Version 3.3.1

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Revision as of 18:53, 6 July 2018 by >Chuanhsing (Created page with "{{version | patch = 3.3.1 | patchdate = July 3, 2018 | before = 3.3.0d | after = }} ==Patch notes== These are t...")
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Version History
3.3.0d
June 21, 2018
3.3.1
July 3, 2018

Patch notes

These are the official patch notes for version 3.3.1 released by Grinding Gear Games.[1]

  • Two new types of rooms (themed around Tormented Spirits and Strongboxes) can now be found in the Temple of Atzoatl in the Incursion league.
  • The Altar of Corruption will now return the skinned item if it destroys an item with a skin transfer applied to it.
  • Slightly adjusted the Labyrinth's Mansion Atrium area to prevent players getting stuck after using Leap Slam to reach a small ledge.
  • The default loot filter now plays audio when an item with 5 linked sockets drops.
  • You can now have separate portals to Maps and the Temple of Atzoatl open in your Hideout at the same time.
  • Fixed a bug where Cold Snap's damage over time stacked with itself. To compensate for this, we have increased Cold Snap and Vaal Cold Snap's damage by 25% at gem level 20, scaling down to no change at gem level 1.
  • Fixed a bug where Zana mission portals could open around Alva Valai.
  • Fixed a bug where the orientation of Zana mission portals was sometimes incorrect.
  • Fixed a bug where portals to a Breachlord's Domain could open around Alva Valai in your Hideout.
  • Fixed a bug where portals to the Temple of Atzoatl around Alva Valai would not relocate correctly when moving Alva if you had dismissed her and invited her back to your Hideout.
  • Fixed a bug where opening portals to the Temple of Atzoatl from your Hideout was sometimes not possible.
  • Fixed a bug where you could sometimes not be able to invite Alva Valai back to your Hideout after dismissing her.
  • Fixed a bug where Alva Valai in a Hideout would not be able to open portals to the Temple of Atzoatl if the character interacting with her was not the character that created the Hideout.
  • Fixed various bugs which could prevent an Abyss from spawning.
  • Fixed a bug where The Three Dragons unique helmet did not prevent Lightning damage from applying Shock.
  • Fixed a bug where the Gluttony unique belt could drop in lower level areas than intended.
  • Fixed a bug where players would sometimes not return to proper size after casting Lightning Warp.
  • Fixed a bug where totems could be summoned through closed doors.
  • Fixed a bug where characters could be locked into a Barrage action after leveling up a support gem linked to Barrage.
  • Fixed a bug where detonating corpses with Vaal Detonate Dead did not count as "consuming" a corpse.
  • Fixed a bug where some monster versions of Arctic Breath would disappear visually while still being able to deal damage.
  • Fixed a bug where a Lever in the Labyrinth's Basilica Passage only opened one Locked Door, rather than multiple.
  • Fixed a bug introduced in 3.3.0c which slightly altered the colour of the Apocalypse Cloak.
  • Fixed a rare bug where The Vaal Omnitect continued to deal damage underneath itself after dying.
  • Fixed a rare bug where a teleporter in the Caldera map could have trees spawned on it, causing the player to be unable to move.
  • Fixed a client crash that occurred when trying to use Charged Dash while being pinned in place by a Labyrinth's Spike Trap.
  • Fixed an instance crash in the Solaris, Eternal Sun and Lunaris, Eternal Moon boss encounter.
  • Fixed an instance crash in the Guardian of the Chimera map boss encounter.

References

  1. Qarl (July 3, 2018). "3.3.1 Patch Notes". Official Path of Exile Forums. Retrieved July 3, 2018.