Page values for "Thunder of the Dawn"

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"_pageData" values

1 row is stored for this page
FieldField typeValue
_creationDateDatetime2013-11-22 5:54:34 AM
_modificationDateDatetime2023-04-09 3:46:58 PM
_creatorString>Magnanimous2
_categoriesList of String, delimiter: |
_isRedirectBooleanNo
_pageNameOrRedirectStringThunder of the Dawn
_pageIDInteger17,638
_pageNamePageThunder of the Dawn
_pageTitleString

Thunder of the Dawn

_pageNamespaceInteger0

"item_mods" values

6 rows are stored for this page
FieldField typeValue
idStringLocalAddedLightningDamageUniqueDescentTwoHandSword1_
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringLightningResistUniqueDescentTwoHandSword1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringChanceToShockUniqueDescentTwoHandSword1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringPhysicalDamageTakenAsLightningDescentTwoHandSword1
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringShockNearbyEnemyOnShockedKillUniqueDescentTwoHandSword1_
is_explicitBooleanYes
is_implicitBooleanNo
is_map_fragment_bonusBooleanNo
is_randomBooleanNo
textText
FieldField typeValue
idStringAccuracyPercentImplicitSword1
is_explicitBoolean
is_implicitBooleanYes
is_map_fragment_bonusBoolean
is_randomBooleanNo
textText

"item_sell_prices" values

2 rows are stored for this page
FieldField typeValue
amountInteger12
nameStringAlchemy Shard
FieldField typeValue
amountInteger4
nameStringAlteration Shard

"item_stats" values

7 rows are stored for this page
FieldField typeValue
avgInteger40
idStringaccuracy_rating_+%
maxInteger40
minInteger40
mod_idStringAccuracyPercentImplicitSword1
FieldField typeValue
avgInteger1
idStringshock_X_nearby_enemies_for_2_s_on_killing_shocked_enemy
maxInteger1
minInteger1
mod_idStringShockNearbyEnemyOnShockedKillUniqueDescentTwoHandSword1_
FieldField typeValue
avgInteger50
idStringphysical_damage_taken_%_as_lightning
maxInteger50
minInteger50
mod_idStringPhysicalDamageTakenAsLightningDescentTwoHandSword1
FieldField typeValue
avgInteger1
idStringlocal_minimum_added_lightning_damage
maxInteger1
minInteger1
mod_idStringLocalAddedLightningDamageUniqueDescentTwoHandSword1_
FieldField typeValue
avgInteger9
idStringlocal_maximum_added_lightning_damage
maxInteger9
minInteger9
mod_idStringLocalAddedLightningDamageUniqueDescentTwoHandSword1_
FieldField typeValue
avgInteger40
idStringbase_lightning_damage_resistance_%
maxInteger40
minInteger40
mod_idStringLightningResistUniqueDescentTwoHandSword1
FieldField typeValue
avgInteger9
idStringbase_chance_to_shock_%
maxInteger9
minInteger9
mod_idStringChanceToShockUniqueDescentTwoHandSword1

