Module:Game: Revision history

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20 September 2020

11 July 2020

19 June 2020

14 March 2020

13 March 2020

6 January 2020

13 December 2019

29 September 2019

10 September 2019

6 September 2019

13 July 2019

  • curprev 13:4413:44, 13 July 2019>OmegaK2 39,641 bytes −2,718 Switched gem tags to associative array and nuked duplicate/unnecessary info

12 June 2019

7 June 2019

6 June 2019

10 March 2019

8 March 2019

24 February 2019

  • curprev 22:5022:50, 24 February 2019>OmegaK2 36,922 bytes +992 add name to classes/ascendancies so the english one can be used as key, added new league

9 February 2019

26 January 2019

20 January 2019

19 January 2019

13 January 2019

3 January 2019

8 December 2018

7 December 2018

15 November 2018

  • curprev 19:1319:13, 15 November 2018>Illviljanm 43,296 bytes +21 Copied Unarmed data from the game.constants.item.class to game.constants.item.classes.

20 October 2018

6 October 2018

30 August 2018

1 June 2018

11 May 2018

28 April 2018

  • curprev 18:0518:05, 28 April 2018>OmegaK2 30,595 bytes +107 Added a default order for characters going clockwise as per position in the passive tree starting at witch

31 March 2018

  • curprev 10:1110:11, 31 March 2018>OmegaK2m 30,488 bytes 0 Protected "Module:Game": High traffic page ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))

2 March 2018

8 December 2017

4 August 2017

29 July 2017

18 June 2017

10 March 2017

3 March 2017

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