Talk:Quest Rewards

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Revision as of 19:43, 12 December 2013 by >Drakargh (→‎Increasing readability?)
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This talk page is for discussing the article Quest Rewards.

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There's some good stuff on this page, but we've also already got Quest Rewards, so we should merge the two. What do you all think? Iamacyborg (talk) 15:34, 23 January 2013 (UTC)

  • Support. No sense in having two. The layout on the old quest rewards page does need to be updated though. I specifically don't care for just having gem icons... Danny (talk) 15:40, 23 January 2013 (UTC)

Increasing readability?

I'd like to increase readability a bit by inserting an empty row between acts, so it's easier to differentiate. Thoughts? --Maglauf (talk) 17:45, 7 August 2013 (UTC)

New to Wiki but agreed completely, someone keeps changing it - The empty row is a fantastic addition so I'm changing it back to include it. Drakargh (talk) 19:43, 12 December 2013 (UTC)

New to doing wikis...

I wasn't aware there was already the other one when I started. It was a link that never loaded for me and I was bored so I threw together this one on the fly.

https://docs.google.com/spreadsheet/lv?key=0ApGQzMqD8JhZdDROM2FTeDdmUTFkRk9kdUhHTnFRcUE&toomany=true#gid=1

was my source by the way. Its Kripparian's GoggleDoc of gem rewards from the Alpha.

I just learned about the Skill Linking format, so later today I'll make the chart more aesthetically pleasing! Sorry I'm noob and everything :(

There's no need to apologise, we all start somewhere! Iamacyborg (talk) 20:02, 23 January 2013 (UTC)
Heh thanks for the support! Well I'm done re-formatting and think its suitable now. Course its not fully completed as no one has actually done all the quests. |21:19, 23 January 2013 (UTC)

Move Page to Quest Rewards

This page looks great. I'm not 100% sure about the data, but as for the layout it is great and we need more pages of this quality. I'm going to delete the other 2 quest reward pages and move this page to Quest Rewards later today if nobody has any objections. Danny (talk) 11:35, 24 January 2013 (UTC)

Have to agree really! Combination of list format and skill visibility is great! This one is the only page we need. --Mr.Cee (talk) 11:56, 24 January 2013 (UTC)
Agree. Iamacyborg (talk) 12:26, 24 January 2013 (UTC)

Data source

OK. This google doc is being updated for 0.10.0 by members of the PoE forums. We should use it to update this page (some rewards are out of date). Danny (talk) 23:34, 24 January 2013 (UTC)

I created a new template, Template:OOD and placed it at the top of this page. Please remove it once any outdated gems are removed Danny (talk) 00:01, 25 January 2013 (UTC)

What needs updating?

We need some way of marking which data is accurate / when it was last updated. I have no idea which parts of the page are up to date or which needs to be updated or verified. Ideas? -AnnanFay (talk) 09:40, 30 January 2013 (UTC)

Ah, I see. There is a spreadsheet! :P -AnnanFay (talk) 09:43, 30 January 2013 (UTC)

The Ribbon Spool Normal

I have just completed The Ribbon Spool and I had a choice of all those rings but they were at 30%. I have only completed it once so I am unsure if it is just variable or the rewards have changed. Stranger (talk) 23:10, 13 February 2013 (UTC)

The resistance on those rings is an implicit mod that can vary within a certain range. You aren't guaranteed to get 20%, nor are you guaranteed to get 30%. It's random. —Vinifera7 (talk) 01:21, 14 February 2013 (UTC)
Do you think it should be changed to 20-30% then? Stranger (talk) 10:48, 14 February 2013 (UTC)

0.10.2 quest reward changes

Shadow:

  • Enemy at the Gate - no change
  • Breaking some Eggs - no change
  • The Caged Brute
    Power Siphon - gone
    incinerate - add

Marauder Quest Rewards 0.10.5c

For "Intruders In Black" quest Act 2 normal Marauder, Shockwave totem is gone and is replaced with Incinerate. The other rewards are the same. --GorrathElr (talk) 16:59, 14 April 2013 (UTC)

Thanks, that was quick! The change makes no sense whatsoever. I was very surprised to see Incinerate as one of my quest choices. I guess they made the change to add more diversity? GorrathElr (talk) 17:09, 15 April 2013 (UTC)
No probs. It's weird, I wish they'd tell us about changes like this. Iamacyborg (talk) 18:00, 15 April 2013 (UTC)

Marauder Quest Rewards 0.11.2d

For the "Lost in Love" quest, Cruel difficulty, Vulnerability has been replaced with Searing Bond. For the "Sever the Right Hand" quest, Cruel difficulty, Additional Accuracy has been replaced with Increased Burning Damage.

1.0.0 changes

Hi, does anyone know how to edit the changes? I am new to editing wikis but would like to help out. Do I just replace the text of the gem's name?

For Ranger:

Cruel Act 2: Blackguard (rescueing Helena): Battle Sword, Estoc, Sniper Bow, Boot Blade, Heavy Quiver, Tiger's Paw

Cruel Act 3: Clarissa Reward unchanged. Gravicius Reward: Pierce, Minion Totem and Elemental Resistance, Increased Critical Damage, Ranged Attack Totem, Culling Strike, Increased Burning Damage, Faster Attacks, Mana Leech.

Merciless Act 1 Normal: No change for Hillock/Brutus/Merveil quest rewards

—The preceding unsigned comment was added by HalcyonMirage (talkcontribs) 10:34, 25 October 2013

Yep, just writing the name inside {{sl| }} will link to the gem and other items are linked normally with [[ and ]]. You can make sure it looks good by checking the preview first. Magnanimous2 (talk) 14:30, 25 October 2013 (UTC)

Act 3 Merciless Witch The Siren's Cadence rewards no change. QuickBASIC (talk)

Horseman's Gloves

Are we sure this isn't a typo? I don't see any mention of these gloves on the official site http://www.pathofexile.com/item-data/armour CrowKnow (talk) 05:15, 28 October 2013 (UTC)

Marauder gem rewards for Sever the Right Hand, Normal, changes

Marauder gem rewards for Sever the Right Hand, Normal, changes

Currently listed in wiki (11/02/2013):

  • Stun
  • Weapon Elemental Damage
  • Melee Damage on Full Life
  • Added Fire Damage
  • Life Gain on Hit
  • Additional Accuracy
  • Fire Penetration
  • Item Quantity
  • Endurance Charge on Melee Stun

What Maramoa actually offers you:

  • Endurance Charge on Melee Stun
  • Weapon Elemental Damage
  • Minion and Totem Elemental Resistance
  • Added Fire Damage
  • Life Gain on Hit
  • Melee Splash
  • Fire Penetration
  • Point Blank

—The preceding unsigned comment was added by JarhnLanys (talkcontribs) 19:44, 2 November 2013

Feel free to edit the page if it's showing incorrect information. —Vini (t|c) 00:13, 3 November 2013 (UTC)
On the Item Quantity gem remember that it is not in the two new 4 month leagues.. so before you can remove it from the list you have to go check normal/hardcore for it first. Ebonmourn (talk) 15:53, 17 November 2013 (UTC)