1 row is stored for this page
Field | Field type | Value |
---|
_creationDate | Datetime | 2022-12-07 4:45:23 AM |
_modificationDate | Datetime | 2023-12-09 8:37:58 AM |
_creator | String | OneRobotBot |
_categories | List of String, delimiter: | | |
_isRedirect | Boolean | No |
_pageNameOrRedirect | String | Skill:WbMonsterLightningStrike |
_pageID | Integer | 100,225 |
_pageName | Page | Skill:WbMonsterLightningStrike |
_pageTitle | String | WbMonsterLightningStrike
|
_pageNamespace | Integer | 10,010 |
2 rows are stored for this page
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | |
damage_multiplier | Float | |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 1 |
level_requirement | Integer | 4 |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
Field | Field type | Value |
---|
attack_speed_multiplier | Integer | 100 |
attack_time | Float | |
cooldown | Float | |
cost_amounts | List of Integer, delimiter: , | |
cost_multiplier | Float | |
cost_types | List of String, delimiter: , | |
critical_strike_chance | Float | |
damage_effectiveness | Float | 100.0 |
damage_multiplier | Float | 100.0 |
dexterity_requirement | Integer | |
duration | Float | |
experience | Integer | |
intelligence_requirement | Integer | |
level | Integer | 0 |
level_requirement | Integer | |
life_reservation_flat | Integer | |
life_reservation_percent | Integer | |
mana_reservation_flat | Integer | |
mana_reservation_percent | Integer | |
stat_text | Text | |
stored_uses | Integer | |
strength_requirement | Integer | |
vaal_soul_gain_prevention_time | Float | |
vaal_souls_requirement | Integer | |
vaal_stored_uses | Integer | |
7 rows are stored for this page
Field | Field type | Value |
---|
id | String | show_number_of_projectiles |
level | Integer | 0 |
value | Integer | 1 |
Field | Field type | Value |
---|
id | String | total_projectile_spread_angle_override |
level | Integer | 0 |
value | Integer | 70 |
Field | Field type | Value |
---|
id | String | skill_physical_damage_%_to_convert_to_lightning |
level | Integer | 0 |
value | Integer | 50 |
Field | Field type | Value |
---|
id | String | active_skill_attack_damage_+%_final |
level | Integer | 0 |
value | Integer | 30 |
Field | Field type | Value |
---|
id | String | active_skill_damage_+%_final |
level | Integer | 0 |
value | Integer | 20 |
Field | Field type | Value |
---|
id | String | number_of_additional_projectiles |
level | Integer | 0 |
value | Integer | 2 |
Field | Field type | Value |
---|
id | String | active_skill_projectile_damage_+%_final |
level | Integer | 0 |
value | Integer | -30 |
1 row is stored for this page
Field | Field type | Value |
---|
active_skill_name | String | Lightning Strike |
cast_time | Float | 1.0 |
description | Text | Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target. |
html | Text | <span class="skill-box"><table class="wikitable skill-box-table"><tr><th>Name</th><td class="tc -value">Lightning Strike</td></tr><tr><th>Skill Id</th><td class="tc -value">[[Skill:WbMonsterLightningStrike|WbMonsterLightningStrike]]</td></tr><tr><th>Icon</th><td class="tc -value">[[File:Lightning Strike skill icon.png]]</td></tr><tr><th>Cast Time</th><td class="tc -value">1.00 sec</td></tr><tr><th>Item Class<br>Restrictions</th><td class="tc -value">[[Claw]]<br>[[Dagger]]<br>[[One-Handed Sword]]<br>[[Thrusting One-Handed Sword]]<br>[[One-Handed Axe]]<br>[[One-Handed Mace]]<br>[[Sceptre]]<br>[[Staff]]<br>[[Two-Handed Sword]]<br>[[Two-Handed Axe]]<br>[[Two-Handed Mace]]<br>[[Warstaff]]<br>[[Rune Dagger]]</td></tr><tr><th>Level Req.</th><td class="tc -value">4</td></tr><tr><th>Attack Speed</th><td class="tc -value">100% of base</td></tr><tr><th>Attack Damage</th><td class="tc -value">100% of base</td></tr><tr><th>Effectiveness of Added Damage</th><td class="tc -value">100%</td></tr><tr><td class="tc -gemdesc" colspan="2">Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.</td></tr><tr><td class="tc -mod" colspan="2">50% of Physical Damage Converted to Lightning Damage<br>Deals 30% more Attack Damage<br>Deals 20% more Damage<br>Fires 2 additional Projectiles<br>30% less Projectile Damage</td></tr></table></span> |
item_class_id_restriction | List of String, delimiter: , | Claw • Dagger • One Hand Sword • Thrusting One Hand Sword • One Hand Axe • One Hand Mace • Sceptre • Staff • Two Hand Sword • Two Hand Axe • Two Hand Mace • Warstaff • Rune Dagger |
item_class_restriction | List of String, delimiter: , | Claw • Dagger • One-Handed Sword • Thrusting One-Handed Sword • One-Handed Axe • One-Handed Mace • Sceptre • Staff • Two-Handed Sword • Two-Handed Axe • Two-Handed Mace • Warstaff • Rune Dagger |
max_level | Integer | 1 |
projectile_speed | Integer | |
radius | Integer | |
radius_description | Text | |
radius_secondary | Integer | |
radius_secondary_description | Text | |
radius_tertiary | Integer | |
radius_tertiary_description | Text | |
skill_icon | Page | Lightning Strike skill icon.png |
skill_id | String | WbMonsterLightningStrike |
skill_screenshot | Page | Lightning Strike skill screenshot.jpg |
stat_text | Text | 50% of Physical Damage Converted to Lightning Damage<br>Deals 30% more Attack Damage<br>Deals 20% more Damage<br>Fires 2 additional Projectiles<br>30% less Projectile Damage |