Field | Field type | Value |
---|
avg | Integer | 9 |
id | String | elemental_penetration_%_while_chilled |
max | Integer | 10 |
min | Integer | 8 |
mod_id | String | ElementalPenetrationWhileChilledUnique__1___ |
Field | Field type | Value |
---|
avg | Integer | 35 |
id | String | physical_damage_%_to_add_as_random_element_while_ignited |
max | Integer | 40 |
min | Integer | 30 |
mod_id | String | PhysicalDamageAddedAsRandomWhileIgnitedUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | base_physical_damage_%_to_convert_to_cold |
max | Integer | 50 |
min | Integer | 0 |
mod_id | String | ConvertPhysicalToColdUnique__3 |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | elemental_damage_additional_rolls_lucky_shocked |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ElementalDamageLuckyWhileShockedUnique__1__ |
Field | Field type | Value |
---|
avg | Integer | 1 |
id | String | elemental_ailments_reflected_to_self |
max | Integer | 1 |
min | Integer | 1 |
mod_id | String | ReflectElementalAilmentsToSelfUnique__1 |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | base_physical_damage_%_to_convert_to_lightning |
max | Integer | 50 |
min | Integer | 0 |
mod_id | String | ConvertPhysicaltoLightningUnique__5 |
Field | Field type | Value |
---|
avg | Integer | 25 |
id | String | base_physical_damage_%_to_convert_to_fire |
max | Integer | 50 |
min | Integer | 0 |
mod_id | String | ConvertPhysicalToFireUnique__3__ |
1 row is stored for this page
Field | Field type | Value |
---|
acquisition_tags | List of String, delimiter: , | |
alternate_art_inventory_icons | List of String, delimiter: , | |
base_item | String | Ezomyte Staff |
base_item_id | String | Metadata/Items/Weapons/TwoHandWeapons/Staves/Staff16 |
base_item_page | Page | Ezomyte Staff |
cannot_be_traded_or_modified | Boolean | No |
class | String | Warstaff |
class_id | String | Warstaff |
description | Text | |
drop_areas | List of String, delimiter: , | |
drop_areas_html | Text | |
drop_enabled | Boolean | Yes |
drop_level | Integer | |
drop_level_maximum | Integer | |
drop_monsters | List of Text, delimiter: , | |
drop_rarity_ids | List of String, delimiter: , | |
drop_text | Text | The Fulcrum can be obtained from [[Curio Display]]s in the final reward rooms of any [[Grand Heist]]. |
explicit_stat_text | Text | (140-180)% increased [[Physical Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Fire Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Cold Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Lightning Damage]]<br>Elemental Ailments you inflict are Reflected to you<br>[[Elemental Damage]] with [[Hit|Hits]] is [[Lucky]] while you are [[Shock|Shocked]]<br>Damage Penetrates (8-10)% [[Elemental Resistance|Elemental Resistances]] while you are Chilled<br>Gain (30-40)% of [[Physical Damage]] as Extra Damage of a random Element while you are Ignited |
flavour_text | Text | To stand at the confluence of the elements,<br>the master must achieve perfect balance. |
flavour_text_id | String | |
frame_type | String | unique |
help_text | Text | |
html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Fulcrum<br>Ezomyte Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Warstaff<br>Physical Damage: <em class="tc -mod ">(127.2-148.4) to (384-448)</em><br>Critical Strike Chance: <em class="tc -value ">7.30%</em><br>Attacks per Second: <em class="tc -value ">1.25</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group ">Requires Level <em class="tc -value ">60</em>, <em class="tc -value ">113</em> Str, <em class="tc -value ">113</em> Int</span><span class="group tc -mod">+20% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">(140-180)% increased [[Physical Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Fire Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Cold Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Lightning Damage]]<br>Elemental Ailments you inflict are Reflected to you<br>[[Elemental Damage]] with [[Hit|Hits]] is [[Lucky]] while you are [[Shock|Shocked]]<br>Damage Penetrates (8-10)% [[Elemental Resistance|Elemental Resistances]] while you are Chilled<br>Gain (30-40)% of [[Physical Damage]] as Extra Damage of a random Element while you are Ignited</span><span class="group tc -flavour">To stand at the confluence of the elements,<br>the master must achieve perfect balance.</span></span></span> |
