Version 0.11.0: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Kaseki
No edit summary
>Kaseki
No edit summary
Line 18: Line 18:
* At the end of the four months, characters in Anarchy are moved back to the Standard league. Characters in Onslaught are moved back to the Hardcore league.
* At the end of the four months, characters in Anarchy are moved back to the Standard league. Characters in Onslaught are moved back to the Hardcore league.
* New base type items have been added that only appear in the new leagues: [[Moonstone Ring]], [[Amethyst Ring]], [[Diamond Ring]], [[Turquoise Amulet]], [[Agate Amulet]] and [[Citrine Amulet]].
* New base type items have been added that only appear in the new leagues: [[Moonstone Ring]], [[Amethyst Ring]], [[Diamond Ring]], [[Turquoise Amulet]], [[Agate Amulet]] and [[Citrine Amulet]].
* Six [[Unique]] items have been added for the new leagues. Two only drop in Anarchy, two only drop in Onslaught and two can drop in either league.
* Six [[Unique items]] have been added for the new leagues. Two only drop in Anarchy, two only drop in Onslaught and two can drop in either league.
* These items will not drop in the Anarchy or Onslaught leagues: [[Prismatic Ring]], [[Onyx Amulet]], [[Thief's Torment]], [[Lori's Lantern]], [[Astramentis]], [[Carnage Heart]], [[Eye of Chayula]] and [[Kaom's Heart]].
* These items will not drop in the Anarchy or Onslaught leagues: [[Prismatic Ring]], [[Onyx Amulet]], [[Thief's Torment]], [[Lori's Lantern]], [[Astramentis]], [[Carnage Heart]], [[Eye of Chayula]] and [[Kaom's Heart]].
* The new leagues contain eight difficult challenges. These can be viewed and tracked on the Challenges panel (H). When the leagues end, if all eight challenges are complete, we'll ship you an exclusive t-shirt. Note that you have to play in both Anarchy and Onslaught leagues to complete all the challenges, as one challenge is specific to each league.
* The new leagues contain eight difficult [[challenges]]. These can be viewed and tracked on the Challenges panel (H). When the leagues end, if all eight challenges are complete, we'll ship you an exclusive t-shirt. Note that you have to play in both Anarchy and Onslaught leagues to complete all the challenges, as one challenge is specific to each league.
* The challenge that requires you to obtain a set of 90 Unique items requires that you hold those until the leagues end to keep the challenge. If you complete the challenge and then trade a Unique item away, it will un-complete until you obtain it again.
* The challenge that requires you to obtain a set of 90 [[Unique items]] requires that you hold those until the leagues end to keep the challenge. If you complete the challenge and then trade a Unique item away, it will un-complete until you obtain it again.


===Other Content===
===Other Content===
Line 94: Line 94:


