Defense mechanics: Revision history

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6 February 2023

20 May 2021

  • curprev 21:4721:47, 20 May 2021>Killodoggym 3,122 bytes 0 →‎Reduce damage from hits: minor edit. subject name change.
  • curprev 21:4721:47, 20 May 2021>Killodoggym 3,122 bytes 0 →‎Reduce damage from hits: minor edit. subject name change.
  • curprev 21:4721:47, 20 May 2021>Killodoggym 3,122 bytes 0 →‎Reduce damage from hits: minor edit. subject name change.
  • curprev 21:4721:47, 20 May 2021>Killodoggym 3,122 bytes 0 →‎Reduce damage from hits: minor edit. subject name change.
  • curprev 21:4721:47, 20 May 2021>Killodoggym 3,122 bytes −6 →‎Reduce damage from hits: minor edit. subject name change.
  • curprev 12:3012:30, 20 May 2021>Lygophilem 3,128 bytes 0 No edit summary
  • curprev 12:3012:30, 20 May 2021>Lygophilem 3,128 bytes +76 No edit summary
  • curprev 04:5304:53, 20 May 2021>Killodoggy 3,052 bytes 0 I created a stub page called Defense mechanics for multiple reasons. The page defense is taken and it is a separate thing in path of exile. All possible defensive mechanics can be linked in 1 place to make them easier to find. Also for math, there are multiple layers which are calculated exactly the same, like chance to not take damage. All of this information will be linked here so the information is not repeated. Also there are unique math interactions with layers of defense to put here.
  • curprev 04:5304:53, 20 May 2021>Killodoggy 3,052 bytes +3,052 I created a stub page called Defense mechanics for multiple reasons. The page defense is taken and it is a separate thing in path of exile. All possible defensive mechanics can be linked in 1 place to make them easier to find. Also for math, there are multiple layers which are calculated exactly the same, like chance to not take damage. All of this information will be linked here so the information is not repeated. Also there are unique math interactions with layers of defense to put here.