User:Molldust/Sandbox: Difference between revisions

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* {{Il|page=Sunder}}
* {{Il|page=Sunder}}
* {{Il|page=NewSunder}}
* {{Il|page=NewSunder}}


== Unique Synthesis Implicit List ==
== Unique Synthesis Implicit List ==

Revision as of 13:26, 16 October 2021

Item / Skill links

  • Lua error in Module:Item_util at line 39: No item search term specified. Use metadata_id, page, item_name_exact or item_name.
  • Lua error in Module:Item_util at line 39: No item search term specified. Use metadata_id, page, item_name_exact or item_name.
  • SunderSunderAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 75% of base
    Attack Damage: (220-325)% of base
    Effectiveness of Added Damage: (220-325)%
    Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-19)% more Area of Effect
    Shockwaves deal 40% less Damage
    Wave causes Shockwaves from up to 5 Enemies in each Area
    Wave has (0-25)% reduced delay between Areas
    Wave Damages 5 Areas
    Wave cannot stop before Damaging 2 Areas
    Wave gains +0.2 metres to radius with each Area in the Sequence

    Additional Effects From 1-20% Quality:
    Wave gains +(0.005-0.1) metres to radius with each Area in the Sequence
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Module Error: No results found for item using search term "item_name = NewSunder"
  • SunderSunderAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 75% of base
    Attack Damage: (220-325)% of base
    Effectiveness of Added Damage: (220-325)%
    Requires Level 12Slams the ground, creating a slow wave of churning terrain that damages enemies in a sequence of areas in front of you. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. Using the skill again will stop the previous wave. Requires a Mace, Sceptre, Axe, Staff or Unarmed.(0-19)% more Area of Effect
    Shockwaves deal 40% less Damage
    Wave causes Shockwaves from up to 5 Enemies in each Area
    Wave has (0-25)% reduced delay between Areas
    Wave Damages 5 Areas
    Wave cannot stop before Damaging 2 Areas
    Wave gains +0.2 metres to radius with each Area in the Sequence

    Additional Effects From 1-20% Quality:
    Wave gains +(0.005-0.1) metres to radius with each Area in the Sequence
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
  • Module Error: No results found for item using search term "page = NewSunder"

Unique Synthesis Implicit List

Cargo query looking for "SynthesisImplicitFlatLightningDamageTaken3":

item class ids mod ids
Ring SynthesisImplicitFlatFireDamageTaken3 SynthesisImplicitFlatColdDamageTaken3 SynthesisImplicitFlatLightningDamageTaken3
Ring SynthesisImplicitFlatFireDamageTaken3 SynthesisImplicitFlatColdDamageTaken3 SynthesisImplicitFlatLightningDamageTaken3 SynthesisImplicitGrantsPurityOfFire1 SynthesisImplicitGrantsPurityOfIce1__ SynthesisImplicitGrantsPurityOfLightning1
Ring SynthesisImplicitFlatLightningDamageTaken3

Has three hits. Means the table is redundant.


<thead></thead> <tbody> </tbody>
mod ids item class ids
SynthesisImplicitAbyssJewelEffect1 Claw Dagger Wand One Hand Sword Thrusting One Hand Sword One Hand Axe One Hand Mace Sceptre Bow Staff Two Hand Sword Two Hand Axe Two Hand Mace Helmet Gloves Boots Body Armour
SynthesisImplicitAccuracy1 Gloves Helmet Quiver Ring Amulet Shield
SynthesisImplicitAccuracy2 Gloves Helmet Quiver Ring Amulet Shield
SynthesisImplicitAccuracy3 Gloves Helmet Quiver Ring Amulet Shield
SynthesisImplicitAccuracy4 Gloves Helmet Quiver Ring Amulet Shield
SynthesisImplicitAccuracy5_ Gloves Helmet Ring Amulet
SynthesisImplicitAccuracyJewel1 AbyssJewel
SynthesisImplicitAccuracyJewel2 AbyssJewel
SynthesisImplicitAddedColdDamagePerDexterity1_ One Hand Axe One Hand Sword Thrusting One Hand Sword Claw Dagger
SynthesisImplicitAddedColdDamagePerDexterity2 Bow

More...

\n(SynthesisImplicit.*?)\ \t(.*?)(?=\n)
\n\t{\n\t\tmod_id="\1",\n\t\titem_class_ids={"\2"},\n\t},
 • 
", "

Drop restrictions

{{#ask: Has league drop restrictions::+ Has league drop restrictions::!Harbinger Has league drop restrictions::!Anarchy Has league drop restrictions::!Talisman Has league drop restrictions::!Breach Has league drop restrictions::!Legacy }}

{{#ask: Is drop enabled::false}}


Mods

Property:Has mod group

  • CurseOnBlock
  • CurseEffect
  • CurseDuration
  • CurseEffectMap
  • CurseAreaOfEffect
  • CurseCastSpeed
  • CurseEffectiveness
  • CurseOnHitLevel
  • CurseVulnerabilityOnHit
  • CurseTransferOnKill