===Passive Balance===
===Passive Balance===
* Notable passives with non-unique names have been renamed to their own names.
* [[Passives#Notable Passives|Notable passives]] with non-unique names have been renamed to their own names.
* Life percentage passives and most Energy Shield percentage passives have been reduced in line with the changes to monster damage.
* Life percentage passives and most [[Energy Shield]] percentage passives have been reduced in line with the changes to monster damage.
* General and weapon-specific physical damage bonuses have been increased throughout the tree.
* General and weapon-specific physical damage bonuses have been increased throughout the tree.
* [[Axe]] physical damage notable passives have been increased further than other weapon physical damage passives.
* [[Axe]] physical damage notable passives have been increased further than other weapon physical damage passives.
Line 116: Line 116:
===Bug Fixes===
===Bug Fixes===
* Fixed a bug where items would sometimes not drop from monsters killed by {{sl|Fire Trap}}.
* Fixed a bug where items would sometimes not drop from monsters killed by {{sl|Fire Trap}}.
* Fixed a bug where {{sl|Spell Totem}}s casting Molten Shell would keep recasting the skill.
* Fixed a bug where {{sl|Spell Totem|Spell Totems}} casting {{sl|Molten Shell}} would keep recasting the skill.
* Fixed a bug where summoned zombies and skeletons could not enter tight spaces that characters could.
* Fixed a bug where summoned {{sl|Raise Zombie|zombies}} and {{sl|Summon Skeletons|skeletons}} could not enter tight spaces that characters could.
* Fixed a bug where Spectres and Zombies could explode during zone transition between town and the [[Eternal Laboratory]].
* Fixed a bug where {{sl|Raise Spectre|Spectres}} and {{sl|Raise Zombie|Zombies}} could explode during zone transition between town and the [[Eternal Laboratory]].
* Fixed a bug where the [[Letters of Exile]] could repeat the same letter twice in a row.
* Fixed a bug where the [[Letters of Exile]] could repeat the same letter twice in a row.
* Fixed a bug with the [[Midnight Bargain]] Unique item. You can no longer reserve 100% of life in conjunction with buffs and not die.
* Fixed a bug with the [[Midnight Bargain]] Unique item. You can no longer reserve 100% of life in conjunction with buffs and not die.
Line 127: Line 127:
* Fixed a bug with {{sl|Conversion Trap}} - anything killed by the converted enemy had the kill assigned to the trap rather than the player who placed it.
* Fixed a bug with {{sl|Conversion Trap}} - anything killed by the converted enemy had the kill assigned to the trap rather than the player who placed it.
* Fixed a bug where {{sl|Shield Charge}} would deal no damage if used very close to a monster.
* Fixed a bug where {{sl|Shield Charge}} would deal no damage if used very close to a monster.
* Fixed a bug where the Energy Shield [[stun]] avoidance check would not apply in the case of a shield [[block]].
* Fixed a bug where the [[Energy Shield]] [[stun]] avoidance check would not apply in the case of a shield [[block]].
* Fixed a bug where monsters that channel lightning could still hit targets that had moved out of line of sight or distance during the warmup period.
* Fixed a bug where monsters that channel lightning could still hit targets that had moved out of line of sight or distance during the warmup period.
* Fixed a bug where your minions were able to damage a monster you had recently used {{sl|Dominating Blow}} on if their attack started before the monster was converted.
* Fixed a bug where your minions were able to damage a monster you had recently used {{sl|Dominating Blow}} on if their attack started before the monster was converted.
* Fixed a bug related to raising a [[Raise Spectre|Spectre]] of a monster type that normally starts inactive.
* Fixed a bug related to raising a {{sl|Raise Spectre|Spectre}} of a monster type that normally starts inactive.


===Additional Patch Notes===
===Additional Patch Notes===
''These additional changes were deemed stable enough for release and included in the patch.''<ref>Chris (June 4, 2013). [http://www.pathofexile.com/forum/view-thread/404470 "Updated 0.11.0 Patch Notes and Deployment Schedule"]. ''Official Path of Exile Forums''. Retrieved June 4, 2013.</ref>
''These additional changes were deemed stable enough for release and included in the patch.''<ref>Chris (June 4, 2013). [http://www.pathofexile.com/forum/view-thread/404470 "Updated 0.11.0 Patch Notes and Deployment Schedule"]. ''Official Path of Exile Forums''. Retrieved June 4, 2013.</ref>


* The Energy Shield display on the life orb is now a lot larger if you have a lot of Energy Shield.
* The [[Energy Shield]] display on the life orb is now a lot larger if you have a lot of Energy Shield.
* New vendor recipes have been added.
* New [[vendor recipes]] have been added.
* Monster life has been increased in early levels and decreased in later levels.
* Monster life has been increased in early levels and decreased in later levels.
* Skeleton elemental projectile spells have been reduced in all difficulties (beyond the general monster rebalance).
* Skeleton elemental projectile spells have been reduced in all difficulties (beyond the general monster rebalance).

Revision as of 12:40, 13 June 2013

Template:Patch

References