"items" values

1 row is stored for this page
FieldField typeValue
acquisition_tagsList of String, delimiter: ,
alternate_art_inventory_iconsList of String, delimiter: ,
base_itemStringCorroded Blade
base_item_idStringMetadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/TwoHandSword1
base_item_pagePageCorroded Blade
cannot_be_traded_or_modifiedBooleanNo
classStringTwo-Handed Sword
class_idStringTwo Hand Sword
descriptionText
drop_areasList of String, delimiter: ,
drop_areas_htmlText
drop_enabledBooleanNo
drop_levelInteger
drop_level_maximumInteger
drop_monstersList of Text, delimiter: ,
drop_rarity_idsList of String, delimiter: ,
drop_textTextThis item is unobtainable in the core game. It is only obtained in special [[race]] events such as [[Descent: Champions]], [[Endless Delve]], and [[Endless Heist]].
explicit_stat_textTextAdds 1 to 9 [[Lightning Damage]]<br>+40% to [[Lightning Resistance]]<br>9% chance to [[Shock]]<br>50% of [[Physical Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<br>When you [[Kill]] a [[Shock|Shocked]] Enemy, inflict an equivalent [[Shock]] on each nearby Enemy
flavour_textTextInto darkness, horror, madness...<br>So goes the descent.
flavour_text_idStringUniqueDescentTwoHandSword1
frame_typeStringunique
help_textText
htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Thunder of the Dawn<br>Corroded Blade<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Sword<br>Physical Damage: <em class="tc -value ">8-16</em><br>Elemental Damage: <em class="tc -lightning ">1-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group tc -mod">40% increased Global [[Accuracy Rating]]</span><span class="group tc -mod">Adds 1 to 9 [[Lightning Damage]]<br>+40% to [[Lightning Resistance]]<br>9% chance to [[Shock]]<br>50% of [[Physical Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<br>When you [[Kill]] a [[Shock|Shocked]] Enemy, inflict an equivalent [[Shock]] on each nearby Enemy</span><span class="group tc -flavour">Into darkness, horror, madness...<br>So goes the descent.</span></span></span>
iconString
implicit_stat_textText40% increased Global [[Accuracy Rating]]
influencesList of String, delimiter: ,
infobox_htmlText<span class="item-box -unique"><span class="header -double"><span class="symbol"></span>Thunder of the Dawn<br>Corroded Blade<span class="symbol"></span></span><span class="item-stats"><span class="group ">Two Hand Sword<br>Physical Damage: <em class="tc -value ">8-16</em><br>Elemental Damage: <em class="tc -lightning ">1-9</em><br>Critical Strike Chance: <em class="tc -value ">5.00%</em><br>Attacks per Second: <em class="tc -value ">1.45</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group tc -mod">40% increased Global [[Accuracy Rating]]</span><span class="group tc -mod">Adds 1 to 9 [[Lightning Damage]]<br>+40% to [[Lightning Resistance]]<br>9% chance to [[Shock]]<br>50% of [[Physical Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<br>When you [[Kill]] a [[Shock|Shocked]] Enemy, inflict an equivalent [[Shock]] on each nearby Enemy</span><span class="group tc -flavour">Into darkness, horror, madness...<br>So goes the descent.</span></span><span class="images">[[File:Thunder of the Dawn inventory icon.png|78x312px]]</span></span>
inventory_iconStringFile:Thunder of the Dawn inventory icon.png
is_account_boundBooleanNo
is_corruptedBooleanNo
is_drop_restrictedBooleanNo
is_eater_of_worlds_itemBooleanNo
is_fracturedBooleanNo
is_in_gameBooleanYes
is_relicBoolean
is_replicaBooleanNo
is_searing_exarch_itemBooleanNo
is_synthesisedBooleanNo
is_unmodifiableBooleanNo
is_veiledBooleanNo
metabox_htmlText<div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-disabled-drop">[[Drop disabled]]</span><br>This item is unobtainable in the core game. It is only obtained in special [[race]] events such as [[Descent: Champions]], [[Endless Delve]], and [[Endless Heist]].</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>12x [[Alchemy Shard]]<br />4x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">17.4</em><br>Lightning: <em class="tc -lightning ">7.2</em><br>Elemental: <em class="tc -value ">7.2</em><br>Phys+Chaos: <em class="tc -value ">17.4</em><br>Total: <em class="tc -value ">24.6</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Two-Handed Sword</em></span></span></div>
metadata_idString
nameStringThunder of the Dawn
name_listList of String, delimiter: Thunder of the Dawn
qualityInteger0
rarityStringUnique
rarity_idStringunique
release_versionString1.0.1
removal_versionString
required_dexterityInteger11
required_dexterity_htmlText<em class="tc -value ">11</em>
required_dexterity_range_averageInteger11
required_dexterity_range_colourStringvalue
required_dexterity_range_maximumInteger11
required_dexterity_range_minimumInteger11
required_dexterity_range_textText11
required_intelligenceInteger0
required_intelligence_htmlText<em class="tc -value ">0</em>
required_intelligence_range_averageInteger0
required_intelligence_range_colourStringvalue
required_intelligence_range_maximumInteger0
required_intelligence_range_minimumInteger0
required_intelligence_range_textText0
required_levelInteger1
required_level_baseInteger3
required_level_htmlText<em class="tc -value ">1</em>
required_level_range_averageInteger1
required_level_range_colourStringvalue
required_level_range_maximumInteger1
required_level_range_minimumInteger1
required_level_range_textText1
required_strengthInteger11
required_strength_htmlText<em class="tc -value ">11</em>
required_strength_range_averageInteger11
required_strength_range_colourStringvalue
required_strength_range_maximumInteger11
required_strength_range_minimumInteger11
required_strength_range_textText11
size_xInteger1
size_yInteger4
stat_textText40% increased Global [[Accuracy Rating]]<span class="item-stat-separator -unique"></span>Adds 1 to 9 [[Lightning Damage]]<br>+40% to [[Lightning Resistance]]<br>9% chance to [[Shock]]<br>50% of [[Physical Damage]] from [[Hit|Hits]] taken as [[Lightning Damage]]<br>When you [[Kill]] a [[Shock|Shocked]] Enemy, inflict an equivalent [[Shock]] on each nearby Enemy
tagsList of String, delimiter: ,sword two_hand_weapon twohand weapon default

