Talk:Bleeding

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Revision as of 18:37, 20 March 2014 by >Ezhiel (→‎Corrupting Blood)
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This talk page is for discussing the article Bleeding.

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Corrupting Blood

Shouldn't there be a new article for this type of "bleed"? It seems fairly distinct, and it is not just a nemesis mod anymore anyway, Dominus can also inflict these stacks, as can some of the Invasion bosses such as Ataguchu. It seems to warrant its own article. Cilibinarii (talk) 12:39, 20 March 2014 (UTC)

For the sake of clarity, there are several distinct terms that shouldn't be conflated. First of all, Corrupting Blood is a nemesis mod that inflicts a "physical degen charge" every time the monster is hit. A "physical degen charge" is not the same as bleed either, and only does flat damage over time. I guess the issue is that we don't really have a good word for "physical degen charges", like we do for Viper Strike charges. —Vini (t|c) 13:40, 20 March 2014 (UTC)
If it helps, the game file just calls them "corrupted blood stacks". Chriskang (talk) 16:18, 20 March 2014 (UTC)
The debuff icon is also called "Corrupted Blood" when you have those charges on you (and IIRC, "Corrupted Blood Rain" for the different/separate temporary stacks you receive while under the blood rain of Dominus). It's also at least in some way a form of bleeding as it can be removed with "Removes Bleeding". I don't really have a suggestion on how to deal with this stuff though. Ezhiel (talk) 17:30, 20 March 2014 (UTC)
I forgot that you could remove corrupted blood stacks with "Removes Bleeding" flasks. But the effect is just a constant DoT right? It doesn't increase when the character is moving, does it? I don't have an easy way to test this at the moment. —Vini (t|c) 17:51, 20 March 2014 (UTC)
Yeah, it's a static charge DoT which isn't increased by movement. Ezhiel (talk) 18:13, 20 March 2014 (UTC)
Also, here's what "Corrupted Blood" says exactly: "You are Bleeding, taking Physical Damage". Usually when something is capitalized in PoE it's a keyword of some kind.