-13)% increased Burning Damage SynthesisImplicitBurnDamage2__
Boots (13-15)% chance to Avoid Elemental Ailments SynthesisImplicitAvoidStatusAilmentsMinor2
Boots (14-15)% increased Burning Damage SynthesisImplicitBurnDamage3
Boots (5-6)% increased Movement Speed SynthesisImplicitMovementVelocity2
Boots (5-7)% increased Movement Speed if Corrupted SynthesisImplicitMovementVelocityCorruptedItem1
Boots (7-8)% increased Movement Speed SynthesisImplicitMovementVelocity3___
Boots +(3-4)% to all Elemental Resistances SynthesisImplicitAllResist1__
Boots +(5-6)% to all Elemental Resistances SynthesisImplicitAllResist2_
Boots +(6-7.5)% chance to Suppress Spell Damage SynthesisImplicitAttackDodge2
Boots +(6-7.5)% chance to Suppress Spell Damage SynthesisImplicitSpellDodge2
Boots +(7-8)% to all Elemental Resistances SynthesisImplicitAllResist3
Boots +1 to Maximum Endurance Charges SynthesisImplicitMaximumEnduranceCharge1
Boots 1% increased Fire Damage per 20 Strength SynthesisImplicitFireDamagePerStrength1
Boots 2% Chance to Block Attack Damage SynthesisImplicitAttackBlock1
Boots 2% Chance to Block Spell Damage SynthesisImplicitSpellBlock1
Boots 4% increased Movement Speed SynthesisImplicitMovementVelocity1
Boots Onslaught SynthesisImplicitOnslaught1
Boots Spectres have (30-35)% increased Damage SynthesisImplicitSpectreDamage1
Boots Unaffected by Burning Ground SynthesisImplicitUnaffectedByBurningGround1
Boots Unaffected by Chilled Ground SynthesisImplicitUnaffectedByChilledGround1
Boots Unaffected by Shocked Ground SynthesisImplicitUnaffectedByShockedGround1
Boots Amulet (2-3)% increased Totem Placement speed SynthesisImplicitTotemPlacementSpeed1
Boots Amulet (4-5)% increased Totem Placement speed SynthesisImplicitTotemPlacementSpeed2
Boots Body Armour (2-3)% additional Physical Damage Reduction against Abyssal Monsters SynthesisImplicitReducedPhysicalDamageTakenVsAbyssMonsters1
Boots Body Armour (4-5)% additional Physical Damage Reduction against Abyssal Monsters SynthesisImplicitReducedPhysicalDamageTakenVsAbyssMonsters2
Boots Gloves (13-16)% increased Damage with Vaal Skills SynthesisImplicitVaalSkillDamage1
Boots Gloves (17-21)% increased Damage with Vaal Skills SynthesisImplicitVaalSkillDamage2
Boots Gloves Determination has 20% increased Mana Reservation Efficiency SynthesisImplicitDeterminationReservation1
Boots Gloves Discipline has 20% increased Mana Reservation Efficiency SynthesisImplicitDisciplineReservation1_
Boots Gloves Grace has 20% increased Mana Reservation Efficiency SynthesisImplicitGraceReservation1
Boots Gloves Purity of Fire has 20% increased Mana Reservation Efficiency SynthesisImplicitPurityOfFireReservation1_
Boots Gloves Purity of Ice has 20% increased Mana Reservation Efficiency SynthesisImplicitPurityOfIceReservation1_
Boots Gloves Purity of Lightning has 20% increased Mana Reservation Efficiency SynthesisImplicitPurityOfLightningReservation1
Boots Gloves Vitality has 20% increased Mana Reservation Efficiency SynthesisImplicitVitalityReservation1
Boots Gloves Helmet (1-3)% increased Quantity of Items found SynthesisImplicitQuantity1
Boots Gloves Helmet Body Armour Belt Shield Minions have (10-12)% increased maximum Life SynthesisImplicitMinionLife2__
Boots Gloves Helmet Body Armour Belt Shield Minions have (13-15)% increased maximum Life SynthesisImplicitMinionLife3
Boots Gloves Helmet Body Armour Belt Shield Minions have (7-9)% increased maximum Life SynthesisImplicitMinionLife1_
Boots Gloves Helmet Ring Amulet (10-11)% increased Rarity of Items found SynthesisImplicitRarity1
Boots Gloves Helmet Ring Amulet (12-13)% increased Rarity of Items found SynthesisImplicitRarity2
Boots Gloves Helmet Ring Amulet (14-15)% increased Rarity of Items found SynthesisImplicitRarity3
Boots Gloves Helmet Ring Amulet (16-17)% increased Rarity of Items found SynthesisImplicitRarity4
Boots Gloves Helmet Ring Amulet (18-20)% increased Rarity of Items found SynthesisImplicitRarity5
Boots Gloves Quiver 5% increased Intelligence SynthesisImplicitPercentIntelligence2_
Boots Helmet (2-3)% chance to gain an additional Vaal Soul on Kill SynthesisImplicitAdditionalVaalSoulOnKill1
Boots Helmet (4-5)% chance to gain an additional Vaal Soul on Kill SynthesisImplicitAdditionalVaalSoulOnKill2
Boots Helmet +1.5% chance to Suppress Spell Damage SynthesisImplicitAttackDodgeMinor1
Boots Helmet +3% chance to Suppress Spell Damage SynthesisImplicitAttackDodgeMinor2
Boots Helmet 5% increased Dexterity SynthesisImplicitPercentDexterity2
Boots Helmet Belt (13-14)% chance to Avoid being Frozen SynthesisImplicitAvoidFreeze1_
Boots Helmet Belt (13-14)% chance to Avoid being Ignited SynthesisImplicitAvoidIgnite1_
Boots Helmet Belt (13-14)% chance to Avoid being Shocked SynthesisImplicitAvoidShock1
Boots Helmet Belt (15-17)% chance to Avoid being Frozen SynthesisImplicitAvoidFreeze2
Boots Helmet Belt (15-17)% chance to Avoid being Ignited SynthesisImplicitAvoidIgnite2
Boots Helmet Belt (15-17)% chance to Avoid being Shocked SynthesisImplicitAvoidShock2_
Boots Helmet Belt (18-20)% chance to Avoid being Frozen SynthesisImplicitAvoidFreeze3
Boots Helmet Belt (18-20)% chance to Avoid being Ignited SynthesisImplicitAvoidIgnite3
Boots Helmet Belt (18-20)% chance to Avoid being Shocked SynthesisImplicitAvoidShock3
Boots Helmet Body Armour Shield (14-16)% chance to Avoid being Poisoned SynthesisImplicitAvoidPoison1
Boots Helmet Body Armour Shield (14-16)% chance to Avoid Bleeding SynthesisImplicitAvoidBleed1
Boots Helmet Body Armour Shield (18-21)% chance to Avoid being Poisoned SynthesisImplicitAvoidPoison2
Boots Helmet Body Armour Shield (18-21)% chance to Avoid Bleeding SynthesisImplicitAvoidBleed2_
Boots Helmet Body Armour Shield (22-25)% chance to Avoid being Poisoned SynthesisImplicitAvoidPoison3
Boots Helmet Body Armour Shield (22-25)% chance to Avoid Bleeding SynthesisImplicitAvoidBleed3
Boots Helmet Gloves (9-10)% increased maximum Mana SynthesisImplicitPercentMana3
Boots Helmet Gloves +(10-12) to maximum Energy Shield SynthesisImplicitFlatEnergyShield1
Boots Helmet Gloves +(13-15) to maximum Energy Shield SynthesisImplicitFlatEnergyShield2
Boots Helmet Gloves +(15-20) to Armour SynthesisImplicitFlatArmour1
Boots Helmet Gloves +(15-20) to Evasion Rating SynthesisImplicitFlatEvasion1
Boots Helmet Gloves +(16-18) to maximum Energy Shield SynthesisImplicitFlatEnergyShield3
Boots Helmet Gloves +(19-21) to maximum Energy Shield SynthesisImplicitFlatEnergyShield4
Boots Helmet Gloves +(21-30) to Armour SynthesisImplicitFlatArmour2
Boots Helmet Gloves +(21-30) to Evasion Rating SynthesisImplicitFlatEvasion2
Boots Helmet Gloves +(22-25) to maximum Energy Shield SynthesisImplicitFlatEnergyShield5_
Boots Helmet Gloves +(31-40) to Armour SynthesisImplicitFlatArmour3
Boots Helmet Gloves +(31-40) to Evasion Rating SynthesisImplicitFlatEvasion3
Boots Helmet Gloves +(41-55) to Armour SynthesisImplicitFlatArmour4
Boots Helmet Gloves +(41-55) to Evasion Rating SynthesisImplicitFlatEvasion4
Boots Helmet Gloves +(56-70) to Armour SynthesisImplicitFlatArmour5
Boots Helmet Gloves +(56-70) to Evasion Rating SynthesisImplicitFlatEvasion5
Boots Helmet Gloves +2% chance to Evade Attack Hits SynthesisImplicitAdditionalEvadeChance1
Boots Helmet Gloves +3% chance to Evade Attack Hits SynthesisImplicitAdditionalEvadeChance2
Boots Helmet Gloves 2% additional Physical Damage Reduction SynthesisImplicitAdditionalPhysReduction1
Boots Helmet Gloves 3% additional Physical Damage Reduction SynthesisImplicitAdditionalPhysReduction2
Boots Helmet Gloves Regenerate (0.6-0.7)% of Energy Shield per second SynthesisImplicitEnergyShieldRegen1
Boots Helmet Gloves Regenerate (0.8-0.9)% of Energy Shield per second SynthesisImplicitEnergyShieldRegen2
Boots Helmet Gloves Body Armour Shield (10-12)% increased Stun and Block Recovery SynthesisImplicitStunRecovery1
Boots Helmet Gloves Body Armour Shield (13-15)% increased Stun and Block Recovery SynthesisImplicitStunRecovery2_
Boots Helmet Gloves Body Armour Shield (15-16)% increased Energy Shield SynthesisImplicitIncreasedEnergyShield1
Boots Helmet Gloves Body Armour Shield (15-18)% increased Armour SynthesisImplicitIncreasedArmour1_
Boots Helmet Gloves Body Armour Shield (15-18)% increased Evasion Rating SynthesisImplicitIncreasedEvasion1
Boots Helmet Gloves Body Armour Shield (16-18)% increased Stun and Block Recovery SynthesisImplicitStunRecovery3_
Boots Helmet Gloves Body Armour Shield (17-18)% increased Energy Shield SynthesisImplicitIncreasedEnergyShield2
Boots Helmet Gloves Body Armour Shield (19-20)% increased Energy Shield SynthesisImplicitIncreasedEnergyShield3__
Boots Helmet Gloves Body Armour Shield (19-21)% increased Stun and Block Recovery SynthesisImplicitStunRecovery4
Boots Helmet Gloves Body Armour Shield (19-22)% increased Armour SynthesisImplicitIncreasedArmour2_
Boots Helmet Gloves Body Armour Shield (19-22)% increased Evasion Rating SynthesisImplicitIncreasedEvasion2
Boots Helmet Gloves Body Armour Shield (21-22)% increased Energy Shield SynthesisImplicitIncreasedEnergyShield4
Boots Helmet Gloves Body Armour Shield (22-25)% increased Stun and Block Recovery SynthesisImplicitStunRecovery5
Boots Helmet Gloves Body Armour Shield (23-25)% increased Energy Shield SynthesisImplicitIncreasedEnergyShield5
Boots Helmet Gloves Body Armour Shield (23-26)% increased Armour SynthesisImplicitIncreasedArmour3
Boots Helmet Gloves Body Armour Shield (23-26)% increased Evasion Rating SynthesisImplicitIncreasedEvasion3
Boots Helmet Gloves Body Armour Shield (27-30)% increased Armour SynthesisImplicitIncreasedArmour4
Boots Helmet Gloves Body Armour Shield (27-30)% increased Evasion Rating SynthesisImplicitIncreasedEvasion4
Boots Helmet Gloves Body Armour Shield (30-35)% increased Armour SynthesisImplicitIncreasedArmour5_
Boots Helmet Gloves Body Armour Shield (30-35)% increased Evasion Rating SynthesisImplicitIncreasedEvasion5
Boots Helmet Gloves Body Armour Shield +(11-14) to maximum Life SynthesisImplicitLife2
Boots Helmet Gloves Body Armour Shield +(15-19) to maximum Life SynthesisImplicitLife3
Boots Helmet Gloves Body Armour Shield +(20-24) to maximum Life SynthesisImplicitLife4_
Boots Helmet Gloves Body Armour Shield +(25-30) to maximum Life SynthesisImplicitLife5
Boots Helmet Gloves Body Armour Shield +(8-10) to maximum Life SynthesisImplicitLife1
Boots Helmet Gloves Body Armour Shield 4% increased maximum Life SynthesisImplicitPercentLife1_
Boots Helmet Gloves Body Armour Shield Belt Ring Regenerate (0.6-0.7)% of Life per second SynthesisImplicitPercentLifeRegen1
Boots Helmet Gloves Body Armour Shield Belt Ring Regenerate (0.8-0.93)% of Life per second SynthesisImplicitPercentLifeRegen2
Boots Helmet Gloves Body Armour Shield Belt Ring Regenerate (11.7-18.3) Life per second SynthesisImplicitLifeRegen3
Boots Helmet Gloves Body Armour Shield Belt Ring Regenerate (18.4-26.7) Life per second SynthesisImplicitLifeRegen4
Boots Helmet Gloves Body Armour Shield Belt Ring Regenerate (26.7-40) Life per second SynthesisImplicitLifeRegen5_
Boots Helmet Gloves Body Armour Shield Belt Ring Regenerate (5-7) Life per second SynthesisImplicitLifeRegen1_
Boots Helmet Gloves Body Armour Shield Belt Ring Regenerate (7-11.7) Life per second SynthesisImplicitLifeRegen2_
Boots Helmet Gloves Body Armour Shield Belt Ring Regenerate 1% of Life per second SynthesisImplicitPercentLifeRegen3
Boots Helmet Gloves Body Armour Shield Quiver +(15-16)% to Cold Resistance SynthesisImplicitColdResist5
Boots Helmet Gloves Body Armour Shield Quiver +(15-16)% to Fire Resistance SynthesisImplicitFireResist5
Boots Helmet Gloves Body Armour Shield Quiver +(15-16)% to Lightning Resistance SynthesisImplicitLightningResist5
Boots Helmet Gloves Body Armour Shield Quiver +(9-10)% to Chaos Resistance SynthesisImplicitChaosResist3
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(11-12)% to Cold Resistance SynthesisImplicitColdResist3
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(11-12)% to Fire Resistance SynthesisImplicitFireResist3
