Sword Damage: Difference between revisions

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>BotK2
(replacing passive template with cargo passive skill box)
>BotK2
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<onlyinclude>{{fixme|Sword Damage}}</onlyinclude>{{Passive skill box|Sword Damage}}
{{Passive skill box|Sword Damage}}


'''Sword Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[sword]]s.
'''Sword Damage''' is a [[basic passive skill]] that grants increased [[physical damage]] with [[sword]]s.

Revision as of 21:22, 3 August 2018

Sword Damage
Passive Skill
14% increased Physical Damage with Swords
Sword Attacks deal 14% increased Damage with Ailments [1]

16% increased Physical Damage with Swords
Sword Attacks deal 16% increased Damage with Ailments [1] [2]

Sword Attacks deal 12% increased Damage with Hits and Ailments [1]
Sword Attacks deal 14% increased Damage with Hits and Ailments [1]

Sword Damage is a basic passive skill that grants increased physical damage with swords.

Version history

Version Changes
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.