Time of Need: Difference between revisions

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<onlyinclude>{{fixme|Time of Need}}</onlyinclude>{{Passive skill box|Time of Need}}
{{Passive skill box|Time of Need}}


'''Time of Need''' is a Notable [[Ascendancy passive skill]] for the [[Guardian]]. It grants reduced [[curse]] effect on the user and grants the player [[curse]] and elemental [[status ailments]] removal and [[life regeneration]] every five seconds.
'''Time of Need''' is a Notable [[Ascendancy passive skill]] for the [[Guardian]]. It grants reduced [[curse]] effect on the user and grants the player [[curse]] and elemental [[status ailments]] removal and [[life regeneration]] every five seconds.

Revision as of 21:22, 3 August 2018

Time of Need
Ascendancy Notable Passive Skill
Every 4 seconds, Regenerate 100% of Life over one second
Every 4 seconds, remove Curses and Elemental Ailments from you [1]

Time of Need is a Notable Ascendancy passive skill for the Guardian. It grants reduced curse effect on the user and grants the player curse and elemental status ailments removal and life regeneration every five seconds.

Version history

Version Changes
2.3.0
  • Frequency of life regeneration and curse and ailment removal increased from 10 seconds to 5 seconds.
  • No longer removes non-elemental status ailments.
  • Added 25% reduced Effect of Curses on You.
2.2.2
  • Fixed a bug where the Ascendancy skills Time of Need (Guardian), [...] would not resume after you die and resume at a checkpoint.
2.2.0
  • Added to the game.