icon | String | |
implicit_stat_text | Text | +20% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]] |
influences | List of String, delimiter: , | |
infobox_html | Text | <span class="item-box -unique"><span class="header -double"><span class="symbol"></span>The Fulcrum<br>Ezomyte Staff<span class="symbol"></span></span><span class="item-stats"><span class="group ">Warstaff<br>Physical Damage: <em class="tc -mod ">(127.2-148.4) to (384-448)</em><br>Critical Strike Chance: <em class="tc -value ">7.30%</em><br>Attacks per Second: <em class="tc -value ">1.25</em><br>Weapon Range: <em class="tc -value ">1.3</em> metres</span><span class="group ">Requires Level <em class="tc -value ">60</em>, <em class="tc -value ">113</em> Str, <em class="tc -value ">113</em> Int</span><span class="group tc -mod">+20% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]</span><span class="group tc -mod">(140-180)% increased [[Physical Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Fire Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Cold Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Lightning Damage]]<br>Elemental Ailments you inflict are Reflected to you<br>[[Elemental Damage]] with [[Hit|Hits]] is [[Lucky]] while you are [[Shock|Shocked]]<br>Damage Penetrates (8-10)% [[Elemental Resistance|Elemental Resistances]] while you are Chilled<br>Gain (30-40)% of [[Physical Damage]] as Extra Damage of a random Element while you are Ignited</span><span class="group tc -flavour">To stand at the confluence of the elements,<br>the master must achieve perfect balance.</span></span><span class="images">[[File:The Fulcrum inventory icon.png|156x312px]]</span></span> |
inventory_icon | String | File:The Fulcrum inventory icon.png |
is_account_bound | Boolean | No |
is_corrupted | Boolean | No |
is_drop_restricted | Boolean | Yes |
is_eater_of_worlds_item | Boolean | No |
is_fractured | Boolean | No |
is_in_game | Boolean | Yes |
is_relic | Boolean | |
is_replica | Boolean | No |
is_searing_exarch_item | Boolean | No |
is_synthesised | Boolean | No |
is_unmodifiable | Boolean | No |
is_veiled | Boolean | No |
metabox_html | Text | <div class="item-box -unique"><span class="item-stats"><span class="group "><em class="header">Acquisition</em><br><span class="infobox-restricted-drop">[[Drop-restricted item|Drop restricted]]</span><br>The Fulcrum can be obtained from [[Curio Display]]s in the final reward rooms of any [[Grand Heist]].</span><span class="group "><em class="header"><abbr title="Offer given by an NPC vendor in exchange for this item when it is not used in a vendor recipe">Vendor Offer</abbr></em><br>20x [[Alchemy Shard]]<br />5x [[Alteration Shard]]</span><span class="group "><em class="header">Weapon DPS</em><br>Physical: <em class="tc -value ">(319.5-372.8)</em><br>Phys+Chaos: <em class="tc -value ">(319.5-372.8)</em><br>Total: <em class="tc -value ">(319.5-372.8)</em></span><span class="group "><em class="header">Metadata</em><br>Item class: <em class="tc -value ">Warstaff</em></span></span></div> |
metadata_id | String | |
name | String | The Fulcrum |
name_list | List of String, delimiter: � | The Fulcrum |
quality | Integer | 0 |
rarity | String | Unique |
rarity_id | String | unique |
release_version | String | 3.12.0 |
removal_version | String | |
required_dexterity | Integer | 0 |
required_dexterity_html | Text | <em class="tc -value ">0</em> |
required_dexterity_range_average | Integer | 0 |
required_dexterity_range_colour | String | value |
required_dexterity_range_maximum | Integer | 0 |
required_dexterity_range_minimum | Integer | 0 |
required_dexterity_range_text | Text | 0 |
required_intelligence | Integer | 113 |
required_intelligence_html | Text | <em class="tc -value ">113</em> |
required_intelligence_range_average | Integer | 113 |
required_intelligence_range_colour | String | value |
required_intelligence_range_maximum | Integer | 113 |
required_intelligence_range_minimum | Integer | 113 |
