Version 0.9.12k: Difference between revisions

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>Lord joshi
m (→‎Changes: skill gem links)
>Lord joshi
m (→‎Changes: skill gem links)

Revision as of 08:31, 2 June 2016

Version History
0.9.12j
September 20, 2012
0.9.12k
September 20, 2012
0.9.12l
September 21, 2012

Patch notes

These are the official patch notes for version 0.9.12k released by Grinding Gear Games.

Changes

  • Added support for player resistance penalties, which will be tested in upcoming separate leagues for a while.
  • Added a new unique item, which offers easy access to resistances for players willing to pay the opportunity cost.
  • Reduced the damage that the Vaal Oversoul's laser attack does.
  • Changed the Vaal Oversoul's slam attack to be half physical damage (it was entirely fire damage before). Reduced its overall damage by around 10%.
  • Reduced the size of packs of Water Elementals and changed them to not spam Module Error: Too many skills found with q_where = skill.active_skill_name="Cold Snap". Please choose only one of the following ids:
    MonsterColdSnap - Deals (10-2495) to (14-3736) Cold Damage, 10% chance to Freeze enemies (page)
    WetaColdSnapOnDeath - Deals (11-5871) to (16-8806) Cold Damage, Base duration is 5.00 seconds, Deals (7.4-4077) Base Cold Damage per second, (0-10)% chance to Freeze enemies, (1-100)% more Effect of Chill, Base radius is 3 metres, Base secondary radius is 1.5 metres, Base tertiary radius is 3 metres (page)
    as much.
  • Reduced the effect of the Module Error: Too many skills found with q_where = skill.active_skill_name="Elemental Weakness". Please choose only one of the following ids:
    IzaroElementalWeakness - Base duration is (5.00-6.45) seconds, Cursed enemies have -(20-30)% to Elemental Resistances (page)
    ElementalWeaknessRoyale - Base duration is (5.00-6.80) seconds, +(0-0.5) metres to radius, Cursed enemies have -(15-24)% to Elemental Resistances (page)
    curse that monsters cast.
  • Added more resistance passives to the passive skill tree and increased the size of the existing ones.
  • Added a connection to the passive skill tree so that you can get Totem Duration without having to get Totem Range.
  • Tempest Shield can no longer move between areas with you. It was broken when it did so.