Vulnerability: Difference between revisions

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(Created page with "{{Skill |name = Vulnerability |type = Intelligence Skills |image=Vulnerability.jpg |imagealt= Vulnerability |description = Curses all targets in an area,...")
 
>Tribrn
(Created page with "{{Skill |name = Vulnerability |type = Intelligence Skills |image=Vulnerability.jpg |imagealt= Vulnerability |description = Curses all targets in an area,...")
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Revision as of 15:58, 1 April 2012

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Though they generally feared sorcery, even the Marauders came to learn the value of the powerful Vulnerability Curse. Before charging into battle, a caster on the front lines would speak the curse, throwing it far and wide on their assembled enemies. The Marauders would come on with a roar, a tidal wave of rage and steel crashing against their foes. The Vulnerability curse could hardly be seen, but its effects were dire. Blows from the Marauders hit far harder, sundering helm and shield like tin. Those not killed immediately would be stunned inert, unable to defend themselves from the onslaught. Even masters of magic were vulnerable, for the curse corrupted the force of their protective shields.

Curses all targets in an area, making them take increased damage from physical attacks and degeneration, and easier to stun. The target's energy shield will regenerate more slowly.