required_intelligence_range_text | Text | 113 |
required_level | Integer | 60 |
required_level_base | Integer | 60 |
required_level_html | Text | <em class="tc -value ">60</em> |
required_level_range_average | Integer | 60 |
required_level_range_colour | String | value |
required_level_range_maximum | Integer | 60 |
required_level_range_minimum | Integer | 60 |
required_level_range_text | Text | 60 |
required_strength | Integer | 113 |
required_strength_html | Text | <em class="tc -value ">113</em> |
required_strength_range_average | Integer | 113 |
required_strength_range_colour | String | value |
required_strength_range_maximum | Integer | 113 |
required_strength_range_minimum | Integer | 113 |
required_strength_range_text | Text | 113 |
size_x | Integer | 2 |
size_y | Integer | 4 |
stat_text | Text | +20% Chance to [[Block]] [[Attack Damage]] while wielding a [[Staff]]<span class="item-stat-separator -unique"></span>(140-180)% increased [[Physical Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Fire Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Cold Damage]]<br>(0-50)% of [[Physical Damage]] Converted to [[Lightning Damage]]<br>Elemental Ailments you inflict are Reflected to you<br>[[Elemental Damage]] with [[Hit|Hits]] is [[Lucky]] while you are [[Shock|Shocked]]<br>Damage Penetrates (8-10)% [[Elemental Resistance|Elemental Resistances]] while you are Chilled<br>Gain (30-40)% of [[Physical Damage]] as Extra Damage of a random Element while you are Ignited |
tags | List of String, delimiter: , | warstaff • top_tier_base_item_type • staff • attack_staff • two_hand_weapon • twohand • weapon • default |
1 row is stored for this page
Field | Field type | Value |
---|
attack_speed | Float | 1.25 |
attack_speed_html | Text | <em class="tc -value ">1.25</em> |
attack_speed_range_average | Float | 1.25 |
attack_speed_range_colour | String | value |
attack_speed_range_maximum | Float | 1.25 |
attack_speed_range_minimum | Float | 1.25 |
attack_speed_range_text | Text | 1.25 |
chaos_damage_html | Text | |
chaos_damage_max | Integer | 0 |
chaos_damage_max_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_max_range_average | Integer | 0 |
chaos_damage_max_range_colour | String | chaos |
chaos_damage_max_range_maximum | Integer | 0 |
chaos_damage_max_range_minimum | Integer | 0 |
chaos_damage_max_range_text | Text | 0 |
chaos_damage_min | Integer | 0 |
chaos_damage_min_html | Text | <em class="tc -chaos ">0</em> |
chaos_damage_min_range_average | Integer | 0 |
chaos_damage_min_range_colour | String | chaos |
chaos_damage_min_range_maximum | Integer | 0 |
chaos_damage_min_range_minimum | Integer | 0 |
chaos_damage_min_range_text | Text | 0 |
chaos_dps_html | Text | |
chaos_dps_range_average | Float | 0.0 |
chaos_dps_range_colour | String | |
chaos_dps_range_maximum | Float | 0.0 |
chaos_dps_range_minimum | Float | 0.0 |
chaos_dps_range_text | Text | |
cold_damage_html | Text | |
cold_damage_max | Integer | 0 |
cold_damage_max_html | Text | <em class="tc -cold ">0</em> |
cold_damage_max_range_average | Integer | 0 |
cold_damage_max_range_colour | String | cold |
cold_damage_max_range_maximum | Integer | 0 |
cold_damage_max_range_minimum | Integer | 0 |
cold_damage_max_range_text | Text | 0 |
cold_damage_min | Integer | 0 |
cold_damage_min_html | Text | <em class="tc -cold ">0</em> |
cold_damage_min_range_average | Integer | 0 |
cold_damage_min_range_colour | String | cold |
cold_damage_min_range_maximum | Integer | 0 |
cold_damage_min_range_minimum | Integer | 0 |
cold_damage_min_range_text | Text | 0 |
cold_dps_html | Text | |
cold_dps_range_average | Float | 0.0 |
cold_dps_range_colour | String | |
cold_dps_range_maximum | Float | 0.0 |
cold_dps_range_minimum | Float | 0.0 |
cold_dps_range_text | Text | |
critical_strike_chance | Float | 7.3 |
critical_strike_chance_html | Text | <em class="tc -value ">7.30%</em> |
critical_strike_chance_range_average | Float | 7.3 |
critical_strike_chance_range_colour | String | value |
critical_strike_chance_range_maximum | Float | 7.3 |
critical_strike_chance_range_minimum | Float | 7.3 |
critical_strike_chance_range_text | Text | 7.30% |
