Use: Difference between revisions

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'''Use''' is a [[keyword]] and refers to some in-game action, like skill use or trap use. Skills can have stored uses, limit of uses and other characteristics. Generally use, like ''skill use,'' consists of some animated [[Action speed|action]] and other ''time counted'' parts like [[cooldown]]. If some skill have [[cast speed]] and cooldown, the total time of use skill is the sum of this periods. In other words the frequency of using this skill would be the cast speed + cooldown.
'''Use''' is a [[keyword]] and refers to some in-game action, like skill use or trap use. Usually skill consists of few characteristics, [[can store]] uses limiting uses and other. Generally use, like ''skill use,'' consists of animated starting [[Action speed|action]] and other ''time counted'' parts. If some skill have [[cast speed]] and [[cooldown]], the total time of use skill is the sum of this periods. In other words the frequency of using this skill is the ( cast speed + cooldown ).


[[Category:Keywords]]
[[Category:Keywords]]

Revision as of 11:37, 22 August 2019

Use is a keyword and refers to some in-game action, like skill use or trap use. Usually skill consists of few characteristics, can store uses limiting uses and other. Generally use, like skill use, consists of animated starting action and other time counted parts. If some skill have cast speed and cooldown, the total time of use skill is the sum of this periods. In other words the frequency of using this skill is the ( cast speed + cooldown ).