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(11-12)% to Lightning Resistance SynthesisImplicitLightningResist3
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(13-14)% to Cold Resistance SynthesisImplicitColdResist4
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(13-14)% to Fire Resistance SynthesisImplicitFireResist4
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(13-14)% to Lightning Resistance SynthesisImplicitLightningResist4
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(5-6)% to Chaos Resistance SynthesisImplicitChaosResist1_
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(7-8)% to Chaos Resistance SynthesisImplicitChaosResist2
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(9-10)% to Cold Resistance SynthesisImplicitColdResist2_
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(9-10)% to Fire Resistance SynthesisImplicitFireResist2
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(9-10)% to Lightning Resistance SynthesisImplicitLightningResist2
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +8% to Cold Resistance SynthesisImplicitColdResist1
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +8% to Fire Resistance SynthesisImplicitFireResist1
Boots Helmet Gloves Body Armour Shield Quiver Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +8% to Lightning Resistance SynthesisImplicitLightningResist1
Boots Helmet Gloves Body Armour Shield Quiver Claw Sceptre Dagger Wand Staff +(12-14) to Intelligence SynthesisImplicitIntelligence3_
Boots Helmet Gloves Body Armour Shield Quiver Claw Sceptre Dagger Wand Staff +(15-17) to Intelligence SynthesisImplicitIntelligence4
Boots Helmet Gloves Body Armour Shield Quiver Claw Sceptre Dagger Wand Staff +(18-20) to Intelligence SynthesisImplicitIntelligence5
Boots Helmet Gloves Body Armour Shield Quiver Claw Sceptre Dagger Wand Staff +(6-8) to Intelligence SynthesisImplicitIntelligence1
Boots Helmet Gloves Body Armour Shield Quiver Claw Sceptre Dagger Wand Staff +(9-11) to Intelligence SynthesisImplicitIntelligence2_
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword Claw Dagger Bow +(12-14) to Dexterity SynthesisImplicitDexterity3
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword Claw Dagger Bow +(15-17) to Dexterity SynthesisImplicitDexterity4
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword Claw Dagger Bow +(18-20) to Dexterity SynthesisImplicitDexterity5
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword Claw Dagger Bow +(6-8) to Dexterity SynthesisImplicitDexterity1
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword Claw Dagger Bow +(9-11) to Dexterity SynthesisImplicitDexterity2
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Two Hand Mace Two Hand Axe Two Hand Sword Staff +(12-14) to Strength SynthesisImplicitStrength3
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Two Hand Mace Two Hand Axe Two Hand Sword Staff +(15-17) to Strength SynthesisImplicitStrength4
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Two Hand Mace Two Hand Axe Two Hand Sword Staff +(18-20) to Strength SynthesisImplicitStrength5
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Two Hand Mace Two Hand Axe Two Hand Sword Staff +(6-8) to Strength SynthesisImplicitStrength1
Boots Helmet Gloves Body Armour Shield Quiver One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Two Hand Mace Two Hand Axe Two Hand Sword Staff +(9-11) to Strength SynthesisImplicitStrength2__
Boots Helmet Gloves Quiver +1% to maximum Chaos Resistance SynthesisImplicitMaxChaosResist1
Boots Helmet Gloves Quiver +1% to maximum Cold Resistance SynthesisImplicitMaxColdResist1_
Boots Helmet Gloves Quiver +1% to maximum Fire Resistance SynthesisImplicitMaxFireResist1
Boots Helmet Gloves Quiver +1% to maximum Lightning Resistance SynthesisImplicitMaxLightningResist1
Boots Helmet Gloves Shield (5-6)% increased maximum Life SynthesisImplicitPercentLife2
Boots Helmet Shield (4-5)% reduced Mana Cost of Skills SynthesisImplicitReducedManaCost3
Boots Helmet Shield 2% reduced Mana Cost of Skills SynthesisImplicitReducedManaCost1_
Boots Helmet Shield 3% reduced Mana Cost of Skills SynthesisImplicitReducedManaCost2
Boots Helmet Shield Body Armour -1 to Total Mana Cost of Skills SynthesisImplicitTotalManaCost1_
Boots Helmet Shield Body Armour -2 to Total Mana Cost of Skills SynthesisImplicitTotalManaCost2_
Boots Helmet Shield Body Armour -3 to Total Mana Cost of Skills SynthesisImplicitTotalManaCost3
Boots One Hand Axe One Hand Sword One Hand Mace Sceptre (5-10)% chance to gain an Endurance Charge on Kill SynthesisImplicitEnduranceChargeOnKill1
Boots Ring (11-15)% increased Effect of Cold Ailments SynthesisImplicitChillEffect2
Boots Ring (11-15)% increased Effect of Shock SynthesisImplicitShockEffect2
Boots Ring (7-10)% increased Effect of Cold Ailments SynthesisImplicitChillEffect1
Boots Ring (7-10)% increased Effect of Shock SynthesisImplicitShockEffect1
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(2-3)% to Quality of Socketed Chaos Gems SynthesisImplicitChaosGemQuality1
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(2-3)% to Quality of Socketed Cold Gems SynthesisImplicitColdGemQuality1
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(2-3)% to Quality of Socketed Fire Gems SynthesisImplicitFireGemQuality1
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(2-3)% to Quality of Socketed Lightning Gems SynthesisImplicitLightningGemQuality1
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(4-6)% to Quality of Socketed Chaos Gems SynthesisImplicitChaosGemQuality2_
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(4-6)% to Quality of Socketed Cold Gems SynthesisImplicitColdGemQuality2
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(4-6)% to Quality of Socketed Fire Gems SynthesisImplicitFireGemQuality2
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(4-6)% to Quality of Socketed Lightning Gems SynthesisImplicitLightningGemQuality2
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +1 to Level of Socketed Chaos Gems SynthesisImplicitChaosGemLevel1
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +1 to Level of Socketed Cold Gems SynthesisImplicitColdGemLevel1
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +1 to Level of Socketed Fire Gems SynthesisImplicitFireGemLevel1
Boots Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +1 to Level of Socketed Lightning Gems SynthesisImplicitLightningGemLevel1
Bow +(2-3)% to Quality of Socketed Bow Gems SynthesisImplicitBowGemQuality1_
Bow +(4-6)% to Quality of Socketed Bow Gems SynthesisImplicitBowGemQuality2
Bow +1 to Level of Socketed Bow Gems SynthesisImplicitBowGemLevel1
Bow Adds (2-3) to (4-5) Cold Damage to Attacks with this Weapon per 10 Dexterity SynthesisImplicitAddedColdDamagePerDexterity2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (14-16)% increased Armour SynthesisImplicitGlobalArmourTwoHand1__
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (14-16)% increased Evasion Rating SynthesisImplicitGlobalEvasionTwoHand1_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (17-19)% increased Armour SynthesisImplicitGlobalArmourTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (17-19)% increased Evasion Rating SynthesisImplicitGlobalEvasionTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (20-22)% increased Armour SynthesisImplicitGlobalArmourTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (20-22)% increased Evasion Rating SynthesisImplicitGlobalEvasionTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (20-30)% increased Conductivity Curse Effect SynthesisImplicitCurseEffectConductivity1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (20-30)% increased Flammability Curse Effect SynthesisImplicitCurseEffectFlammability1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (20-30)% increased Frostbite Curse Effect SynthesisImplicitCurseEffectFrostbite1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (21-26)% increased Damage SynthesisImplicitWeaponAllDamageTwoHand1_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (21-26)% increased Elemental Damage SynthesisImplicitElementalDamageHighTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (22-24)% increased Spell Damage SynthesisImplicitWeaponSpellDamageTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (25-28)% increased Chaos Damage SynthesisImplicitWeaponChaosDamageTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (25-28)% increased Spell Damage SynthesisImplicitWeaponSpellDamageTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (27-32)% increased Damage SynthesisImplicitWeaponAllDamageTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (27-32)% increased Elemental Damage SynthesisImplicitElementalDamageHighTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (27-32)% increased Global Physical Damage SynthesisImplicitWeaponPhysicalDamageTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (29-32)% increased Chaos Damage SynthesisImplicitWeaponChaosDamageTwoHand2___
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (29-32)% increased Cold Damage SynthesisImplicitWeaponColdDamageTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (29-32)% increased Fire Damage SynthesisImplicitWeaponFireDamageTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (29-32)% increased Lightning Damage SynthesisImplicitWeaponLightningDamageTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (29-35)% increased Attack Damage SynthesisImplicitWeaponAttackDamageTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (29-35)% increased Spell Damage SynthesisImplicitWeaponSpellDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (33-36)% increased Chaos Damage SynthesisImplicitWeaponChaosDamageTwoHand3_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (33-36)% increased Cold Damage SynthesisImplicitWeaponColdDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (33-36)% increased Fire Damage SynthesisImplicitWeaponFireDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (33-36)% increased Lightning Damage SynthesisImplicitWeaponLightningDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (33-38)% increased Damage SynthesisImplicitWeaponAllDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (33-38)% increased Elemental Damage SynthesisImplicitElementalDamageHighTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (33-38)% increased Global Physical Damage SynthesisImplicitWeaponPhysicalDamageTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (36-44)% increased Attack Damage SynthesisImplicitWeaponAttackDamageTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (36-44)% increased Damage with Vaal Skills SynthesisImplicitVaalSkillDamageWeaponTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (36-44)% increased Spell Damage SynthesisImplicitWeaponSpellDamageTwoHand4_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (37-40)% increased Chaos Damage SynthesisImplicitWeaponChaosDamageTwoHand4
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (37-40)% increased Cold Damage SynthesisImplicitWeaponColdDamageTwoHand4
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (37-40)% increased Fire Damage SynthesisImplicitWeaponFireDamageTwoHand4
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (37-40)% increased Lightning Damage SynthesisImplicitWeaponLightningDamageTwoHand4
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (39-44)% increased Global Physical Damage SynthesisImplicitWeaponPhysicalDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (41-44)% increased Cold Damage SynthesisImplicitWeaponColdDamageTwoHand5
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (41-44)% increased Fire Damage SynthesisImplicitWeaponFireDamageTwoHand5
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (41-44)% increased Lightning Damage SynthesisImplicitWeaponLightningDamageTwoHand5_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (45-51)% increased Attack Damage SynthesisImplicitWeaponAttackDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (45-51)% increased Damage with Vaal Skills SynthesisImplicitVaalSkillDamageWeaponTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (45-51)% increased Spell Damage SynthesisImplicitWeaponSpellDamageTwoHand5
