Snapshot

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Snapshot is a term used to describe effects that don't change from modifiers after they are used or after they hit an enemy.

Explanation

  • When an effect is snapshotted, it will not change it's effects later by modifiers. Modifiers like Increased damage, increased duration, or increased buff effect will not change the effect after it has already started.
  • Effects that do not snapshot are dynamic, meaning they can change during their effect time by modifiers.
  • Damage - Most skills that snapshot damage, will snapshot that damage the moment it hits an enemy, which is different from snapshotting them when used.

Effects that Snapshot

  • Buffs - All buffs snapshot the moment they take effect.
  • Damage over time - Most damage over time will snapshot the moment it is cast or the moment it does damage. Righteous fire is an exception to this rule.

Effects that are Dynamic

  • Traps - Any trap that is not supported by trap support can change effects over time.

Effects that can snapshot and be dynamic

  • Spell Totem support - When supported by snapshotted spells, every individual trigger from the totem is snapshotted, but different triggers react dynamically to modifiers.


Weapon swapping

  • Weapon swapping will work for spells that snapshot.
  • Weapon swapping will not work for spells that don't snapshot.

Example

1. Swap weapons to a 6 link weapon and cast Cold snap. 2. Swap back to your other weapon. 3. The cold snap will continue to do the damage that it had when casted from a 6 link item.

Permanent Snapshots

Some snapshots can give your character or minions permanent effects from items or gems after you take them off. Permanent snapshotting is not against the rules of the game, but the developers have removed most of it to balance the game.[1]

References

  1. Mark_GGG (June 17, 2014). "Snapshotting". Official Path of Exile Forums. Retrieved February 21, 2020.