Sword Damage and Attack Speed, Chance To Poison: Difference between revisions

From Path of Exile Wiki
Jump to navigation Jump to search
>Illviljan
mNo edit summary
No edit summary
 
(9 intermediate revisions by 4 users not shown)
Line 1: Line 1:
<onlyinclude>{{fixme|Sword Damage and Attack Speed, Chance To Poison}}</onlyinclude><!-- {{Passive skill box|Sword Damage and Attack Speed, Chance To Poison}} -->
{{Historical content|Replaced by [[Sword Damage and Block]].}}
<!-- {{Passive skill box|Sword Damage and Attack Speed, Chance To Poison}} -->


'''{{PAGENAME}}''' is a [[basic passive skill]].
'''Sword Damage and Attack Speed, Chance To Poison''' is a [[small passive skill]].


==Version history==
==Version history==
{{VersionHistoryTable}}
{{Version history table header}}
{{VersionHistoryRow|3.0.0}}
{{Version history table row|3.0.0|
* The passive skills leading to [[Brutal Blade]] near the Ranger now grant a total of 20% Chance to Poison on Hit.
* The passive skills leading to [[Brutal Blade]] near the Ranger now grant a total of 20% Chance to Poison on Hit.
{{VersionHistoryRow|1.3.0}}
}}
{{Version history table row|1.3.0|
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* The Templar, Marauder, and Duelist starting areas have been reworked significantly.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
* Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
{{VersionHistoryRow|1.2.0}}
}}
{{Version history table row|1.2.0|
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* The area surrounding the Witch, Shadow and Ranger has been redesigned.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
* There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.
|}
}}
{{Version history table end}}

Latest revision as of 05:58, 29 May 2023

This article describes historical game content.

Replaced by Sword Damage and Block.

Sword Damage and Attack Speed, Chance To Poison is a small passive skill.

Version history

Version Changes
3.0.0
  • The passive skills leading to Brutal Blade near the Ranger now grant a total of 20% Chance to Poison on Hit.
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.
  • There are now large Fire, Cold, Lightning, Wand, Dagger, Trap/Mine, Claw, Bow, Sword and Dual Wield clusters that have higher values than found in the rest of the tree.