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 1% of Physical Attack Damage Leeched as Mana SynthesisImplicitManaLeechTwoHanded1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 3% of Physical Attack Damage Leeched as Life SynthesisImplicitLifeLeechTwoHanded1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 4% chance to deal Double Damage SynthesisImplicitDoubleDamageChanceTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 5% chance to deal Double Damage SynthesisImplicitDoubleDamageChanceTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (1-3) to (29-46) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamageTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (10-14) to (16-25) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamageTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (12-16) to (21-28) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (14-19) to (26-34) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (15-24) to (31-57) Chaos Damage SynthesisImplicitLocalChaosDamageTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (17-21) to (28-38) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamageTwoHand4
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (2-3) to (4-5) Physical Damage SynthesisImplicitLocalAddedPhysicalDamageTwoHand2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (2-4) to (47-58) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (2-5) to (59-75) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamageTwoHand4
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (20-25) to (35-45) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamageTwoHand4
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (22-26) to (31-46) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamageTwoHand5
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (26-32) to (46-56) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamageTwoHand5__
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (26-50) to (58-86) Chaos Damage SynthesisImplicitLocalChaosDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (3-7) to (75-88) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamageTwoHand5
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (4-5) to (6-7) Physical Damage SynthesisImplicitLocalAddedPhysicalDamageTwoHand3
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (4-6) to (8-13) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamageTwoHand1_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (5-9) to (10-15) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamageTwoHand1_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (6-7) to (8-10) Physical Damage SynthesisImplicitLocalAddedPhysicalDamageTwoHand4_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (7-11) to (14-20) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamageTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (8-14) to (17-30) Chaos Damage SynthesisImplicitLocalChaosDamageTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (8-9) to (11-13) Physical Damage SynthesisImplicitLocalAddedPhysicalDamageTwoHand5
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds 1 to (18-28) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamageTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds 1 to (2-3) Physical Damage SynthesisImplicitLocalAddedPhysicalDamageTwoHand1_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Enemies you Kill Explode, dealing 5% of their Life as Physical Damage SynthesisImplicitExplosion2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Gain (7-10)% of Cold Damage as Extra Chaos Damage SynthesisImplicitColdAddedAsChaos2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Gain (7-10)% of Fire Damage as Extra Chaos Damage SynthesisImplicitFireAddedAsChaos2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Gain (7-10)% of Lightning Damage as Extra Chaos Damage SynthesisImplicitLightningAddedAsChaos2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Gain (7-10)% of Physical Damage as Extra Chaos Damage SynthesisImplicitPhysicalAddedAsChaos2
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Grants (45-50) Life per Enemy Hit SynthesisImplicitLifeOnHitTwoHanded1_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Regenerate 0.4% of Mana per second SynthesisImplicitBaseManaRegenerationTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Spells have a (16-18)% chance to deal Double Damage SynthesisImplicitSpellsDoubleDamageChance2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Triggered Spells deal (27-32)% increased Spell Damage SynthesisImplicitDamageWithTriggeredSpellsWeaponTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Triggered Spells deal (33-38)% increased Spell Damage SynthesisImplicitDamageWithTriggeredSpellsWeaponTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace You and nearby Allies deal (13-16)% increased Damage SynthesisImplicitDamageAffectedByAurasTwoHand1
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace You and nearby Allies deal (17-21)% increased Damage SynthesisImplicitDamageAffectedByAurasTwoHand2_
Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace You and nearby Allies deal (22-25)% increased Damage SynthesisImplicitDamageAffectedByAurasTwoHand3
Bow Two Hand Sword Two Hand Axe Two Hand Mace (60-70)% increased Attack Damage if Corrupted SynthesisImplicitAttackDamageCorruptedItem2
Claw 0.4% of Attack Damage Leeched as Mana SynthesisImplicitAttackManaLeech1
Claw Dagger One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Staff Two Hand Sword Two Hand Axe Two Hand Mace +0.1 metres to Weapon Range SynthesisImplicitLocalWeaponRange1_
Claw Dagger One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Staff Two Hand Sword Two Hand Axe Two Hand Mace +0.2 metres to Weapon Range SynthesisImplicitLocalWeaponRange2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace (13-14)% increased Physical Damage SynthesisImplicitLocalPhysicalDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace (15-16)% increased Physical Damage SynthesisImplicitLocalPhysicalDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace (17-19)% increased Physical Damage SynthesisImplicitLocalPhysicalDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace (20-22)% increased Physical Damage SynthesisImplicitLocalPhysicalDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace (23-25)% increased Physical Damage SynthesisImplicitLocalPhysicalDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (10-15)% increased Conductivity Curse Effect SynthesisImplicitCurseEffectConductivityOneHand1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (10-15)% increased Flammability Curse Effect SynthesisImplicitCurseEffectFlammabilityOneHand1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (10-15)% increased Frostbite Curse Effect SynthesisImplicitCurseEffectFrostbiteOneHand1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (15-17)% increased Chaos Damage SynthesisImplicitWeaponChaosDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (15-18)% increased Damage SynthesisImplicitWeaponAllDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (16-18)% increased Spell Damage SynthesisImplicitWeaponSpellDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (17-19)% increased Elemental Damage SynthesisImplicitElementalDamageHigh1__
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (18-20)% increased Chaos Damage SynthesisImplicitWeaponChaosDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (18-20)% increased Cold Damage SynthesisImplicitWeaponColdDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (18-20)% increased Fire Damage SynthesisImplicitWeaponFireDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (18-20)% increased Lightning Damage SynthesisImplicitWeaponLightningDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (19-22)% increased Damage SynthesisImplicitWeaponAllDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (19-22)% increased Global Physical Damage SynthesisImplicitWeaponPhysicalDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (19-22)% increased Spell Damage SynthesisImplicitWeaponSpellDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (20-22)% increased Elemental Damage SynthesisImplicitElementalDamageHigh2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (21-23)% increased Chaos Damage SynthesisImplicitWeaponChaosDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (21-23)% increased Cold Damage SynthesisImplicitWeaponColdDamage3_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (21-23)% increased Fire Damage SynthesisImplicitWeaponFireDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (21-23)% increased Lightning Damage SynthesisImplicitWeaponLightningDamage3_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (23-26)% increased Damage SynthesisImplicitWeaponAllDamage3_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (23-26)% increased Elemental Damage SynthesisImplicitElementalDamageHigh3__
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (23-26)% increased Global Physical Damage SynthesisImplicitWeaponPhysicalDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (23-26)% increased Spell Damage SynthesisImplicitWeaponSpellDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (24-26)% increased Chaos Damage SynthesisImplicitWeaponChaosDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (24-26)% increased Cold Damage SynthesisImplicitWeaponColdDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (24-26)% increased Fire Damage SynthesisImplicitWeaponFireDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (24-26)% increased Lightning Damage SynthesisImplicitWeaponLightningDamage4_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (25-30)% increased Damage with Vaal Skills SynthesisImplicitVaalSkillDamageWeapon1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (27-30)% increased Cold Damage SynthesisImplicitWeaponColdDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (27-30)% increased Fire Damage SynthesisImplicitWeaponFireDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (27-30)% increased Global Physical Damage SynthesisImplicitWeaponPhysicalDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (27-30)% increased Lightning Damage SynthesisImplicitWeaponLightningDamage5_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (31-35)% increased Damage with Vaal Skills SynthesisImplicitVaalSkillDamageWeapon2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre (31-35)% increased Spell Damage SynthesisImplicitWeaponSpellDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre 0.5% of Physical Attack Damage Leeched as Mana SynthesisImplicitManaLeechOneHanded1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre 1.5% of Physical Attack Damage Leeched as Life SynthesisImplicitLifeLeechOneHanded1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre 2% increased Damage per Endurance Charge SynthesisImplicitDamagePerEnduranceChargeMinor1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre 2% increased Damage per Frenzy Charge SynthesisImplicitDamagePerFrenzyChargeMinor1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre 2% increased Damage per Power Charge SynthesisImplicitDamagePerPowerChargeMinor1___