"weapons" values

1 row is stored for this page
FieldField typeValue
attack_speedFloat1.45
attack_speed_htmlText<em class="tc -value ">1.45</em>
attack_speed_range_averageFloat1.45
attack_speed_range_colourStringvalue
attack_speed_range_maximumFloat1.45
attack_speed_range_minimumFloat1.45
attack_speed_range_textText1.45
chaos_damage_htmlText
chaos_damage_maxInteger0
chaos_damage_max_htmlText<em class="tc -chaos ">0</em>
chaos_damage_max_range_averageInteger0
chaos_damage_max_range_colourStringchaos
chaos_damage_max_range_maximumInteger0
chaos_damage_max_range_minimumInteger0
chaos_damage_max_range_textText0
chaos_damage_minInteger0
chaos_damage_min_htmlText<em class="tc -chaos ">0</em>
chaos_damage_min_range_averageInteger0
chaos_damage_min_range_colourStringchaos
chaos_damage_min_range_maximumInteger0
chaos_damage_min_range_minimumInteger0
chaos_damage_min_range_textText0
chaos_dps_htmlText
chaos_dps_range_averageFloat0.0
chaos_dps_range_colourString
chaos_dps_range_maximumFloat0.0
chaos_dps_range_minimumFloat0.0
chaos_dps_range_textText
cold_damage_htmlText
cold_damage_maxInteger0
cold_damage_max_htmlText<em class="tc -cold ">0</em>
cold_damage_max_range_averageInteger0
cold_damage_max_range_colourStringcold
cold_damage_max_range_maximumInteger0
cold_damage_max_range_minimumInteger0
cold_damage_max_range_textText0
cold_damage_minInteger0
cold_damage_min_htmlText<em class="tc -cold ">0</em>
cold_damage_min_range_averageInteger0
cold_damage_min_range_colourStringcold
cold_damage_min_range_maximumInteger0
cold_damage_min_range_minimumInteger0
cold_damage_min_range_textText0
cold_dps_htmlText
cold_dps_range_averageFloat0.0
cold_dps_range_colourString
cold_dps_range_maximumFloat0.0
cold_dps_range_minimumFloat0.0
cold_dps_range_textText
critical_strike_chanceFloat5.0
critical_strike_chance_htmlText<em class="tc -value ">5.00%</em>
critical_strike_chance_range_averageFloat5.0
critical_strike_chance_range_colourStringvalue
critical_strike_chance_range_maximumFloat5.0
critical_strike_chance_range_minimumFloat5.0
critical_strike_chance_range_textText5.00%
damage_avgText17
damage_htmlText<em class="tc -value ">8-16</em><br><em class="tc -lightning ">1-9</em>
dps_htmlText<em class="tc -value ">24.6</em>
dps_range_averageFloat24.65
dps_range_colourStringvalue
dps_range_maximumFloat24.65
dps_range_minimumFloat24.65
dps_range_textText24.6
elemental_dps_htmlText<em class="tc -value ">7.2</em>
elemental_dps_range_averageFloat7.25
elemental_dps_range_colourStringvalue
elemental_dps_range_maximumFloat7.25
elemental_dps_range_minimumFloat7.25
elemental_dps_range_textText7.2
fire_damage_htmlText
fire_damage_maxInteger0
fire_damage_max_htmlText<em class="tc -fire ">0</em>
fire_damage_max_range_averageInteger0
fire_damage_max_range_colourStringfire
