Unwavering Crusade: Difference between revisions

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{{Passive skill box|Unwavering Crusade}}
{{Passive skill box|Unwavering Crusade}}


'''Unwavering Crusade''' is a notable [[Ascendancy passive skill]] for the [[Guardian]] that grants increased [[minion]] accuracy, causes minions to apply [[Intimidate]] on [[hit]], and grants [[life]] [[regeneration]] to you and nearby [[Ally|allies]] when you dealt a hit [[recently]]. It also grants you increased [[area of effect]] per Sentinels of Purity from {{il|Herald of Purity}} active, and grants your Sentinels (from Herald of Purity and {{il|Dominating Blow}}) the "Crusade Slam" skill.
'''Unwavering Crusade''' is a notable [[Ascendancy passive skill]] for the [[Guardian]] that grants increased damage, [[attack speed|attack]], [[cast speed|cast]], and [[movement speed]], and [[area of effect]] to nearby [[ally|allies]]. It also causes nearby allies to [[Intimidate]] and [[Unnerve]] enemies on hit, causing them to take increased attack and spell damage, respectively.


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|3.8.0}}
* Reworked. Old values listed below:
** {{c|mod|Summoned Sentinels use Crusade Slam}}
** {{c|mod|100% increased Minion Accuracy Rating}}
** {{c|mod|Minions Intimidate Enemies for 4 seconds on Hit}}
** {{c|mod|If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3% of Life per second}}
** {{c|mod|10% increased Area of Effect for each Summoned Sentinel of Purity}}
{{VersionHistoryRow|3.4.0}}
{{VersionHistoryRow|3.4.0}}
* Added to the game.
* Added to the game.

Revision as of 18:58, 5 September 2019

Unwavering Crusade
Ascendancy Notable Passive Skill
25% chance to Trigger Level 20 Summon Elemental Relic when you or a nearby Ally Kill an Enemy, or Hit a Rare or Unique Enemy [1]

Unwavering Crusade is a notable Ascendancy passive skill for the Guardian that grants increased damage, attack, cast, and movement speed, and area of effect to nearby allies. It also causes nearby allies to Intimidate and Unnerve enemies on hit, causing them to take increased attack and spell damage, respectively.

Version history

Version Changes
3.8.0
  • Reworked. Old values listed below:
    • Summoned Sentinels use Crusade Slam
    • 100% increased Minion Accuracy Rating
    • Minions Intimidate Enemies for 4 seconds on Hit
    • If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3% of Life per second
    • 10% increased Area of Effect for each Summoned Sentinel of Purity
3.4.0
  • Added to the game.

ru:Непоколебимая защита