Talk:Viper Strike: Difference between revisions
Jump to navigation
Jump to search
>Aggixx (→"Physical Damage" scaling: new section) |
>Aggixx (→"Physical Damage" scaling: new section) |
(No difference)
|
Revision as of 01:34, 8 September 2014
Effect of Increased Duration
Does increasing the duration affect the damage per second in any way? In other words, does doubling the skill's duration also double the total damage dealt over that new duration?
- Doubling the duration will not double the damage Viper Strike deal per tick. If the duration of viper strike was 5, and the Dpt was 100, it would do 500 damage. If the duration was 10, it would deal 1000 damage. Iraiku (talk) 00:18, 28 October 2013 (UTC)
"Physical Damage" scaling
The mechanics explanation in the article could probably use a rework. It's overly assertive that the gem should be scaled by physical, to the point of being misleading, when it in fact you can scale it basically any way you want (the DoT is based on the damage of the whole hit, not just physical).