Version 0.9.12w: Difference between revisions
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These are the official patch notes for '''version 0.9.12w''' released by Grinding Gear Games. | These are the official patch notes for '''version 0.9.12w''' released by Grinding Gear Games. | ||
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*Changed the bonus multiplicative item quantity bonus that occur for parties, so that it's just +50% per additional player. Previously, it was +60% for magic monsters, +80% for rare monsters and +100% for unique monsters. We intended to fix this when we made the party bonus multiplicative a few patches ago, but forgot to, so party item drops were way too high in the meantime. | *Changed the bonus multiplicative item quantity bonus that occur for parties, so that it's just +50% per additional player. Previously, it was +60% for magic monsters, +80% for rare monsters and +100% for unique monsters. We intended to fix this when we made the party bonus multiplicative a few patches ago, but forgot to, so party item drops were way too high in the meantime. | ||
*Fixed a bug where [[Flame Totem]] was not affected by the damage penalties that the [[Multiple Projectiles]] gems conferred. | *Fixed a bug where [[Flame Totem]] was not affected by the damage penalties that the [[Multiple Projectiles]] gems conferred. | ||
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*Fixed a bug in dungeon generation that caused special rooms to replace inaccessible rooms, causing [[Ambrosia]]/[[Amarissa]] to often be absent. | *Fixed a bug in dungeon generation that caused special rooms to replace inaccessible rooms, causing [[Ambrosia]]/[[Amarissa]] to often be absent. | ||
*Moved the [[Prisoner's Gate]] waypoint closer to the [[Prison]] again. | *Moved the [[Prisoner's Gate]] waypoint closer to the [[Prison]] again. | ||
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Revision as of 19:17, 9 April 2014
Version History | ||
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← 0.9.12v October 11, 2012 | 0.9.12w October 16, 2012 | 0.9.12x → October 23, 2012 |
Patch notes
These are the official patch notes for version 0.9.12w released by Grinding Gear Games.
- Changed the bonus multiplicative item quantity bonus that occur for parties, so that it's just +50% per additional player. Previously, it was +60% for magic monsters, +80% for rare monsters and +100% for unique monsters. We intended to fix this when we made the party bonus multiplicative a few patches ago, but forgot to, so party item drops were way too high in the meantime.
- Fixed a bug where Flame Totem was not affected by the damage penalties that the Multiple Projectiles gems conferred.
- Fixed a bug where Shockwave Totem could not be affected by Increased Area of Effect
- Fixed a bug in dungeon generation that caused special rooms to replace inaccessible rooms, causing Ambrosia/Amarissa to often be absent.
- Moved the Prisoner's Gate waypoint closer to the Prison again.