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (1-2) to (19-28) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (1-3) to (29-39) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (10-13) to (17-22) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (10-18) to (22-34) Chaos Damage SynthesisImplicitLocalChaosDamage2_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (12-14) to (19-25) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (14-17) to (23-31) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (15-18) to (26-31) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (18-21) to (31-38) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (19-28) to (35-49) Chaos Damage SynthesisImplicitLocalChaosDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (2-3) to (3-4) Physical Damage SynthesisImplicitLocalAddedPhysicalDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (2-4) to (40-49) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (2-5) to (50-59) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (3-4) to (5-6) Physical Damage SynthesisImplicitLocalAddedPhysicalDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (3-5) to (5-8) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamage1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (3-6) to (7-11) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (4-9) to (11-21) Chaos Damage SynthesisImplicitLocalChaosDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (5-6) to (7-8) Physical Damage SynthesisImplicitLocalAddedPhysicalDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (5-7) to (9-13) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamage2_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (6-7) to (9-10) Physical Damage SynthesisImplicitLocalAddedPhysicalDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (7-9) to (12-17) Fire Damage to Spells SynthesisImplicitSpellAddedFireDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds (8-11) to (14-19) Cold Damage to Spells SynthesisImplicitSpellAddedColdDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds 1 to (12-18) Lightning Damage to Spells SynthesisImplicitSpellAddedLightningDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Adds 1 to 2 Physical Damage SynthesisImplicitLocalAddedPhysicalDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Damage Penetrates (3-5)% Elemental Resistances SynthesisImplicitElementalPenetration1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Enemies you Kill Explode, dealing 3% of their Life as Physical Damage SynthesisImplicitExplosion1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Gain (4-6)% of Cold Damage as Extra Chaos Damage SynthesisImplicitColdAddedAsChaos1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Gain (4-6)% of Fire Damage as Extra Chaos Damage SynthesisImplicitFireAddedAsChaos1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Gain (4-6)% of Lightning Damage as Extra Chaos Damage SynthesisImplicitLightningAddedAsChaos1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Gain (4-6)% of Physical Damage as Extra Chaos Damage SynthesisImplicitPhysicalAddedAsChaos1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Grants (25-30) Life per Enemy Hit SynthesisImplicitLifeOnHitOneHanded1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Spells have a (8-10)% chance to deal Double Damage SynthesisImplicitSpellsDoubleDamageChance1__
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Triggered Spells deal (19-22)% increased Spell Damage SynthesisImplicitDamageWithTriggeredSpellsWeapon1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Triggered Spells deal (23-26)% increased Spell Damage SynthesisImplicitDamageWithTriggeredSpellsWeapon2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre You and nearby Allies deal (10-12)% increased Damage SynthesisImplicitDamageAffectedByAuras2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre You and nearby Allies deal (13-15)% increased Damage SynthesisImplicitDamageAffectedByAuras3_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre You and nearby Allies deal (7-9)% increased Damage SynthesisImplicitDamageAffectedByAuras1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (1-2) to (26-40) Lightning Damage SynthesisImplicitLocalLightningDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (1-3) to (41-55) Lightning Damage SynthesisImplicitLocalLightningDamage3_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (11-15) to (19-26) Cold Damage SynthesisImplicitLocalColdDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (13-18) to (24-31) Fire Damage SynthesisImplicitLocalFireDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (16-20) to (27-35) Cold Damage SynthesisImplicitLocalColdDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (19-24) to (32-43) Fire Damage SynthesisImplicitLocalFireDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (2-5) to (56-70) Lightning Damage SynthesisImplicitLocalLightningDamage4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (2-6) to (71-83) Lightning Damage SynthesisImplicitLocalLightningDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (21-25) to (36-43) Cold Damage SynthesisImplicitLocalColdDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (25-30) to (44-53) Fire Damage SynthesisImplicitLocalFireDamage5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (3-6) to (7-11) Cold Damage SynthesisImplicitLocalColdDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (4-8) to (9-15) Fire Damage SynthesisImplicitLocalFireDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (7-10) to (12-18) Cold Damage SynthesisImplicitLocalColdDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds (9-12) to (16-23) Fire Damage SynthesisImplicitLocalFireDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Adds 1 to (16-25) Lightning Damage SynthesisImplicitLocalLightningDamage1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (10-15)% increased Global Accuracy Rating SynthesisImplicitWeaponAccuracy1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (11-12)% increased Critical Strike Chance SynthesisImplicitLocalCrit4_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (12-15)% increased Endurance Charge Duration SynthesisImplicitEnduranceChargeDuration2__
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (12-15)% increased Frenzy Charge Duration SynthesisImplicitFrenzyChargeDuration2_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (12-15)% increased Power Charge Duration SynthesisImplicitPowerChargeDuration2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (13-15)% increased Critical Strike Chance SynthesisImplicitLocalCrit5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (20-25)% increased Global Accuracy Rating SynthesisImplicitWeaponAccuracy2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (26-35)% increased Stun Duration on Enemies SynthesisImplicitStunDuration3_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (3-4)% increased Attack Speed SynthesisImplicitLocalAttackSpeed1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (30-35)% increased Global Accuracy Rating SynthesisImplicitWeaponAccuracy3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (4-5)% chance to Intimidate Enemies for 4 seconds on Hit SynthesisImplicitIntimidateOnHitWeapon1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (5-6)% increased Attack Speed SynthesisImplicitLocalAttackSpeed2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (5-6)% increased Critical Strike Chance SynthesisImplicitLocalCrit1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (6-7)% chance to Intimidate Enemies for 4 seconds on Hit SynthesisImplicitIntimidateOnHitWeapon2_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (7-8)% increased Attack Speed SynthesisImplicitLocalAttackSpeed3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (7-8)% increased Critical Strike Chance SynthesisImplicitLocalCrit2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (8-10)% chance to Intimidate Enemies for 4 seconds on Hit SynthesisImplicitIntimidateOnHitWeapon3_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (8-11)% increased Endurance Charge Duration SynthesisImplicitEnduranceChargeDuration1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (8-11)% increased Frenzy Charge Duration SynthesisImplicitFrenzyChargeDuration1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (8-11)% increased Power Charge Duration SynthesisImplicitPowerChargeDuration1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (9-10)% increased Critical Strike Chance SynthesisImplicitLocalCrit3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(15-17)% to Global Critical Strike Multiplier SynthesisImplicitCriticalMultiplier1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(18-20)% to Global Critical Strike Multiplier SynthesisImplicitCriticalMultiplier2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(2-3)% to Quality of Socketed Gems SynthesisImplicitGemQuality1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(21-23)% to Global Critical Strike Multiplier SynthesisImplicitCriticalMultiplier3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(24-26)% to Global Critical Strike Multiplier SynthesisImplicitCriticalMultiplier4
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(27-30)% to Global Critical Strike Multiplier SynthesisImplicitCriticalMultiplier5
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(4-6)% to Quality of Socketed Gems SynthesisImplicitGemQuality2_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +1 to Level of Socketed Gems SynthesisImplicitGemLevel1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 100% increased Global Accuracy Rating SynthesisImplicitWeaponAccuracyHigh1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Attacks with this Weapon Penetrate (4-5)% Elemental Resistances SynthesisImplicitLocalElementalPen3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Attacks with this Weapon Penetrate 2% Elemental Resistances SynthesisImplicitLocalElementalPen1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Attacks with this Weapon Penetrate 3% Elemental Resistances SynthesisImplicitLocalElementalPen2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Minions deal (19-22)% increased Damage SynthesisImplicitWeaponMinionDamage1_
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Minions deal (23-26)% increased Damage SynthesisImplicitWeaponMinionDamage2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Minions deal (27-30)% increased Damage SynthesisImplicitWeaponMinionDamage3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Minions deal (27-32)% increased Damage SynthesisImplicitWeaponMinionDamageTwoHand1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Minions deal (33-38)% increased Damage SynthesisImplicitWeaponMinionDamageTwoHand2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Minions deal (39-44)% increased Damage SynthesisImplicitWeaponMinionDamageTwoHand3
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +(2-3)% to Quality of Socketed Dexterity Gems SynthesisImplicitDexterityGemQuality1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +(2-3)% to Quality of Socketed Intelligence Gems SynthesisImplicitIntelligenceGemQuality1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +(2-3)% to Quality of Socketed Strength Gems SynthesisImplicitStrengthGemQuality1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +(4-6)% to Quality of Socketed Dexterity Gems SynthesisImplicitDexterityGemQuality2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +(4-6)% to Quality of Socketed Intelligence Gems SynthesisImplicitIntelligenceGemQuality2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +(4-6)% to Quality of Socketed Strength Gems SynthesisImplicitStrengthGemQuality2__
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +1 to Level of Socketed Dexterity Gems SynthesisImplicitDexterityGemLevel1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +1 to Level of Socketed Intelligence Gems SynthesisImplicitIntelligenceGemLevel1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Boots Gloves Helmet Shield Body Armour +1 to Level of Socketed Strength Gems SynthesisImplicitStrengthGemLevel1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Helmet Gloves (15-20)% increased Damage with Hits and Ailments against Abyssal Monsters SynthesisImplicitDamageVSAbyssMonsters1
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Helmet Gloves (21-25)% increased Damage with Hits and Ailments against Abyssal Monsters SynthesisImplicitDamageVSAbyssMonsters2
Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Helmet Gloves Boots Body Armour 25% increased Effect of Socketed Abyss Jewels SynthesisImplicitAbyssJewelEffect1
Claw One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace (40-50)% increased Attack Damage if Corrupted SynthesisImplicitAttackDamageCorruptedItem1
Claw Sceptre Dagger Wand Adds 1 to (5-6) Lightning Damage to Attacks with this Weapon per 10 Intelligence SynthesisImplicitAddedLightningDamagePerIntelligence1
Dagger 1% increased Spell Damage per 16 Dexterity SynthesisImplicitSpellDamagePerDexterity1
Dagger Wand Sceptre (40-50)% increased Spell Damage if Corrupted SynthesisImplicitSpellDamageCorruptedItem1
Dagger Wand Sceptre +(11-12)% to Cold Damage over Time Multiplier SynthesisImplicitColdDamageOverTimeMultiplier2
Dagger Wand Sceptre +(13-15)% to Cold Damage over Time Multiplier SynthesisImplicitColdDamageOverTimeMultiplier3_
Dagger Wand Sceptre +(9-10)% to Cold Damage over Time Multiplier SynthesisImplicitColdDamageOverTimeMultiplier1
Gloves (10-11)% increased Damage with Bleeding SynthesisImplicitBleedDamage1
Gloves (10-12)% increased Damage during any Flask Effect SynthesisImplicitDamageDuringFlaskEffect1
Gloves (11-12)% increased Damage over Time SynthesisImplicitDegenerationDamage2
Gloves (12-13)% increased Damage with Bleeding SynthesisImplicitBleedDamage2
Gloves (13-15)% increased Damage during any Flask Effect SynthesisImplicitDamageDuringFlaskEffect2
Gloves (13-15)% increased Damage over Time SynthesisImplicitDegenerationDamage3
Gloves (14-15)% increased Damage with Bleeding SynthesisImplicitBleedDamage3
Gloves (4-5)% Chance to Block Attack Damage SynthesisImplicitAttackBlock2
Gloves (5-7)% increased Attack and Cast Speed if Corrupted SynthesisImplicitAttackAndCastSpeedCorruptedItem1___
Gloves (6-10)% chance to Impale Enemies on Hit with Attacks SynthesisImplicitAttackChanceToImpale1
Gloves (7-10)% of Physical Damage Converted to Cold Damage SynthesisImplicitPhysicalConvertedToColdMinor1
Gloves (7-10)% of Physical Damage Converted to Fire Damage SynthesisImplicitPhysicalConvertedToFireMinor1
Gloves (7-10)% of Physical Damage Converted to Lightning Damage SynthesisImplicitPhysicalConvertedToLightningMinor1
Gloves (9-10)% increased Damage over Time SynthesisImplicitDegenerationDamage1_
Gloves +1 to Maximum Frenzy Charges SynthesisImplicitMaximumFrenzyCharge1
Gloves 3% increased Attack and Cast Speed SynthesisImplicitAttackAndCastSpeed1
Gloves Curse Enemies with Conductivity on Hit SynthesisImplicitCurseOnHitConductivity2
Gloves Curse Enemies with Flammability on Hit SynthesisImplicitCurseOnHitFlammability2
Gloves Curse Enemies with Frostbite on Hit SynthesisImplicitCurseOnHitFrostbite2_
Gloves Curse Enemies with Vulnerability on Hit SynthesisImplicitCurseOnHitVulnerability2
Gloves Gain (4-5) Life per Enemy Hit with Attacks SynthesisImplicitLifeOnHit1
Gloves Gain (6-8) Life per Enemy Hit with Attacks SynthesisImplicitLifeOnHit2_
Gloves Gain 2 Mana per Enemy Hit with Attacks SynthesisImplicitManaOnHit1__
Gloves Gain 3 Mana per Enemy Hit with Attacks SynthesisImplicitManaOnHit2
Gloves Gain 4 Mana per Enemy Hit with Attacks SynthesisImplicitManaOnHit3
Gloves Minions deal (11-12)% increased Damage SynthesisImplicitMinionDamage3
Gloves Minions deal (9-10)% increased Damage SynthesisImplicitMinionDamage2_
Gloves Minions Regenerate 0.3% of Life per second SynthesisImplicitMinionLifeRegen1
Gloves Minions Regenerate 0.5% of Life per second SynthesisImplicitMinionLifeRegen2
Gloves Amulet (10-12)% increased Damage while Leeching SynthesisImplicitDamageWhileLeeching1
Gloves Amulet (13-15)% increased Damage while Leeching SynthesisImplicitDamageWhileLeeching2
Gloves Amulet (2-3)% increased Brand Attachment range SynthesisImplicitBrandAttachmentRange1_
Gloves Amulet (4-5)% increased Brand Attachment range SynthesisImplicitBrandAttachmentRange2
Gloves Amulet 10% increased Maximum total Life Recovery per second from Leech SynthesisImplicitMaximumLifeLeechRate1
Gloves Amulet 10% increased Maximum total Mana Recovery per second from Leech SynthesisImplicitMaximumManaLeechRate1_
Gloves Amulet Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 0.2% of Physical Attack Damage Leeched as Life SynthesisImplicitLifeLeech1
Gloves Amulet Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 0.3% of Physical Attack Damage Leeched as Life SynthesisImplicitLifeLeech2_
Gloves Amulet Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 0.4% of Physical Attack Damage Leeched as Life SynthesisImplicitLifeLeech3
Gloves Helmet +(2-3)% to Quality of Socketed AoE Gems SynthesisImplicitAoEGemQuality1
Gloves Helmet +(2-3)% to Quality of Socketed Projectile Gems SynthesisImplicitProjectileGemQuality1
Gloves Helmet +(4-6)% to Quality of Socketed AoE Gems SynthesisImplicitAoEGemQuality2
Gloves Helmet +(4-6)% to Quality of Socketed Projectile Gems SynthesisImplicitProjectileGemQuality2
Gloves Helmet Quiver Ring Amulet Shield (10-11)% increased Global Accuracy Rating SynthesisImplicitAccuracy1
Gloves Helmet Quiver Ring Amulet Shield (12-13)% increased Global Accuracy Rating SynthesisImplicitAccuracy2
Gloves Helmet Quiver Ring Amulet Shield (14-15)% increased Global Accuracy Rating SynthesisImplicitAccuracy3
Gloves Helmet Quiver Ring Amulet Shield (16-17)% increased Global Accuracy Rating SynthesisImplicitAccuracy4
Gloves Helmet Ring Amulet (18-20)% increased Global Accuracy Rating SynthesisImplicitAccuracy5_
Gloves Helmet Ring Amulet +(150-250) to Accuracy Rating SynthesisImplicitFlatAccuracy1_
Gloves Quiver (11-12)% increased Chaos Damage SynthesisImplicitChaosDamage3
Gloves Quiver (11-12)% increased Cold Damage SynthesisImplicitColdDamage3
Gloves Quiver (11-12)% increased Fire Damage SynthesisImplicitFireDamage3
Gloves Quiver (11-12)% increased Global Physical Damage SynthesisImplicitPhysicalDamage3_
Gloves Quiver (11-12)% increased Lightning Damage SynthesisImplicitLightningDamage3
Gloves Quiver (13-14)% increased Cold Damage SynthesisImplicitColdDamage4
Gloves Quiver (13-14)% increased Fire Damage SynthesisImplicitFireDamage4
Gloves Quiver (13-14)% increased Global Physical Damage SynthesisImplicitPhysicalDamage4
Gloves Quiver (13-14)% increased Lightning Damage SynthesisImplicitLightningDamage4
Gloves Quiver (21-30)% increased Vaal Skill Critical Strike Chance SynthesisImplicitVaalSkillCriticalStrikeChance1
Gloves Quiver (31-40)% increased Vaal Skill Critical Strike Chance SynthesisImplicitVaalSkillCriticalStrikeChance2_
Gloves Quiver (9-10)% increased Chaos Damage SynthesisImplicitChaosDamage2_
Gloves Quiver (9-10)% increased Cold Damage SynthesisImplicitColdDamage2
Gloves Quiver (9-10)% increased Fire Damage SynthesisImplicitFireDamage2
Gloves Quiver (9-10)% increased Global Physical Damage SynthesisImplicitPhysicalDamage2_
Gloves Quiver (9-10)% increased Lightning Damage SynthesisImplicitLightningDamage2_
Gloves Quiver 3% increased Attack Speed SynthesisImplicitAttackSpeed1
Gloves Quiver 5% increased Attack Speed SynthesisImplicitAttackSpeed3
Gloves Quiver 8% increased Chaos Damage SynthesisImplicitChaosDamage1
Gloves Quiver 8% increased Cold Damage SynthesisImplicitColdDamage1
Gloves Quiver 8% increased Fire Damage SynthesisImplicitFireDamage1_
Gloves Quiver 8% increased Global Physical Damage SynthesisImplicitPhysicalDamage1_
Gloves Quiver 8% increased Lightning Damage SynthesisImplicitLightningDamage1
Gloves Quiver Ring Amulet Gain (12-15) Life per Enemy Killed SynthesisImplicitLifeOnKill3
Gloves Quiver Ring Amulet Gain (6-8) Life per Enemy Killed SynthesisImplicitLifeOnKill1_
Gloves Quiver Ring Amulet Gain (9-11) Life per Enemy Killed SynthesisImplicitLifeOnKill2
Gloves Quiver Ring Amulet Gain 3 Mana per Enemy Killed SynthesisImplicitManaOnKill1_
Gloves Quiver Ring Amulet Gain 4 Mana per Enemy Killed SynthesisImplicitManaOnKill2___
Gloves Quiver Ring Amulet Gain 5 Mana per Enemy Killed SynthesisImplicitManaOnKill3
Gloves Quiver Ring Amulet Recover (1-2)% of Life on Kill SynthesisImplicitPercentLifeOnKill1_
Gloves Quiver Ring Amulet Recover (1-2)% of Mana on Kill SynthesisImplicitPercentManaOnKill1
Gloves Quiver Ring Amulet Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 0.1% of Physical Attack Damage Leeched as Mana SynthesisImplicitManaLeech1
Gloves Quiver Ring Amulet Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 0.2% of Physical Attack Damage Leeched as Mana SynthesisImplicitManaLeech2
Gloves Quiver Ring Amulet Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 0.3% of Physical Attack Damage Leeched as Mana SynthesisImplicitManaLeech3
Helmet (10-15)% increased effect of Non-Curse Auras from your Skills SynthesisImplicitSelfAuraEffect1_
Helmet (4-5)% Chance to Block Spell Damage SynthesisImplicitSpellBlock2_
Helmet +(2-3)% to Quality of Socketed Aura Gems SynthesisImplicitAuraGemQuality1_
Helmet +(4-6)% to Quality of Socketed Aura Gems SynthesisImplicitAuraGemQuality2
Helmet +(8-12)% to all Elemental Resistances if Corrupted SynthesisImplicitAllElementalResistanceCorruptedItem1
Helmet +1 to Level of Socketed Aura Gems SynthesisImplicitAuraGemLevel1
Helmet +1 to Level of Socketed Gems SynthesisImplicitLocalIncreaseSocketedGemLevel1_
Helmet +1 to Level of Socketed Minion Gems SynthesisImplicitMinionGemLevel1_
Helmet +1 to Maximum Power Charges SynthesisImplicitMaximumPowerCharge1
Helmet Gain (3-5)% of Physical Damage as Extra Lightning Damage SynthesisImplicitPhysicalAddedAsLightning1___
Helmet Minions deal (13-14)% increased Damage SynthesisImplicitMinionDamage4
Helmet Minions deal (15-16)% increased Damage SynthesisImplicitMinionDamage5
Helmet Minions deal 8% increased Damage SynthesisImplicitMinionDamage1
Helmet Socketed Skill Gems get a 92% Cost & Reservation Multiplier SynthesisImplicitSocketedSkillsManaMultiplier3
Helmet Socketed Skill Gems get a 94% Cost & Reservation Multiplier SynthesisImplicitSocketedSkillsManaMultiplier2
Helmet Socketed Skill Gems get a 96% Cost & Reservation Multiplier SynthesisImplicitSocketedSkillsManaMultiplier1
Helmet Triggered Spells deal (10-12)% increased Spell Damage SynthesisImplicitDamageWithTriggeredSpells1
Helmet Triggered Spells deal (13-15)% increased Spell Damage SynthesisImplicitDamageWithTriggeredSpells2
Helmet Amulet (2-3)% increased Mine Throwing Speed SynthesisImplicitMineLayingSpeed1
Helmet Amulet (4-5)% increased Mine Throwing Speed SynthesisImplicitMineLayingSpeed2
Helmet Belt Reflects (10-15) Physical Damage to Melee Attackers SynthesisImplicitAttackerTakesDamageNoRange1_
Helmet Belt Reflects (16-40) Physical Damage to Melee Attackers SynthesisImplicitAttackerTakesDamageNoRange2
Helmet Belt Reflects (41-80) Physical Damage to Melee Attackers SynthesisImplicitAttackerTakesDamageNoRange3
Helmet Body Armour Raised Zombies deal (30-35)% increased Damage SynthesisImplicitZombieDamage1
Helmet Body Armour Skeletons deal (30-35)% increased Damage SynthesisImplicitSkeletonDamage1_
Helmet Claw Sceptre Dagger Wand (5-10)% chance to gain a Power Charge on Kill SynthesisImplicitPowerChargeOnKill1
Helmet Gloves +3% chance to Suppress Spell Damage SynthesisImplicitAttackDodge1
Helmet Gloves +3% chance to Suppress Spell Damage SynthesisImplicitSpellDodge1
Helmet Gloves Body Armour (14-15)% chance to Avoid being Stunned SynthesisImplicitAvoidStun3
Helmet Gloves Quiver 5% increased Strength SynthesisImplicitPercentStrength2_
Helmet Ring Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 10% increased Light Radius SynthesisImplicitLightRadius1
Helmet Ring Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 12% increased Light Radius SynthesisImplicitLightRadius2
Helmet Ring Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace 15% increased Light Radius SynthesisImplicitLightRadius3
Jewel (1-2)% chance to Freeze SynthesisImplicitChanceToFreezeJewel1
Jewel (1-2)% chance to Ignite SynthesisImplicitChanceToIgniteJewel1
Jewel (1-2)% chance to Poison on Hit SynthesisImplicitChanceToPoisonJewel1
Jewel (1-2)% chance to Shock SynthesisImplicitChanceToShockJewel1
