Projectile: Revision history

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16 October 2020

  • curprev 00:3400:34, 16 October 2020>Killodoggy 15,696 bytes 0 I moved math calculations below all of the subprojectile information. The basic subprojectile information would need to be learned by new players before they could do any math.
  • curprev 00:3400:34, 16 October 2020>Killodoggy 15,696 bytes 0 I moved math calculations below all of the subprojectile information. The basic subprojectile information would need to be learned by new players before they could do any math.

14 October 2020

16 September 2020

15 September 2020

13 September 2020

10 June 2020

24 April 2020

19 April 2020

  • curprev 22:2722:27, 19 April 2020>Killodoggy 14,802 bytes 0 →‎Math Calculations: I changed the subtopics to be more general than the formulas with less unnecessary text. I fixed the math formulas cause there was an error. I cleaned up the name of the formulas to be more precise about what they were depicting.
  • curprev 22:2722:27, 19 April 2020>Killodoggy 14,802 bytes +93 →‎Math Calculations: I changed the subtopics to be more general than the formulas with less unnecessary text. I fixed the math formulas cause there was an error. I cleaned up the name of the formulas to be more precise about what they were depicting.

18 April 2020

  • curprev 08:2708:27, 18 April 2020>Killodoggym 14,709 bytes 0 →‎max possible multiple hits formula: added word average so that my formula made sense, since it is a variable factor.
  • curprev 08:2708:27, 18 April 2020>Killodoggym 14,709 bytes +9 →‎max possible multiple hits formula: added word average so that my formula made sense, since it is a variable factor.
  • curprev 08:1808:18, 18 April 2020>Killodoggy 14,700 bytes 0 Added a category for math calculations. Added sub categories for max solo target hits and max multiple target hits. Added formulas for calculations in ideal situations. added calculation explanation for projectiles that explode on every hit.
  • curprev 08:1808:18, 18 April 2020>Killodoggy 14,700 bytes +1,551 Added a category for math calculations. Added sub categories for max solo target hits and max multiple target hits. Added formulas for calculations in ideal situations. added calculation explanation for projectiles that explode on every hit.

23 March 2020

2 March 2020

26 February 2020

10 October 2019

13 September 2019

11 September 2019

25 August 2019

23 May 2019

25 December 2018

9 December 2018

13 October 2018

7 September 2018

3 August 2018

27 July 2018

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