The Haunted Dungeon: Difference between revisions

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(tileset category)
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{{area
{{Query area infoboxes
| name                  = The Haunted Dungeon
|where=areas.id="Descent2_6_1"
| type                  = Descent: Champions
|cats=yes
| difficulty            = Normal
| mlvl1                  = 12
}}
}}
'''The Haunted Dungeon''' is a normal difficulty area in [[Descent: Champions]]. This area is entered from [[The Dungeon of Necromancy]] and exits to [[The Obelisks of Faith]] and [[The Cage]].  
'''The Haunted Dungeon''' is a normal difficulty area in [[Descent: Champions]]. This area is entered from [[The Dungeon of Necromancy]] and exits to [[The Obelisks of Faith]] and [[The Cage]].  


==Enemies==
==Monsters==
???
Various kinds of [[Ghost]]s. Some use {{il|Flicker Strike}} that can be dangerous to ranged characters.
* [[Spectral Corsair]]
* [[Ashen Buccaneer]]
* [[Spectral Bowman]]
* [[Phantom Occultist]]


==Rewards==
{{Area item drops|area_id=Descent2_6_1}}
{| class="wikitable"
 
|-
==Area Chest==
! Marauder !! Templar !! Witch !! Shadow !! Ranger !! Duelist !! Scion
{{main|Descent: Champions Chests#Area Chests}}
|}
 
==Version history==
{{Version history table header}}
{{Version history table row|?|
}}
{{Version history table end}}


{{Descent Champions Areas}}
{{Descent Champions Areas}}
[[Category:Prison tileset]]

Latest revision as of 22:27, 25 July 2022

The Haunted Dungeon is a normal difficulty area in Descent: Champions. This area is entered from The Dungeon of Necromancy and exits to The Obelisks of Faith and The Cage.

Monsters

Various kinds of Ghosts. Some use Flicker StrikeFlicker StrikeAttack, Melee, Strike, Movement, Duration
Level: (1-20)
Cost: 10 Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Attack Speed: 120% of base
Attack Damage: (142-210)% of base
Effectiveness of Added Damage: (142-210)%
Requires Level 10Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.Base duration is 3.00 seconds
10% increased Attack Speed per Frenzy Charge
15% chance to gain a Frenzy Charge on Hit
Buff grants 20% increased Movement Speed

Additional Effects From 1-20% Quality:
(0.5-10)% chance to gain a Frenzy Charge on Hit
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
that can be dangerous to ranged characters.

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Area Chest

Version history

Version Changes
Unknown