Jewel (1-2)% increased Area of Effect SynthesisImplicitAreaOfEffectJewel1_
Jewel (1-2)% increased Attack Speed with Axes SynthesisImplicitAxeIncreasedAttackSpeedJewel1
Jewel (1-2)% increased Attack Speed with Bows SynthesisImplicitBowIncreasedAttackSpeedJewel1_
Jewel (1-2)% increased Attack Speed with Claws SynthesisImplicitClawIncreasedAttackSpeedJewel1
Jewel (1-2)% increased Attack Speed with Daggers SynthesisImplicitDaggerIncreasedAttackSpeedJewel1
Jewel (1-2)% increased Attack Speed with Maces or Sceptres SynthesisImplicitMaceIncreasedAttackSpeedJewel1
Jewel (1-2)% increased Attack Speed with Staves SynthesisImplicitStaffIncreasedAttackSpeedJewel1
Jewel (1-2)% increased Attack Speed with Swords SynthesisImplicitSwordIncreasedAttackSpeedJewel1
Jewel (1-2)% increased Attack Speed with Wands SynthesisImplicitWandIncreasedAttackSpeedJewel1
Jewel (1-2)% increased Cast Speed while Dual Wielding SynthesisImplicitCastSpeedWithDualWieldJewel1
Jewel (1-2)% increased Cast Speed while holding a Shield SynthesisImplicitCastSpeedWithShieldJewel1_
Jewel (1-2)% increased Cast Speed while wielding a Staff SynthesisImplicitCastSpeedWithStaffJewel1_
Jewel (1-2)% increased Mine Throwing Speed SynthesisImplicitMineLayingSpeedJewel1_
Jewel (1-2)% increased Projectile Speed SynthesisImplicitProjectileSpeedJewel1
Jewel (1-2)% increased Rarity of Items found SynthesisImplicitRarityJewel1
Jewel (1-2)% increased Totem Placement speed SynthesisImplicitTotemPlacementSpeedJewel1___
Jewel (1-2)% increased Trap Throwing Speed SynthesisImplicitTrapThrowingSpeedJewel1
Jewel (2-3)% chance to Knock Enemies Back on hit SynthesisImplicitGlobalKnockbackChanceJewel1
Jewel (2-3)% increased Burning Damage SynthesisImplicitBurnDamageJewel1
Jewel (2-3)% increased Chaos Damage SynthesisImplicitChaosDamageJewel1
Jewel (2-3)% increased Cold Damage SynthesisImplicitColdDamageJewel1
Jewel (2-3)% increased Damage over Time SynthesisImplicitDegenerationDamageJewel1
Jewel (2-3)% increased Damage with Bleeding SynthesisImplicitBleedDamageJewel1
Jewel (2-3)% increased Damage with Poison SynthesisImplicitPoisonDamageJewel1
Jewel (2-3)% increased Fire Damage SynthesisImplicitFireDamageJewel1
Jewel (2-3)% increased Global Physical Damage SynthesisImplicitPhysicalDamageJewel1
Jewel (2-3)% increased Lightning Damage SynthesisImplicitLightningDamageJewel1
Jewel (2-3)% increased Melee Damage SynthesisImplicitMeleeDamageJewel1
Jewel (2-3)% increased Spell Damage SynthesisImplicitSpellDamageJewel1__
Jewel (2-3)% increased Stun Duration on Enemies SynthesisImplicitStunDurationJewel1___
Jewel (3-4)% increased Damage SynthesisImplicitAllDamageJewel2
Jewel (3-4)% increased Rarity of Items found SynthesisImplicitRarityJewel2
Jewel (3-5) Mana gained when you Block SynthesisImplicitFlatManaOnBlockJewel1
Jewel (3-5)% increased Area of Effect SynthesisImplicitAreaOfEffectJewel2
Jewel (3-5)% increased Projectile Speed SynthesisImplicitProjectileSpeedJewel2__
Jewel (4-5)% increased Burning Damage SynthesisImplicitBurnDamageJewel2
Jewel (4-5)% increased Chaos Damage SynthesisImplicitChaosDamageJewel2
Jewel (4-5)% increased Cold Damage SynthesisImplicitColdDamageJewel2_
Jewel (4-5)% increased Damage over Time SynthesisImplicitDegenerationDamageJewel2
Jewel (4-5)% increased Damage with Bleeding SynthesisImplicitBleedDamageJewel2
Jewel (4-5)% increased Damage with Poison SynthesisImplicitPoisonDamageJewel2
Jewel (4-5)% increased Fire Damage SynthesisImplicitFireDamageJewel2
Jewel (4-5)% increased Global Physical Damage SynthesisImplicitPhysicalDamageJewel2__
Jewel (4-5)% increased Lightning Damage SynthesisImplicitLightningDamageJewel2
Jewel (4-5)% increased Melee Damage SynthesisImplicitMeleeDamageJewel2
Jewel (4-5)% increased Spell Damage SynthesisImplicitSpellDamageJewel2_
Jewel (4-5)% increased Stun Duration on Enemies SynthesisImplicitStunDurationJewel2
Jewel (4-6) Life gained when you Block SynthesisImplicitFlatLifeOnBlockJewel1
Jewel (5-6)% increased Physical Damage with Daggers SynthesisImplicitDaggerIncreasedPhysicalDamageJewel2
Jewel (5-7)% increased Mana Regeneration Rate SynthesisImplicitManaRegenerationJewel1
Jewel (6-7)% increased Stun and Block Recovery SynthesisImplicitStunRecoveryJewel1
Jewel (8-10)% chance to Avoid being Stunned SynthesisImplicitAvoidStunJewel1
Jewel 0.1% of Physical Attack Damage Leeched as Mana SynthesisImplicitManaLeechJewel1
Jewel 0.2% of Physical Attack Damage Leeched as Life SynthesisImplicitLifeLeechJewel1
Jewel 0.2% of Spell Damage Leeched as Energy Shield SynthesisImplicitEnergyShieldLeechJewel1
Jewel 2% increased Damage SynthesisImplicitAllDamageJewel1
Jewel 2% reduced Mana Cost of Skills SynthesisImplicitReducedManaCostJewel1_
Jewel 3% chance to Freeze SynthesisImplicitChanceToFreezeJewel2
Jewel 3% chance to Ignite SynthesisImplicitChanceToIgniteJewel2
Jewel 3% chance to Poison on Hit SynthesisImplicitChanceToPoisonJewel2_
Jewel 3% chance to Shock SynthesisImplicitChanceToShockJewel2
Jewel 3% increased Attack Speed with Axes SynthesisImplicitAxeIncreasedAttackSpeedJewel2
Jewel 3% increased Attack Speed with Bows SynthesisImplicitBowIncreasedAttackSpeedJewel2
Jewel 3% increased Attack Speed with Claws SynthesisImplicitClawIncreasedAttackSpeedJewel2
Jewel 3% increased Attack Speed with Daggers SynthesisImplicitDaggerIncreasedAttackSpeedJewel2
Jewel 3% increased Attack Speed with Maces or Sceptres SynthesisImplicitMaceIncreasedAttackSpeedJewel2
Jewel 3% increased Attack Speed with Staves SynthesisImplicitStaffIncreasedAttackSpeedJewel2
Jewel 3% increased Attack Speed with Swords SynthesisImplicitSwordIncreasedAttackSpeedJewel2_
Jewel 3% increased Attack Speed with Wands SynthesisImplicitWandIncreasedAttackSpeedJewel2
Jewel 3% increased Cast Speed while Dual Wielding SynthesisImplicitCastSpeedWithDualWieldJewel2
Jewel 3% increased Cast Speed while holding a Shield SynthesisImplicitCastSpeedWithShieldJewel2_
Jewel 3% increased Cast Speed while wielding a Staff SynthesisImplicitCastSpeedWithStaffJewel2
Jewel 3% increased Mine Throwing Speed SynthesisImplicitMineLayingSpeedJewel2
Jewel 3% increased Totem Placement speed SynthesisImplicitTotemPlacementSpeedJewel2_
Jewel 3% increased Trap Throwing Speed SynthesisImplicitTrapThrowingSpeedJewel2
Jewel Attacks have (1-2)% chance to cause Bleeding SynthesisImplicitChanceToBleedJewel1
Jewel Attacks have 3% chance to cause Bleeding SynthesisImplicitChanceToBleedJewel2__
Jewel Gain (1-2) Energy Shield per Enemy Hit with Attacks SynthesisImplicitEnergyShieldOnHitJewel1
Jewel Gain (1-2) Life per Enemy Hit with Attacks SynthesisImplicitLifeOnHitJewel1
Jewel Gain 1 Mana per Enemy Hit with Attacks SynthesisImplicitManaOnHitJewel1_
Jewel Minions deal (2-3)% increased Damage SynthesisImplicitMinionDamageJewel1_
Jewel Minions deal (4-5)% increased Damage SynthesisImplicitMinionDamageJewel2_
Jewel Regenerate 0.2% of Energy Shield per second SynthesisImplicitEnergyShieldRegenJewel1_
Jewel Totems gain +(4-5)% to all Elemental Resistances SynthesisImplicitTotemElementalResistanceJewel2
Jewel Totems gain +3% to all Elemental Resistances SynthesisImplicitTotemElementalResistanceJewel1
Jewel AbyssJewel (16-20)% chance to Ignore Stuns while Casting SynthesisImplicitAvoidStunCastingJewel1_
Jewel AbyssJewel (2-3)% increased Damage with Ailments SynthesisImplicitAilmentDamageJewel1
Jewel AbyssJewel (3-4)% increased Global Critical Strike Chance SynthesisImplicitGlobalCritJewel2
Jewel AbyssJewel (4-5)% increased Damage with Ailments SynthesisImplicitAilmentDamageJewel2
Jewel AbyssJewel +(2-3) to Dexterity SynthesisImplicitDexterityJewel1
Jewel AbyssJewel +(2-3) to Intelligence SynthesisImplicitIntelligenceJewel1
Jewel AbyssJewel +(2-3) to Strength SynthesisImplicitStrengthJewel1__
Jewel AbyssJewel +(2-3)% to Chaos Resistance SynthesisImplicitChaosResistJewel1
Jewel AbyssJewel +(2-3)% to Cold Resistance SynthesisImplicitColdResistJewel1
Jewel AbyssJewel +(2-3)% to Fire Resistance SynthesisImplicitFireResistJewel1
Jewel AbyssJewel +(2-3)% to Lightning Resistance SynthesisImplicitLightningResistJewel1
Jewel AbyssJewel +(3-4)% to Global Critical Strike Multiplier SynthesisImplicitCriticalMultiplierJewel2
Jewel AbyssJewel +(4-5) to Dexterity SynthesisImplicitDexterityJewel2_
Jewel AbyssJewel +(4-5) to Intelligence SynthesisImplicitIntelligenceJewel2
Jewel AbyssJewel +(4-5) to Strength SynthesisImplicitStrengthJewel2
Jewel AbyssJewel +(4-5)% to Cold Resistance SynthesisImplicitColdResistJewel2
Jewel AbyssJewel +(4-5)% to Fire Resistance SynthesisImplicitFireResistJewel2_
Jewel AbyssJewel +(4-5)% to Lightning Resistance SynthesisImplicitLightningResistJewel2_
Jewel AbyssJewel +2% to Global Critical Strike Multiplier SynthesisImplicitCriticalMultiplierJewel1_
Jewel AbyssJewel 0.2% of Attack Damage Leeched as Life SynthesisImplicitAttackLifeLeechJewel1
Jewel AbyssJewel 1% increased Attack and Cast Speed SynthesisImplicitAttackAndCastSpeedJewel1
Jewel AbyssJewel 1% increased Attack Speed SynthesisImplicitAttackSpeedJewel1
Jewel AbyssJewel 1% increased Cast Speed SynthesisImplicitCastSpeedJewel1
Jewel AbyssJewel 2% increased Attack Speed SynthesisImplicitAttackSpeedJewel2
Jewel AbyssJewel 2% increased Cast Speed SynthesisImplicitCastSpeedJewel2_
Jewel AbyssJewel 2% increased Global Critical Strike Chance SynthesisImplicitGlobalCritJewel1_
Jewel AbyssJewel Minions have (1-2)% increased Attack Speed SynthesisImplicitMinionAttackSpeedJewel1_
Jewel AbyssJewel Minions have (1-2)% increased Cast Speed SynthesisImplicitMinionCastSpeedJewel1
Jewel AbyssJewel Minions have 3% increased Attack Speed SynthesisImplicitMinionAttackSpeedJewel2
Jewel AbyssJewel Minions have 3% increased Cast Speed SynthesisImplicitMinionCastSpeedJewel2
One Hand Axe One Hand Sword Thrusting One Hand Sword Claw Dagger Adds (1-2) to (3-4) Cold Damage to Attacks with this Weapon per 10 Dexterity SynthesisImplicitAddedColdDamagePerDexterity1_
One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace (24-28)% increased Damage with Bleeding SynthesisImplicitWeaponBleedDamage3
One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Bleeding you inflict deals Damage (15-20)% faster SynthesisImplicitFasterBleedWeapon1
One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Sceptre Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strength SynthesisImplicitAddedFireDamagePerStrength1
One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Two Hand Mace Two Hand Axe Two Hand Sword Bow (14-18)% increased Damage with Bleeding SynthesisImplicitWeaponBleedDamage1_
One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Two Hand Mace Two Hand Axe Two Hand Sword Bow (15-20)% chance to cause Bleeding on Hit SynthesisImplicitLocalBleedOnHit1
One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Two Hand Mace Two Hand Axe Two Hand Sword Bow (19-23)% increased Damage with Bleeding SynthesisImplicitWeaponBleedDamage2_
One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Two Hand Mace Two Hand Axe Two Hand Sword Bow (8-12)% increased Bleeding Duration SynthesisImplicitBleedDuration1
One Hand Sword Thrusting One Hand Sword Claw Dagger (24-28)% increased Damage with Poison SynthesisImplicitWeaponPoisonDamage3
One Hand Sword Thrusting One Hand Sword Claw Dagger Poisons you inflict deal Damage (15-20)% faster SynthesisImplicitFasterPoisonWeapon1_
One Hand Sword Thrusting One Hand Sword Claw Dagger Two Hand Sword Bow (14-18)% increased Damage with Poison SynthesisImplicitWeaponPoisonDamage1
One Hand Sword Thrusting One Hand Sword Claw Dagger Two Hand Sword Bow (19-23)% increased Damage with Poison SynthesisImplicitWeaponPoisonDamage2
One Hand Sword Thrusting One Hand Sword Claw Dagger Two Hand Sword Bow (25-30)% chance to Poison on Hit SynthesisImplicitLocalPoisonOnHit1_
One Hand Sword Thrusting One Hand Sword Claw Dagger Two Hand Sword Bow (8-12)% increased Poison Duration SynthesisImplicitPoisonDuration1
Quiver (10-11)% increased Energy Shield Recharge Rate SynthesisImplicitEnergyShieldRechargeRate2_