fire_damage_max_range_maximumInteger0
fire_damage_max_range_minimumInteger0
fire_damage_max_range_textText0
fire_damage_minInteger0
fire_damage_min_htmlText<em class="tc -fire ">0</em>
fire_damage_min_range_averageInteger0
fire_damage_min_range_colourStringfire
fire_damage_min_range_maximumInteger0
fire_damage_min_range_minimumInteger0
fire_damage_min_range_textText0
fire_dps_htmlText
fire_dps_range_averageFloat0.0
fire_dps_range_colourString
fire_dps_range_maximumFloat0.0
fire_dps_range_minimumFloat0.0
fire_dps_range_textText
lightning_damage_htmlText<em class="tc -lightning ">1-9</em>
lightning_damage_maxInteger0
lightning_damage_max_htmlText<em class="tc -lightning ">9</em>
lightning_damage_max_range_averageInteger9
lightning_damage_max_range_colourStringlightning
lightning_damage_max_range_maximumInteger9
lightning_damage_max_range_minimumInteger9
lightning_damage_max_range_textText9
lightning_damage_minInteger0
lightning_damage_min_htmlText<em class="tc -lightning ">1</em>
lightning_damage_min_range_averageInteger1
lightning_damage_min_range_colourStringlightning
lightning_damage_min_range_maximumInteger1
lightning_damage_min_range_minimumInteger1
lightning_damage_min_range_textText1
lightning_dps_htmlText<em class="tc -lightning ">7.2</em>
lightning_dps_range_averageFloat7.25
lightning_dps_range_colourStringlightning
lightning_dps_range_maximumFloat7.25
lightning_dps_range_minimumFloat7.25
lightning_dps_range_textText7.2
physical_damage_htmlText<em class="tc -value ">8-16</em>
physical_damage_maxInteger16
physical_damage_max_htmlText<em class="tc -value ">16</em>
physical_damage_max_range_averageInteger16
physical_damage_max_range_colourStringvalue
physical_damage_max_range_maximumInteger16
physical_damage_max_range_minimumInteger16
physical_damage_max_range_textText16
physical_damage_minInteger8
physical_damage_min_htmlText<em class="tc -value ">8</em>
physical_damage_min_range_averageInteger8
physical_damage_min_range_colourStringvalue
physical_damage_min_range_maximumInteger8
physical_damage_min_range_minimumInteger8
physical_damage_min_range_textText8
physical_dps_htmlText<em class="tc -value ">17.4</em>
physical_dps_range_averageFloat17.4
physical_dps_range_colourStringvalue
physical_dps_range_maximumFloat17.4
physical_dps_range_minimumFloat17.4
physical_dps_range_textText17.4
poison_dps_htmlText<em class="tc -value ">17.4</em>
poison_dps_range_averageFloat17.4
poison_dps_range_colourStringvalue
poison_dps_range_maximumFloat17.4
poison_dps_range_minimumFloat17.4
poison_dps_range_textText17.4
weapon_rangeFloat1.3
weapon_range_htmlText<em class="tc -value ">1.3</em>
weapon_range_range_averageFloat1.3
weapon_range_range_colourStringvalue
weapon_range_range_maximumFloat1.3
weapon_range_range_minimumFloat1.3
weapon_range_range_textText1.3