View table: mastery_effect_stats
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Table structure:
- id - String
- value - Integer
This table has 374 rows altogether.
Page | id | value |
---|---|---|
Mastery Effect:Accuracy1 (edit) | accuracy_rating_+%_final_vs_unique_enemies_from_mastery | 40 |
Mastery Effect:Accuracy2 (edit) | gain_accuracy_rating_equal_to_intelligence | 1 |
Mastery Effect:Accuracy3 (edit) | dexterity_accuracy_bonus_grants_accuracy_rating_+3_per_dexterity_instead | 1 |
Mastery Effect:Accuracy4 (edit) | minions_accuracy_is_equal_to_yours | 1 |
Mastery Effect:Accuracy5 (edit) | accuracy_rating_+%_final_vs_enemies_in_close_range_from_mastery | 50 |
Mastery Effect:Accuracy6 (edit) | accuracy_rating | 500 |
Mastery Effect:Accuracy6 (edit) | accuracy_rating_per_level | -2 |
Mastery Effect:Armour1 (edit) | X_to_armour_per_2_strength | 1 |
Mastery Effect:Armour2 (edit) | base_self_critical_strike_multiplier_-% | 30 |
Mastery Effect:Armour3 (edit) | chance_to_double_armour_effect_on_hit_% | 20 |
Mastery Effect:Armour4 (edit) | additional_maximum_all_elemental_resistances_%_if_all_equipment_grants_armour | 1 |
Mastery Effect:Armour5 (edit) | armour_+%_per_second_while_stationary_up_to_100 | 20 |
Mastery Effect:Armour6 (edit) | armour_from_gloves_and_boots_+% | 100 |
Mastery Effect:ArmourEnergyShield1 (edit) | chance_to_defend_with_150%_armour_%_per_5%_missing_energy_shield | 2 |
Mastery Effect:ArmourEnergyShield2 (edit) | recover_%_energy_shield_over_1_second_when_you_take_physical_damage_from_enemy_hits | 5 |
Mastery Effect:ArmourEnergyShield3 (edit) | base_armour_%_applies_to_chaos_damage | 10 |
Mastery Effect:ArmourEnergyShield4 (edit) | additive_armour_modifiers_apply_to_energy_shield_recharge_rate_at_%_value | 20 |
Mastery Effect:ArmourEnergyShield5 (edit) | armour_and_energy_shield_+%_from_body_armour_if_gloves_helmet_boots_have_armour_and_energy_shield | 100 |
Mastery Effect:ArmourEnergyShield6 (edit) | physical_damage_taken_%_as_chaos | 10 |
Mastery Effect:ArmourEvasion1 (edit) | defend_with_%_armour_against_ranged_attacks | 120 |
Mastery Effect:ArmourEvasion1 (edit) | mastery_chance_to_evade_melee_attacks_+%_final | 5 |
Mastery Effect:ArmourEvasion2 (edit) | evasion_rating_+%_per_frenzy_charge | 8 |
Mastery Effect:ArmourEvasion2 (edit) | physical_damage_reduction_rating_+%_per_endurance_charge | 8 |
Mastery Effect:ArmourEvasion3 (edit) | base_stun_recovery_+% | 80 |
Mastery Effect:ArmourEvasion4 (edit) | every_4_seconds_regenerate_%_of_armour_and_evasion_as_life_over_1_second | 1 |
Mastery Effect:ArmourEvasion5 (edit) | armour_+%_if_you_havent_been_hit_recently | 40 |
Mastery Effect:ArmourEvasion5 (edit) | evasion_+%_if_hit_recently | 40 |
Mastery Effect:ArmourEvasion6 (edit) | immune_to_bleeding_if_helmet_grants_higher_armour_than_evasion | 1 |
Mastery Effect:ArmourEvasion6 (edit) | immune_to_poison_if_helmet_grants_higher_evasion_than_armour | 1 |
Mastery Effect:Attack1 (edit) | melee_range_+ | 3 |
Mastery Effect:Attack2 (edit) | melee_attack_number_of_spirit_strikes | 1 |
Mastery Effect:Attack5 (edit) | attack_speed_+%_per_enemy_in_close_range | 5 |
Mastery Effect:Attack6 (edit) | nearby_enemies_are_intimidated_while_you_have_rage | 1 |
Mastery Effect:Attributes1 (edit) | all_attributes_+% | 5 |
Mastery Effect:Attributes2 (edit) | damage_+%_per_5_of_your_lowest_attribute | 1 |
Mastery Effect:Attributes3 (edit) | additional_strength_per_allocated_mastery | 5 |
Mastery Effect:Attributes4 (edit) | additional_intelligence_per_allocated_mastery | 5 |
Mastery Effect:Attributes5 (edit) | additional_dexterity_per_allocated_mastery | 5 |
Mastery Effect:Axe1 (edit) | enemies_explode_on_kill | 1 |
Mastery Effect:Axe2 (edit) | faster_bleed_% | 15 |
Mastery Effect:Axe3 (edit) | onslaught_effect_+% | 40 |
Mastery Effect:Axe4 (edit) | damage_+%_while_in_blood_stance | 30 |
Mastery Effect:Axe4 (edit) | skill_area_of_effect_+%_in_sand_stance | 15 |
Mastery Effect:Axe5 (edit) | axe_mastery_hit_and_ailment_damage_+%_final_vs_enemies_on_low_life | 10 |
Mastery Effect:Axe6 (edit) | gain_x_rage_on_hit_with_axes_swords_1s_cooldown | 1 |
Mastery Effect:Bleeding1 (edit) | no_extra_bleed_damage_while_moving | 1 |