Quiver (12-15)% increased Energy Shield Recharge Rate SynthesisImplicitEnergyShieldRechargeRate3_
Quiver (15-16)% increased Cold Damage SynthesisImplicitColdDamage5_
Quiver (15-16)% increased Fire Damage SynthesisImplicitFireDamage5
Quiver (15-16)% increased Global Physical Damage SynthesisImplicitPhysicalDamage5
Quiver (15-16)% increased Lightning Damage SynthesisImplicitLightningDamage5
Quiver (15-25)% of Physical Damage Converted to Cold Damage SynthesisImplicitPhysicalConvertedToCold1_
Quiver (15-25)% of Physical Damage Converted to Fire Damage SynthesisImplicitPhysicalConvertedToFire1
Quiver (15-25)% of Physical Damage Converted to Lightning Damage SynthesisImplicitPhysicalConvertedToLightning1
Quiver (26-28)% increased Global Critical Strike Chance SynthesisImplicitGlobalCritQuiver1
Quiver (29-31)% increased Global Critical Strike Chance SynthesisImplicitGlobalCritQuiver2
Quiver (32-34)% increased Global Critical Strike Chance SynthesisImplicitGlobalCritQuiver3
Quiver (35-37)% increased Global Critical Strike Chance SynthesisImplicitGlobalCritQuiver4
Quiver (38-40)% increased Global Critical Strike Chance SynthesisImplicitGlobalCritQuiver5
Quiver (40-50)% increased Global Critical Strike Chance if Corrupted SynthesisImplicitGlobalCriticalStrikeChanceCorruptedItem1
Quiver (5-10)% chance to gain a Frenzy Charge on Kill SynthesisImplicitFrenzyChargeOnKill1
Quiver (8-9)% increased Energy Shield Recharge Rate SynthesisImplicitEnergyShieldRechargeRate1
Quiver 0.3% of Spell Damage Leeched as Energy Shield SynthesisImplicitEnergyShieldLeech1
Quiver 4% increased Attack Speed SynthesisImplicitAttackSpeed2_
Quiver Arrows Pierce 2 additional Targets SynthesisImplicitAdditionalArrowPierce2_
Quiver Arrows Pierce 3 additional Targets SynthesisImplicitAdditionalArrowPierce3
Quiver Arrows Pierce an additional Target SynthesisImplicitAdditionalArrowPierce1_
Quiver Gain (6-8)% of Physical Damage as Extra Fire Damage SynthesisImplicitPhysicalAddedAsFire2
Quiver Gain (8-10)% of Physical Damage as Extra Damage of a random Element SynthesisImplicitPhysicalDamageAddedAsRandomElement1
Quiver Belt (18-25)% increased Stun Duration on Enemies SynthesisImplicitStunDuration2
Quiver Belt (20-25)% increased Area of Effect if you have Stunned an Enemy Recently SynthesisImplicitAreaOfEffectOnStun1
Quiver Belt (5-6)% increased maximum Life SynthesisImplicitPercentLifeTrinket2
Quiver Belt (7-8)% increased maximum Life SynthesisImplicitPercentLifeTrinket3
Quiver Belt Amulet Ring 4% increased maximum Life SynthesisImplicitPercentLifeTrinket1__
Quiver Belt Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (15-17)% increased Stun Duration on Enemies SynthesisImplicitStunDuration1_
Quiver Belt Ring Amulet (12-13)% increased Elemental Damage with Attack Skills SynthesisImplicitWeaponElementalDamage1_
Quiver Belt Ring Amulet (14-15)% increased Elemental Damage with Attack Skills SynthesisImplicitWeaponElementalDamage2
Quiver Belt Ring Amulet (16-18)% increased Elemental Damage with Attack Skills SynthesisImplicitWeaponElementalDamage3
Quiver Belt Ring Amulet (19-21)% increased Elemental Damage with Attack Skills SynthesisImplicitWeaponElementalDamage4
Quiver Bow Bow Attacks fire an additional Arrow SynthesisImplicitAdditionalArrow1
Quiver Bow Wand (11-12)% increased Projectile Speed SynthesisImplicitProjectileSpeed2
Quiver Bow Wand (13-14)% increased Projectile Speed SynthesisImplicitProjectileSpeed3
Quiver Bow Wand (15-17)% increased Projectile Speed SynthesisImplicitProjectileSpeed4
Quiver Bow Wand (9-10)% increased Projectile Speed SynthesisImplicitProjectileSpeed1
Quiver Ring (13-16)% increased Damage while Leeching Life SynthesisImplicitDamageWhileLeechingLife1
Quiver Ring (13-16)% increased Damage while Leeching Mana SynthesisImplicitDamageWhileLeechingMana1
Quiver Ring (17-21)% increased Damage while Leeching Life SynthesisImplicitDamageWhileLeechingLife2__
Quiver Ring (17-21)% increased Damage while Leeching Mana SynthesisImplicitDamageWhileLeechingMana2_
Quiver Ring (22-25)% increased Damage while Leeching Life SynthesisImplicitDamageWhileLeechingLife3
Quiver Ring (22-25)% increased Damage while Leeching Mana SynthesisImplicitDamageWhileLeechingMana3_
Ring (15-16)% increased Damage with Ailments SynthesisImplicitAilmentDamage5
Ring (15-20)% increased Damage if Corrupted SynthesisImplicitAllDamageCorruptedItem1
Ring (4-6)% faster start of Energy Shield Recharge SynthesisImplicitEnergyShieldDelay1
Ring (7-10)% faster start of Energy Shield Recharge SynthesisImplicitEnergyShieldDelay2
Ring (7-10)% increased Life Recovery from Flasks SynthesisImplicitGlobalFlaskLifeRecovery1_
Ring +(10-12) to all Attributes SynthesisImplicitAllAttributes3
Ring +(6-7) to all Attributes SynthesisImplicitAllAttributes1
Ring +(8-9) to all Attributes SynthesisImplicitAllAttributes2
Ring -(15-10) Cold Damage taken from Hits SynthesisImplicitFlatColdDamageTaken1_
Ring -(15-10) Fire Damage taken from Hits SynthesisImplicitFlatFireDamageTaken1
Ring -(15-10) Lightning Damage taken from Hits SynthesisImplicitFlatLightningDamageTaken1
Ring -(17-13) Chaos Damage taken SynthesisImplicitFlatChaosDamageTaken1
Ring -(31-18) Chaos Damage taken SynthesisImplicitFlatChaosDamageTaken2
Ring -(40-16) Cold Damage taken from Hits SynthesisImplicitFlatColdDamageTaken2
Ring -(40-16) Fire Damage taken from Hits SynthesisImplicitFlatFireDamageTaken2
Ring -(40-16) Lightning Damage taken from Hits SynthesisImplicitFlatLightningDamageTaken2_
Ring -(80-40) Cold Damage taken from Hits SynthesisImplicitFlatColdDamageTaken3
Ring -(80-40) Fire Damage taken from Hits SynthesisImplicitFlatFireDamageTaken3
Ring -(80-40) Lightning Damage taken from Hits SynthesisImplicitFlatLightningDamageTaken3
Ring 0.2% of Chaos Damage Leeched as Life SynthesisImplicitChaosLeechMinor1
Ring 0.2% of Cold Damage Leeched as Life SynthesisImplicitColdLeechMinor1
Ring 0.2% of Elemental Damage Leeched as Life SynthesisImplicitElementalLeechMinor1
Ring 0.2% of Fire Damage Leeched as Life SynthesisImplicitFireLeechMinor1__
Ring 0.2% of Lightning Damage Leeched as Life SynthesisImplicitLightningLeechMinor1
Ring 0.2% of Physical Damage Leeched as Life SynthesisImplicitPhysicalLeechMinor1
Ring 2% increased Experience gain SynthesisImplicitExperience1
Ring Adds (1-5) to (50-52) Lightning Damage SynthesisImplicitGlobalAddedLightningDamage1
Ring Adds (11-13) to (19-23) Chaos Damage SynthesisImplicitGlobalAddedChaosDamage1_
Ring Adds (12-16) to (24-28) Cold Damage SynthesisImplicitGlobalAddedColdDamage1_
Ring Adds (13-18) to (28-33) Fire Damage SynthesisImplicitGlobalAddedFireDamage1
Ring Bleeding you inflict deals Damage (7-10)% faster SynthesisImplicitFasterBleed1_
Ring Curse Enemies with Conductivity on Hit SynthesisImplicitCurseOnHitConductivity1
Ring Curse Enemies with Elemental Weakness on Hit SynthesisImplicitCurseOnHitElementalWeakness1__
Ring Curse Enemies with Flammability on Hit SynthesisImplicitCurseOnHitFlammability1
Ring Curse Enemies with Frostbite on Hit SynthesisImplicitCurseOnHitFrostbite1_
Ring Curse Enemies with Vulnerability on Hit SynthesisImplicitCurseOnHitVulnerability1
Ring Gain (3-5)% of Physical Damage as Extra Fire Damage SynthesisImplicitPhysicalAddedAsFire1
Ring Gain (9-15) Life per Enemy Hit with Attacks SynthesisImplicitLifeOnHit3
Ring Gain Arcane Surge on Hit with Spells SynthesisImplicitArcaneSurgeOnHit1
Ring Grants Level 10 Anger Skill SynthesisImplicitGrantsAnger1
Ring Grants Level 10 Hatred Skill SynthesisImplicitGrantsHatred1
Ring Grants Level 10 Wrath Skill SynthesisImplicitGrantsWrath1
Ring Grants Level 15 Anger Skill SynthesisImplicitGrantsAnger2
Ring Grants Level 15 Hatred Skill SynthesisImplicitGrantsHatred2
Ring Grants Level 15 Wrath Skill SynthesisImplicitGrantsWrath2_
Ring Grants Level 25 Purity of Fire Skill SynthesisImplicitGrantsPurityOfFire1
Ring Grants Level 25 Purity of Ice Skill SynthesisImplicitGrantsPurityOfIce1__
Ring Grants Level 25 Purity of Lightning Skill SynthesisImplicitGrantsPurityOfLightning1
Ring Has 1 Socket SynthesisImplicitHasSocket1_
Ring Ignites you inflict deal Damage (7-10)% faster SynthesisImplicitFasterIgnite1__
Ring Intimidate Enemies for 4 seconds on Hit with Attacks SynthesisImplicitIntimidateOnHit1
Ring Poisons you inflict deal Damage (7-10)% faster SynthesisImplicitFasterPoison1
Ring Regenerate (3-4) Mana per second SynthesisImplicitAddedManaRegen3_____
Ring You gain Onslaught for 4 seconds on Hit SynthesisImplicitOnslaughtOnHit1
Ring Amulet (13-14)% increased Chaos Damage SynthesisImplicitChaosDamage4
Ring Amulet (15-16)% increased Chaos Damage SynthesisImplicitChaosDamage5
Ring Amulet (4-5)% increased Movement Speed SynthesisImplicitTrinketMovementVelocity1
Ring Amulet Belt (11-12)% increased Damage with Ailments SynthesisImplicitAilmentDamage3
Ring Amulet Belt (13-14)% increased Damage with Ailments SynthesisImplicitAilmentDamage4
Ring Amulet Belt (9-10)% increased Damage with Ailments SynthesisImplicitAilmentDamage2
Ring Amulet Belt 8% increased Damage with Ailments SynthesisImplicitAilmentDamage1
Ring Belt (11-12)% increased Elemental Damage SynthesisImplicitElementalDamage3
Ring Belt (13-14)% increased Elemental Damage SynthesisImplicitElementalDamage4
Ring Belt (9-10)% increased Elemental Damage SynthesisImplicitElementalDamage2
Ring Belt 8% increased Elemental Damage SynthesisImplicitElementalDamage1
Ring Belt Quiver (10-12)% increased Evasion Rating SynthesisImplicitGlobalEvasion2
Ring Belt Quiver (13-15)% increased Evasion Rating SynthesisImplicitGlobalEvasion3
Ring Belt Quiver (16-25)% chance to Avoid Elemental Ailments SynthesisImplicitAvoidStatusAilments2
Ring Belt Quiver (7-9)% increased Evasion Rating SynthesisImplicitGlobalEvasion1
Ring Quiver (10-11)% increased Damage with Poison SynthesisImplicitPoisonDamage1
Ring Quiver (12-13)% increased Damage with Poison SynthesisImplicitPoisonDamage2
Ring Quiver (14-15)% increased Damage with Poison SynthesisImplicitPoisonDamage3
Ring Quiver 4 to 7 Added Cold Damage per Frenzy Charge SynthesisImplicitColdDamagePerFrenzyCharge1
Ring Quiver You and your Minions take (12-9)% reduced Reflected Damage SynthesisImplicitReflectDamageTaken2
Ring Quiver You and your Minions take (15-13)% reduced Reflected Damage SynthesisImplicitReflectDamageTaken3
Ring Quiver You and your Minions take (8-5)% reduced Reflected Damage SynthesisImplicitReflectDamageTaken1
Ring Shield Claw Sceptre Dagger Wand Staff (16-18)% increased Mana Regeneration Rate SynthesisImplicitManaRegeneration1
Ring Shield Claw Sceptre Dagger Wand Staff (19-21)% increased Mana Regeneration Rate SynthesisImplicitManaRegeneration2
Ring Shield Claw Sceptre Dagger Wand Staff (22-24)% increased Mana Regeneration Rate SynthesisImplicitManaRegeneration3_
Ring Shield Claw Sceptre Dagger Wand Staff (25-27)% increased Mana Regeneration Rate SynthesisImplicitManaRegeneration4_
Ring Shield Claw Sceptre Dagger Wand Staff (28-30)% increased Mana Regeneration Rate SynthesisImplicitManaRegeneration5
Sceptre 1% increased Spell Damage per 16 Strength SynthesisImplicitSpellDamagePerStrength1_
Sceptre Dagger Wand 1% increased Spell Damage per 16 Intelligence SynthesisImplicitSpellDamagePerIntelligence1
Sceptre Wand (14-18)% increased Burning Damage SynthesisImplicitBurnDamageOneHand1
Sceptre Wand (19-23)% increased Burning Damage SynthesisImplicitBurnDamageOneHand2_
Sceptre Wand (24-28)% increased Burning Damage SynthesisImplicitBurnDamageOneHand3
Sceptre Wand (8-10)% increased Freeze Duration on Enemies SynthesisImplicitFreezeDuration1
Sceptre Wand (8-10)% increased Ignite Duration on Enemies SynthesisImplicitIgniteDuration1
Sceptre Wand (8-10)% increased Shock Duration on Enemies SynthesisImplicitShockDuration1
Sceptre Wand 6% chance to Freeze SynthesisImplicitChanceToFreeze1
Sceptre Wand 6% chance to Ignite SynthesisImplicitChanceToIgnite1
Sceptre Wand 6% chance to Shock SynthesisImplicitChanceToShock1
Sceptre Wand 7% chance to Freeze SynthesisImplicitChanceToFreeze2
Sceptre Wand 7% chance to Ignite SynthesisImplicitChanceToIgnite2