damage_avg | Text | 276.9 |
damage_html | Text | <em class="tc -mod ">(127.2-148.4) to (384-448)</em> |
dps_html | Text | <em class="tc -value ">(319.5-372.8)</em> |
dps_range_average | Float | 346.125 |
dps_range_colour | String | value |
dps_range_maximum | Float | 372.75 |
dps_range_minimum | Float | 319.5 |
dps_range_text | Text | (319.5-372.8) |
elemental_dps_html | Text | |
elemental_dps_range_average | Float | 0.0 |
elemental_dps_range_colour | String | |
elemental_dps_range_maximum | Float | 0.0 |
elemental_dps_range_minimum | Float | 0.0 |
elemental_dps_range_text | Text | |
fire_damage_html | Text | |
fire_damage_max | Integer | 0 |
fire_damage_max_html | Text | <em class="tc -fire ">0</em> |
fire_damage_max_range_average | Integer | 0 |
fire_damage_max_range_colour | String | fire |
fire_damage_max_range_maximum | Integer | 0 |
fire_damage_max_range_minimum | Integer | 0 |
fire_damage_max_range_text | Text | 0 |
fire_damage_min | Integer | 0 |
fire_damage_min_html | Text | <em class="tc -fire ">0</em> |
fire_damage_min_range_average | Integer | 0 |
fire_damage_min_range_colour | String | fire |
fire_damage_min_range_maximum | Integer | 0 |
fire_damage_min_range_minimum | Integer | 0 |
fire_damage_min_range_text | Text | 0 |
fire_dps_html | Text | |
fire_dps_range_average | Float | 0.0 |
fire_dps_range_colour | String | |
fire_dps_range_maximum | Float | 0.0 |
fire_dps_range_minimum | Float | 0.0 |
fire_dps_range_text | Text | |
lightning_damage_html | Text | |
lightning_damage_max | Integer | 0 |
lightning_damage_max_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_max_range_average | Integer | 0 |
lightning_damage_max_range_colour | String | lightning |
lightning_damage_max_range_maximum | Integer | 0 |
lightning_damage_max_range_minimum | Integer | 0 |
lightning_damage_max_range_text | Text | 0 |
lightning_damage_min | Integer | 0 |
lightning_damage_min_html | Text | <em class="tc -lightning ">0</em> |
lightning_damage_min_range_average | Integer | 0 |
lightning_damage_min_range_colour | String | lightning |
lightning_damage_min_range_maximum | Integer | 0 |
lightning_damage_min_range_minimum | Integer | 0 |
lightning_damage_min_range_text | Text | 0 |
lightning_dps_html | Text | |
lightning_dps_range_average | Float | 0.0 |
lightning_dps_range_colour | String | |
lightning_dps_range_maximum | Float | 0.0 |
lightning_dps_range_minimum | Float | 0.0 |
lightning_dps_range_text | Text | |
physical_damage_html | Text | <em class="tc -mod ">(127.2-148.4) to (384-448)</em> |
physical_damage_max | Integer | 160 |
physical_damage_max_html | Text | <em class="tc -mod ">(384-448)</em> |
physical_damage_max_range_average | Integer | 416 |
physical_damage_max_range_colour | String | mod |
physical_damage_max_range_maximum | Integer | 448 |
physical_damage_max_range_minimum | Integer | 384 |
physical_damage_max_range_text | Text | (384-448) |
physical_damage_min | Integer | 53 |
physical_damage_min_html | Text | <em class="tc -mod ">(127-148)</em> |
physical_damage_min_range_average | Integer | 138 |
physical_damage_min_range_colour | String | mod |
physical_damage_min_range_maximum | Integer | 148 |
physical_damage_min_range_minimum | Integer | 127 |
physical_damage_min_range_text | Text | (127-148) |
physical_dps_html | Text | <em class="tc -value ">(319.5-372.8)</em> |
physical_dps_range_average | Float | 346.125 |
physical_dps_range_colour | String | value |
physical_dps_range_maximum | Float | 372.75 |
physical_dps_range_minimum | Float | 319.5 |
physical_dps_range_text | Text | (319.5-372.8) |
poison_dps_html | Text | <em class="tc -value ">(319.5-372.8)</em> |
poison_dps_range_average | Float | 346.125 |
poison_dps_range_colour | String | value |
poison_dps_range_maximum | Float | 372.75 |
poison_dps_range_minimum | Float | 319.5 |
poison_dps_range_text | Text | (319.5-372.8) |
weapon_range | Float | 1.3 |
weapon_range_html | Text | <em class="tc -value ">1.3</em> |
weapon_range_range_average | Float | 1.3 |
weapon_range_range_colour | String | value |
weapon_range_range_maximum | Float | 1.3 |
weapon_range_range_minimum | Float | 1.3 |
weapon_range_range_text | Text | 1.3 |