Mastery Effect:Bleeding2 (edit) | bleeding_damage_+%_vs_poisoned_enemies | 60 |
Mastery Effect:Bleeding3 (edit) | base_bleed_duration_+% | 60 |
Mastery Effect:Bleeding4 (edit) | critical_strike_chance_+%_vs_bleeding_enemies | 80 |
Mastery Effect:Bleeding5 (edit) | bleeding_dot_multiplier_+_per_endurance_charge | 3 |
Mastery Effect:Blind1 (edit) | blind_effect_+% | 40 |
Mastery Effect:Blind2 (edit) | blind_duration_+% | 100 |
Mastery Effect:Blind3 (edit) | critical_strike_chance_+%_vs_blinded_enemies | 60 |
Mastery Effect:Blind4 (edit) | avoid_blind_% | 100 |
Mastery Effect:Block1 (edit) | maximum_block_% | 2 |
Mastery Effect:Block2 (edit) | base_maximum_spell_block_% | 2 |
Mastery Effect:Block3 (edit) | life_gained_on_block | 20 |
Mastery Effect:Block3 (edit) | mana_gained_on_block | 20 |
Mastery Effect:Block4 (edit) | spell_damage_+%_per_5%_spell_block_chance | 3 |
Mastery Effect:Block5 (edit) | attack_damage_+%_per_5%_block_chance | 3 |
Mastery Effect:Bow1 (edit) | blink_and_mirror_arrow_cooldown_speed_+% | 100 |
Mastery Effect:Bow2 (edit) | area_of_effect_+%_while_wielding_bow | 20 |
Mastery Effect:Bow3 (edit) | arrow_critical_strike_chance_+%_max_as_distance_travelled_increases | 100 |
Mastery Effect:Bow4 (edit) | mirage_archer_duration_+% | 100 |
Mastery Effect:Bow5 (edit) | accuracy_rating_+_per_green_socket_on_bow | 100 |
Mastery Effect:Bow6 (edit) | arrow_speed_additive_modifiers_also_apply_to_bow_damage | 1 |
Mastery Effect:Brand1 (edit) | recover_%_mana_when_attached_brand_expires | 10 |
Mastery Effect:Brand2 (edit) | brand_area_of_effect_+%_if_50%_attached_duration_expired | 30 |
Mastery Effect:Brand3 (edit) | brands_reattach_on_activation | 1 |
Mastery Effect:Brand4 (edit) | sigil_recall_cooldown_speed_+% | 50 |
Mastery Effect:Brand5 (edit) | base_total_number_of_sigils_allowed | 2 |
Mastery Effect:Brand6 (edit) | sigil_target_search_range_+% | 40 |
Mastery Effect:Caster1 (edit) | final_repeat_of_spells_area_of_effect_+% | 30 |
Mastery Effect:Caster2 (edit) | spell_damage_+%_final_if_you_have_been_stunned_while_casting_recently | 25 |
Mastery Effect:Caster3 (edit) | cast_speed_+%_per_num_unique_spells_cast_recently | 6 |
Mastery Effect:Caster4 (edit) | maximum_intensify_stacks | 1 |
Mastery Effect:Caster5 (edit) | support_anticipation_rapid_fire_count | 1 |
Mastery Effect:Caster6 (edit) | open_nearby_chests_on_cast_chance_% | 25 |
Mastery Effect:Chaos1 (edit) | life_gained_on_kill_per_wither_stack_on_slain_enemy_% | 1 |
Mastery Effect:Chaos2 (edit) | chaos_skill_gem_level_+ | 1 |
Mastery Effect:Chaos2 (edit) | lose_%_of_life_and_energy_shield_when_you_use_a_chaos_skill | 10 |
Mastery Effect:Chaos3 (edit) | base_maximum_chaos_damage_resistance_% | 1 |
Mastery Effect:Chaos4 (edit) | base_physical_damage_%_to_convert_to_chaos | 40 |
Mastery Effect:Chaos5 (edit) | passive_mastery_chaos_damage_+%_final_against_enemies_with_energy_shield | 10 |
Mastery Effect:Chaos6 (edit) | apply_maximum_wither_stacks_%_chance_when_you_apply_withered | 5 |
Mastery Effect:Charges1 (edit) | cannot_be_ignited_while_at_maximum_endurance_charges | 1 |
Mastery Effect:Charges2 (edit) | cannot_be_chilled_while_at_maximum_frenzy_charges | 1 |
Mastery Effect:Charges3 (edit) | cannot_be_shocked_while_at_maximum_power_charges | 1 |
Mastery Effect:Charges4 (edit) | base_charge_duration_+% | 100 |
Mastery Effect:Charges5 (edit) | damage_+%_per_frenzy_power_or_endurance_charge | 3 |
Mastery Effect:Charges6 (edit) | guardian_nearby_enemies_cannot_gain_charges | 1 |
Mastery Effect:Claw1 (edit) | main_hand_claw_life_gain_on_hit | 25 |
Mastery Effect:Claw1 (edit) | off_hand_claw_mana_gain_on_hit | 25 |
Mastery Effect:Claw2 (edit) | dual_wield_inherent_attack_speed_is_doubled_while_dual_wielding_claws | 1 |
Mastery Effect:Claw3 (edit) | claw_damage_against_enemies_on_low_life_+% | 60 |
Mastery Effect:Claw4 (edit) | life_leech_%_is_instant_per_equipped_claw | 10 |
Mastery Effect:Claw5 (edit) | stealth_+%_if_have_hit_with_claw_recently | 50 |
Mastery Effect:Claw6 (edit) | skills_supported_by_nightblade_have_elusive_effect_+% | 40 |
Mastery Effect:Cold1 (edit) | base_physical_damage_%_to_convert_to_cold | 40 |
Mastery Effect:Cold2 (edit) | chance_to_inflict_cold_exposure_on_hit_with_cold_damage_% | 10 |