Sceptre Wand 7% chance to Shock SynthesisImplicitChanceToShock2
Sceptre Wand 8% chance to Freeze SynthesisImplicitChanceToFreeze3
Sceptre Wand 8% chance to Ignite SynthesisImplicitChanceToIgnite3
Sceptre Wand 8% chance to Shock SynthesisImplicitChanceToShock3
Sceptre Wand Ignites you inflict deal Damage (15-20)% faster SynthesisImplicitFasterIgniteWeapon1_
Shield (11-15) Mana gained when you Block SynthesisImplicitFlatManaOnBlock2
Shield (15-25) Life gained when you Block SynthesisImplicitFlatLifeOnBlock1
Shield (2-3)% Chance to Block Spell Damage SynthesisImplicitShieldSpellBlock1
Shield (20-30)% increased Elemental Weakness Curse Effect SynthesisImplicitCurseEffectElementalWeakness1
Shield (20-30)% increased Vulnerability Curse Effect SynthesisImplicitCurseEffectVulnerability1_
Shield (23-26)% increased Attack Damage SynthesisImplicitWeaponAttackDamage1
Shield (26-35) Life gained when you Block SynthesisImplicitFlatLifeOnBlock2
Shield (27-30)% increased Attack Damage SynthesisImplicitWeaponAttackDamage2
Shield (27-30)% increased Spell Damage SynthesisImplicitWeaponSpellDamage4
Shield (3-4)% increased Damage per Power Charge SynthesisImplicitDamagePerPowerCharge1_
Shield (31-35)% increased Attack Damage SynthesisImplicitWeaponAttackDamage3
Shield (4-5)% Chance to Block Spell Damage SynthesisImplicitShieldSpellBlock2_
Shield (5-10) Mana gained when you Block SynthesisImplicitFlatManaOnBlock1
Shield (6-8)% increased Attack Damage per 500 Maximum Mana SynthesisImplicitAttackDamagePerMana1
Shield (6-8)% increased Spell Damage per 500 Maximum Mana SynthesisImplicitSpellDamagePerMana1
Shield (7-8)% increased maximum Mana SynthesisImplicitPercentMana2
Shield +(1-2) to Minimum Endurance Charges SynthesisImplicitMinimumEnduranceCharge1
Shield +(1-2) to Minimum Frenzy Charges SynthesisImplicitMinimumFrenzyCharge1_
Shield +(1-2) to Minimum Power Charges SynthesisImplicitMinimumPowerCharge1
Shield +(2-3)% Chance to Block Attack Damage SynthesisImplicitShieldAttackBlock1_
Shield +(251-350) to Accuracy Rating SynthesisImplicitFlatAccuracy2
Shield +(4-5)% Chance to Block Attack Damage SynthesisImplicitShieldAttackBlock2
Shield +2% to all maximum Resistances SynthesisImplicitMaximumResistance2_
Shield +2% to maximum Chaos Resistance SynthesisImplicitMaxChaosResist2
Shield +3% to maximum Cold Resistance SynthesisImplicitMaxColdResist2
Shield +3% to maximum Fire Resistance SynthesisImplicitMaxFireResist2
Shield +3% to maximum Lightning Resistance SynthesisImplicitMaxLightningResist2____
Shield 6% increased Dexterity SynthesisImplicitPercentDexterity3_
Shield 6% increased Intelligence SynthesisImplicitPercentIntelligence3_
Shield 6% increased Strength SynthesisImplicitPercentStrength3_
Shield Immune to Curses if Corrupted SynthesisImplicitImmuneToCursesCorruptedItem1
Shield Recover (3-5)% of Life when you Block SynthesisImplicitLifeOnBlock1_
Shield Recover (3-5)% of your maximum Mana when you Block SynthesisImplicitManaOnBlock1
Shield Regenerate 0.3% of Mana per second SynthesisImplicitBaseManaRegenerationOneHand2_
Shield Socketed Gems have 20% increased Reservation Efficiency SynthesisImplicitSocketedGemReducedReservation1_
Shield Amulet Quiver 4% increased Attack and Cast Speed SynthesisImplicitAttackAndCastSpeed2
Shield Amulet Quiver 5% increased Attack and Cast Speed SynthesisImplicitAttackAndCastSpeed3
Shield Boots Unwavering Stance SynthesisImplicitUnwaveringStance1
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(2-3)% to Quality of Socketed Support Gems SynthesisImplicitSupportGemQuality1_
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +(4-6)% to Quality of Socketed Support Gems SynthesisImplicitSupportGemQuality2
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace +1 to Level of Socketed Support Gems SynthesisImplicitSupportGemLevel1
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre 2% chance to deal Double Damage SynthesisImplicitDoubleDamageChanceOneHand1
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre 3% chance to deal Double Damage SynthesisImplicitDoubleDamageChanceOneHand2
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Regenerate 0.2% of Mana per second SynthesisImplicitBaseManaRegenerationOneHand1
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (29-31)% increased Critical Strike Chance for Spells SynthesisImplicitSpellCriticalStrikeChance1
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (32-34)% increased Critical Strike Chance for Spells SynthesisImplicitSpellCriticalStrikeChance2
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (35-37)% increased Critical Strike Chance for Spells SynthesisImplicitSpellCriticalStrikeChance3_
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (38-41)% increased Critical Strike Chance for Spells SynthesisImplicitSpellCriticalStrikeChance4
Shield Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace (42-45)% increased Critical Strike Chance for Spells SynthesisImplicitSpellCriticalStrikeChance5_
Shield Gloves Helmet Body Armour (15-20)% reduced Elemental Ailment Duration on you SynthesisImplicitSelfAilmentDuration1
Shield Gloves Helmet Body Armour (21-35)% reduced Elemental Ailment Duration on you SynthesisImplicitSelfAilmentDuration2
Shield Gloves Helmet Body Armour (36-50)% reduced Elemental Ailment Duration on you SynthesisImplicitSelfAilmentDuration3
Shield One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Claw Sceptre Dagger Two Hand Mace Two Hand Axe Two Hand Sword Staff +(2-3)% to Quality of Socketed Melee Gems SynthesisImplicitMeleeGemQuality1
Shield One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Claw Sceptre Dagger Two Hand Mace Two Hand Axe Two Hand Sword Staff +(4-6)% to Quality of Socketed Melee Gems SynthesisImplicitMeleeGemQuality2
Shield One Hand Axe One Hand Sword Thrusting One Hand Sword One Hand Mace Claw Sceptre Dagger Two Hand Mace Two Hand Axe Two Hand Sword Staff +1 to Level of Socketed Melee Gems SynthesisImplicitMeleeGemLevel1
Shield Quiver (3-5)% chance to Avoid Cold Damage from Hits SynthesisImplicitAvoidCold1
Shield Quiver (3-5)% chance to Avoid Fire Damage from Hits SynthesisImplicitAvoidFire1
Shield Quiver (3-5)% chance to Avoid Lightning Damage from Hits SynthesisImplicitAvoidLightning1
Staff (11-12)% chance to Freeze SynthesisImplicitChanceToFreezeTwoHand2
Staff (11-12)% chance to Ignite SynthesisImplicitChanceToIgniteTwoHand2
Staff (11-12)% chance to Shock SynthesisImplicitChanceToShockTwoHand2
Staff (11-12)% increased Cast Speed SynthesisImplicitTwoHandWeaponCastSpeed1
Staff (12-14)% increased Attack Damage per 500 Maximum Mana SynthesisImplicitAttackDamagePerMana2
Staff (12-14)% increased Spell Damage per 500 Maximum Mana SynthesisImplicitSpellDamagePerMana2___
Staff (12-15)% increased Freeze Duration on Enemies SynthesisImplicitFreezeDuration2
Staff (12-15)% increased Ignite Duration on Enemies SynthesisImplicitIgniteDuration2_
Staff (12-15)% increased Shock Duration on Enemies SynthesisImplicitShockDuration2_
Staff (13-15)% chance to Freeze SynthesisImplicitChanceToFreezeTwoHand3
Staff (13-15)% chance to Ignite SynthesisImplicitChanceToIgniteTwoHand3_
Staff (13-15)% chance to Shock SynthesisImplicitChanceToShockTwoHand3
Staff (13-15)% increased Cast Speed SynthesisImplicitTwoHandWeaponCastSpeed2
Staff (16-18)% increased Cast Speed SynthesisImplicitTwoHandWeaponCastSpeed3
Staff (22-27)% increased Burning Damage SynthesisImplicitBurnDamageTwoHand1
Staff (28-35)% increased Burning Damage SynthesisImplicitBurnDamageTwoHand2
Staff (36-44)% increased Burning Damage SynthesisImplicitBurnDamageTwoHand3
Staff (60-70)% increased Spell Damage if Corrupted SynthesisImplicitSpellDamageCorruptedItem2
Staff (9-10)% chance to Freeze SynthesisImplicitChanceToFreezeTwoHand1
Staff (9-10)% chance to Ignite SynthesisImplicitChanceToIgniteTwoHand1_
Staff (9-10)% chance to Shock SynthesisImplicitChanceToShockTwoHand1
Staff +(21-23)% to Chaos Damage over Time Multiplier SynthesisImplicitChaosDamageOverTimeMultiplierTwoHand1
Staff +(21-23)% to Cold Damage over Time Multiplier SynthesisImplicitColdDamageOverTimeMultiplierTwoHand1_
Staff +(24-26)% to Chaos Damage over Time Multiplier SynthesisImplicitChaosDamageOverTimeMultiplierTwoHand2
Staff +(24-26)% to Cold Damage over Time Multiplier SynthesisImplicitColdDamageOverTimeMultiplierTwoHand2_
Staff +(27-30)% to Chaos Damage over Time Multiplier SynthesisImplicitChaosDamageOverTimeMultiplierTwoHand3
Staff +(27-30)% to Cold Damage over Time Multiplier SynthesisImplicitColdDamageOverTimeMultiplierTwoHand3_
Staff 1% increased Spell Damage per 10 Intelligence SynthesisImplicitSpellDamagePerIntelligence2
Staff 1% increased Spell Damage per 10 Strength SynthesisImplicitSpellDamagePerStrength2_
Staff Adds 1 to (7-8) Lightning Damage to Attacks with this Weapon per 10 Intelligence SynthesisImplicitAddedLightningDamagePerIntelligence2
Staff Ignites you inflict deal Damage (30-35)% faster SynthesisImplicitFasterIgniteWeapon2
Staff Regenerate 0.6% of Mana per second SynthesisImplicitBaseManaRegenerationTwoHand2
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (1-3) to (48-75) Lightning Damage SynthesisImplicitLocalLightningDamageTwoHand2
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (10-17) to (22-32) Cold Damage SynthesisImplicitLocalColdDamageTwoHand2__
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (15-22) to (26-41) Fire Damage SynthesisImplicitLocalFireDamageTwoHand2
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (19-26) to (34-45) Cold Damage SynthesisImplicitLocalColdDamageTwoHand3_
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (2-6) to (77-95) Lightning Damage SynthesisImplicitLocalLightningDamageTwoHand3
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (2-8) to (96-123) Lightning Damage SynthesisImplicitLocalLightningDamageTwoHand4
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (23-31) to (42-56) Fire Damage SynthesisImplicitLocalFireDamageTwoHand3
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (27-35) to (46-61) Cold Damage SynthesisImplicitLocalColdDamageTwoHand4
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (3-10) to (124-145) Lightning Damage SynthesisImplicitLocalLightningDamageTwoHand5
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (32-41) to (57-74) Fire Damage SynthesisImplicitLocalFireDamageTwoHand4
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (36-43) to (51-75) Cold Damage SynthesisImplicitLocalColdDamageTwoHand5_
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (42-52) to (75-93) Fire Damage SynthesisImplicitLocalFireDamageTwoHand5
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (6-9) to (13-21) Cold Damage SynthesisImplicitLocalColdDamageTwoHand1__
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds (8-14) to (15-24) Fire Damage SynthesisImplicitLocalFireDamageTwoHand1
Staff Two Hand Sword Two Hand Axe Two Hand Mace Adds 1 to (29-46) Lightning Damage SynthesisImplicitLocalLightningDamageTwoHand1
Two Hand Mace Two Hand Axe Two Hand Sword Bow Bleeding you inflict deals Damage (30-35)% faster SynthesisImplicitFasterBleedWeapon2_
Two Hand Mace Two Hand Axe Two Hand Sword Staff Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength SynthesisImplicitAddedFireDamagePerStrength2
Two Hand Sword Bow Poisons you inflict deal Damage (30-35)% faster SynthesisImplicitFasterPoisonWeapon2__
Wand (18-20)% increased Projectile Speed SynthesisImplicitProjectileSpeed5_
Wand +(11-12)% to Chaos Damage over Time Multiplier SynthesisImplicitChaosDamageOverTimeMultiplier2
Wand +(13-15)% to Chaos Damage over Time Multiplier SynthesisImplicitChaosDamageOverTimeMultiplier3_
Wand +(9-10)% to Chaos Damage over Time Multiplier SynthesisImplicitChaosDamageOverTimeMultiplier1_
Wand Projectiles Pierce 2 additional Targets SynthesisImplicitAdditionalPierce1
Wand Sceptre Dagger (10-12)% increased Cast Speed SynthesisImplicitWeaponCastSpeed3
Wand Sceptre Dagger (5-6)% increased Cast Speed SynthesisImplicitWeaponCastSpeed1_
Wand Sceptre Dagger (7-9)% increased Cast Speed SynthesisImplicitWeaponCastSpeed2