Split Shot: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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{{Passive skill box|{{PAGENAME}}}}
{{Passive skill box|{{PAGENAME}}}}


'''{{PAGENAME}}''' is a [[notable passive skill]] .
'''{{PAGENAME}}''' is a [[notable passive skill]].


==Anointment==
==Anointment==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.11.0}}
{{Version history table row|3.11.0|
* We wanted to add support for mechanics that have been added in the past few years that as of yet do not have adequate support on the passive tree. Some of these mechanics include Rage, Unleash, Corpse manipulation, Warcries, Heralds and Banners.
* We wanted to add support for mechanics that have been added in the past few years that as of yet do not have adequate support on the passive tree. Some of these mechanics include Rage, Unleash, Corpse manipulation, Warcries, Heralds and Banners.
* (Undocumented) '''Split Shot''' is introduced to the game.
* '''Split Shot''' is introduced to the game. {{Undocumented}}


}}
{{Version history table end}}
{{Version history table end}}

Latest revision as of 09:11, 11 April 2023

Split Shot
Notable Passive Skill
Projectiles have 50% chance for an additional Projectile when Forking [1]

Split Shot is a notable passive skill.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Clear OilIndigo OilOpalescent OilSplit Shot
Projectiles have 50% chance for an additional Projectile when Forking

Version history

Version Changes
3.11.0
  • We wanted to add support for mechanics that have been added in the past few years that as of yet do not have adequate support on the passive tree. Some of these mechanics include Rage, Unleash, Corpse manipulation, Warcries, Heralds and Banners.
  • Split Shot is introduced to the game. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]