Version 0.9.12w: Difference between revisions

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These are the official patch notes for '''version 0.9.12w''' released by Grinding Gear Games.
These are the official patch notes for '''version 0.9.12w''' released by Grinding Gear Games.


{{blockquote top}}
*Changed the bonus multiplicative item quantity bonus that occur for parties, so that it's just +50% per additional player. Previously, it was +60% for magic monsters, +80% for rare monsters and +100% for unique monsters. We intended to fix this when we made the party bonus multiplicative a few patches ago, but forgot to, so party item drops were way too high in the meantime.
*Changed the bonus multiplicative item quantity bonus that occur for parties, so that it's just +50% per additional player. Previously, it was +60% for magic monsters, +80% for rare monsters and +100% for unique monsters. We intended to fix this when we made the party bonus multiplicative a few patches ago, but forgot to, so party item drops were way too high in the meantime.
*Fixed a bug where [[Flame Totem]] was not affected by the damage penalties that the [[Multiple Projectiles]] gems conferred.
*Fixed a bug where [[Flame Totem]] was not affected by the damage penalties that the [[Multiple Projectiles]] gems conferred.
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*Fixed a bug in dungeon generation that caused special rooms to replace inaccessible rooms, causing [[Ambrosia]]/[[Amarissa]] to often be absent.
*Fixed a bug in dungeon generation that caused special rooms to replace inaccessible rooms, causing [[Ambrosia]]/[[Amarissa]] to often be absent.
*Moved the [[Prisoner's Gate]] waypoint closer to the [[Prison]] again.
*Moved the [[Prisoner's Gate]] waypoint closer to the [[Prison]] again.
{{blockquote bottom}}

Revision as of 19:17, 9 April 2014

Version History
0.9.12v
October 11, 2012
0.9.12w
October 16, 2012
0.9.12x
October 23, 2012

Patch notes

These are the official patch notes for version 0.9.12w released by Grinding Gear Games.

  • Changed the bonus multiplicative item quantity bonus that occur for parties, so that it's just +50% per additional player. Previously, it was +60% for magic monsters, +80% for rare monsters and +100% for unique monsters. We intended to fix this when we made the party bonus multiplicative a few patches ago, but forgot to, so party item drops were way too high in the meantime.
  • Fixed a bug where Flame Totem was not affected by the damage penalties that the Multiple Projectiles gems conferred.
  • Fixed a bug where Shockwave Totem could not be affected by Increased Area of Effect
  • Fixed a bug in dungeon generation that caused special rooms to replace inaccessible rooms, causing Ambrosia/Amarissa to often be absent.
  • Moved the Prisoner's Gate waypoint closer to the Prison again.